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1/*
2** $Id: $
3** 'ctype' functions for Lua
4** See Copyright Notice in lua.h
5*/
6
7#ifndef lctype_h
8#define lctype_h
9
10
11#include <limits.h>
12
13#include "lua.h"
14
15
16#define ALPHABIT 0
17#define DIGITBIT 1
18#define PRINTBIT 2
19#define SPACEBIT 3
20
21
22#define MASK(B) (1 << (B))
23
24
25#define lisalpha(x) (lctypecode[x] & MASK(ALPHABIT))
26#define lisalnum(x) (lctypecode[x] & (MASK(ALPHABIT) | MASK(DIGITBIT)))
27#define lisdigit(x) (lctypecode[x] & MASK(DIGITBIT))
28#define lisspace(x) (lctypecode[x] & MASK(SPACEBIT))
29#define lisprint(x) (lctypecode[x] & MASK(PRINTBIT))
30
31LUAI_DATA const char lctypecode[UCHAR_MAX + 1];
32
33#endif
34