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-rw-r--r--ltable.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/ltable.h b/ltable.h
index e1d567f0..25a08d00 100644
--- a/ltable.h
+++ b/ltable.h
@@ -1,5 +1,5 @@
1/* 1/*
2** $Id: ltable.h,v 1.14 1999/10/14 19:13:31 roberto Exp roberto $ 2** $Id: ltable.h,v 1.15 1999/10/26 10:53:40 roberto Exp roberto $
3** Lua tables (hash) 3** Lua tables (hash)
4** See Copyright Notice in lua.h 4** See Copyright Notice in lua.h
5*/ 5*/
@@ -10,23 +10,23 @@
10#include "lobject.h" 10#include "lobject.h"
11 11
12 12
13#define node(t,i) (&(t)->node[i]) 13#define node(L, t,i) (&(t)->node[i])
14#define key(n) (&(n)->key) 14#define key(L, n) (&(n)->key)
15#define val(n) (&(n)->val) 15#define val(L, n) (&(n)->val)
16 16
17#define luaH_move(t,from,to) (luaH_setint(t, to, luaH_getint(t, from))) 17#define luaH_move(L, t,from,to) (luaH_setint(L, t, to, luaH_getint(L, t, from)))
18 18
19Hash *luaH_new (int nhash); 19Hash *luaH_new (lua_State *L, int nhash);
20void luaH_free (Hash *t); 20void luaH_free (lua_State *L, Hash *t);
21const TObject *luaH_get (const Hash *t, const TObject *key); 21const TObject *luaH_get (lua_State *L, const Hash *t, const TObject *key);
22void luaH_set (Hash *t, const TObject *key, const TObject *val); 22void luaH_set (lua_State *L, Hash *t, const TObject *key, const TObject *val);
23int luaH_pos (const Hash *t, const TObject *r); 23int luaH_pos (lua_State *L, const Hash *t, const TObject *r);
24void luaH_setint (Hash *t, int key, const TObject *val); 24void luaH_setint (lua_State *L, Hash *t, int key, const TObject *val);
25const TObject *luaH_getint (const Hash *t, int key); 25const TObject *luaH_getint (lua_State *L, const Hash *t, int key);
26unsigned long luaH_hash (const TObject *key); 26unsigned long luaH_hash (lua_State *L, const TObject *key);
27 27
28/* exported only for debugging */ 28/* exported only for debugging */
29Node *luaH_mainposition (const Hash *t, const TObject *key); 29Node *luaH_mainposition (lua_State *L, const Hash *t, const TObject *key);
30 30
31 31
32#endif 32#endif