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#pragma once
#include "cancel.h"
#include "deep.h"
#include "keeper.h"
#include "universe.h"
#include <array>
#include <condition_variable>
#include <variant>
struct Keeper;
// #################################################################################################
using LindaGroup = Unique<int>;
class Linda : public DeepPrelude // Deep userdata MUST start with this header
{
private:
static constexpr size_t kEmbeddedNameLength = 24;
using EmbeddedName = std::array<char, kEmbeddedNameLength>;
struct AllocatedName
{
size_t len{ 0 };
char* name{ nullptr };
};
// depending on the name length, it is either embedded inside the Linda, or allocated separately
std::variant<AllocatedName, EmbeddedName> m_name;
public:
std::condition_variable m_read_happened;
std::condition_variable m_write_happened;
Universe* const U{ nullptr }; // the universe this linda belongs to
int const m_keeper_index{ -1 }; // the keeper associated to this linda
CancelRequest simulate_cancel{ CancelRequest::None };
public:
// a fifo full userdata has one uservalue, the table that holds the actual fifo contents
[[nodiscard]] static void* operator new(size_t size_, Universe* U_) noexcept { return U_->internal_allocator.alloc(size_); }
// always embedded somewhere else or "in-place constructed" as a full userdata
// can't actually delete the operator because the compiler generates stack unwinding code that could call it in case of exception
static void operator delete(void* p_, Universe* U_) { U_->internal_allocator.free(p_, sizeof(Linda)); }
// this one is for us, to make sure memory is freed by the correct allocator
static void operator delete(void* p_) { static_cast<Linda*>(p_)->U->internal_allocator.free(p_, sizeof(Linda)); }
~Linda();
Linda(Universe* U_, LindaGroup group_, char const* name_, size_t len_);
Linda() = delete;
// non-copyable, non-movable
Linda(Linda const&) = delete;
Linda(Linda const&&) = delete;
Linda& operator=(Linda const&) = delete;
Linda& operator=(Linda const&&) = delete;
static int ProtectedCall(lua_State* L, lua_CFunction f_);
private :
void setName(char const* name_, size_t len_);
public:
[[nodiscard]] char const* getName() const;
[[nodiscard]] Keeper* whichKeeper() const { return U->keepers->nb_keepers ? &U->keepers->keeper_array[m_keeper_index] : nullptr; }
[[nodiscard]] Keeper* acquireKeeper() const;
void releaseKeeper(Keeper* keeper_) const;
};
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