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authorRoberto Ierusalimschy <roberto@inf.puc-rio.br>2002-11-21 13:46:44 -0200
committerRoberto Ierusalimschy <roberto@inf.puc-rio.br>2002-11-21 13:46:44 -0200
commitbe00cd2a6b0f7d26dfc9ba74c262a5574f6521d0 (patch)
tree9e77cd6c9e5ba76da495e6b14fea84d3fbfeda4b /lstate.h
parent2e4e888de02d248fc2688dd740de92f8f4f56656 (diff)
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easier way to keep `base' correct
Diffstat (limited to 'lstate.h')
-rw-r--r--lstate.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/lstate.h b/lstate.h
index 971349ea..507de477 100644
--- a/lstate.h
+++ b/lstate.h
@@ -1,5 +1,5 @@
1/* 1/*
2** $Id: lstate.h,v 1.103 2002/11/18 15:23:43 roberto Exp roberto $ 2** $Id: lstate.h,v 1.104 2002/11/21 15:16:04 roberto Exp roberto $
3** Global State 3** Global State
4** See Copyright Notice in lua.h 4** See Copyright Notice in lua.h
5*/ 5*/
@@ -80,7 +80,6 @@ typedef struct CallInfo {
80 struct { /* for Lua functions */ 80 struct { /* for Lua functions */
81 const Instruction *savedpc; 81 const Instruction *savedpc;
82 const Instruction **pc; /* points to `pc' variable in `luaV_execute' */ 82 const Instruction **pc; /* points to `pc' variable in `luaV_execute' */
83 StkId *pb; /* points to `base' variable in `luaV_execute' */
84 } l; 83 } l;
85 struct { /* for C functions */ 84 struct { /* for C functions */
86 int dummy; /* just to avoid an empty struct */ 85 int dummy; /* just to avoid an empty struct */