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author | Roberto Ierusalimschy <roberto@inf.puc-rio.br> | 2020-08-13 14:31:27 -0300 |
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committer | Roberto Ierusalimschy <roberto@inf.puc-rio.br> | 2020-08-13 14:31:27 -0300 |
commit | f7ce7e5faae69fcab0126d8bfd34b685f1dcb019 (patch) | |
tree | 1e2aa3f512d224c58f8cc639f93582d3659bae1a /lgc.h | |
parent | 65141832d29824ebfbf26e8af9e6e4b8549518d4 (diff) | |
download | lua-f7ce7e5faae69fcab0126d8bfd34b685f1dcb019.tar.gz lua-f7ce7e5faae69fcab0126d8bfd34b685f1dcb019.tar.bz2 lua-f7ce7e5faae69fcab0126d8bfd34b685f1dcb019.zip |
TOUCHED2 objects are not always black
This commit fixes a bug introduced in commit 9cf3299fa. TOUCHED2
objects are always black while the mutator runs, but they can become
temporarily gray inside a minor collection (e.g., if the object is a
weak table).
Diffstat (limited to 'lgc.h')
0 files changed, 0 insertions, 0 deletions