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-rw-r--r--luaconf.h50
1 files changed, 30 insertions, 20 deletions
diff --git a/luaconf.h b/luaconf.h
index 4d7ab245..96dacdda 100644
--- a/luaconf.h
+++ b/luaconf.h
@@ -1,5 +1,5 @@
1/* 1/*
2** $Id: luaconf.h,v 1.104 2009/03/26 12:57:01 roberto Exp roberto $ 2** $Id: luaconf.h,v 1.105 2009/06/18 18:19:36 roberto Exp roberto $
3** Configuration file for Lua 3** Configuration file for Lua
4** See Copyright Notice in lua.h 4** See Copyright Notice in lua.h
5*/ 5*/
@@ -142,14 +142,6 @@
142 142
143 143
144/* 144/*
145@@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger.
146** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
147** machines, ptrdiff_t gives a good choice between int or long.)
148*/
149#define LUA_INTEGER ptrdiff_t
150
151
152/*
153@@ LUA_API is a mark for all core API functions. 145@@ LUA_API is a mark for all core API functions.
154@@ LUALIB_API is a mark for all standard library functions. 146@@ LUALIB_API is a mark for all standard library functions.
155** CHANGE them if you need to define those functions in some special way. 147** CHANGE them if you need to define those functions in some special way.
@@ -403,24 +395,22 @@
403 395
404 396
405/* 397/*
406@@ LUAI_UINT32 is an unsigned integer with at least 32 bits. 398@@ LUA_INT32 is an signed integer with exactly 32 bits.
407@@ LUAI_INT32 is an signed integer with at least 32 bits.
408@@ LUAI_UMEM is an unsigned integer big enough to count the total 399@@ LUAI_UMEM is an unsigned integer big enough to count the total
409@* memory used by Lua. 400@* memory used by Lua.
410@@ LUAI_MEM is a signed integer big enough to count the total memory 401@@ LUAI_MEM is a signed integer big enough to count the total memory
411@* used by Lua. 402@* used by Lua.
412** CHANGE here if for some weird reason the default definitions are not 403** CHANGE here if for some weird reason the default definitions are not
413** good enough for your machine. (The definitions in the 'else' 404** good enough for your machine. Probably you do not need to change
414** part always works, but may waste space on machines with 64-bit 405** this.
415** longs.) Probably you do not need to change this.
416*/ 406*/
417#if LUAI_BITSINT >= 32 407#if LUAI_BITSINT >= 32
418#define LUAI_UINT32 unsigned int 408#define LUA_INT32 int
419#define LUAI_UMEM size_t 409#define LUAI_UMEM size_t
420#define LUAI_MEM ptrdiff_t 410#define LUAI_MEM ptrdiff_t
421#else 411#else
422/* 16-bit ints */ 412/* 16-bit ints */
423#define LUAI_UINT32 unsigned long 413#define LUA_INT32 long
424#define LUAI_UMEM unsigned long 414#define LUAI_UMEM unsigned long
425#define LUAI_MEM long 415#define LUAI_MEM long
426#endif 416#endif
@@ -553,8 +543,20 @@
553 543
554 544
555/* 545/*
546@@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger.
547** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
548** machines, ptrdiff_t gives a good choice between int or long.)
549*/
550#define LUA_INTEGER ptrdiff_t
551
552
553/*
556@@ lua_number2int is a macro to convert lua_Number to int. 554@@ lua_number2int is a macro to convert lua_Number to int.
557@@ lua_number2integer is a macro to convert lua_Number to lua_Integer. 555@@ lua_number2integer is a macro to convert lua_Number to lUA_INTEGER.
556@@ lua_number2uint is a macro to convert a lua_Number to an unsigned
557@* LUA_INT32.
558@@ lua_uint2number is a macro to convert an unsigned LUA_INT32
559@* to a lua_Number.
558** CHANGE them if you know a faster way to convert a lua_Number to 560** CHANGE them if you know a faster way to convert a lua_Number to
559** int (with any rounding method and without throwing errors) in your 561** int (with any rounding method and without throwing errors) in your
560** system. In Pentium machines, a naive typecast from double to int 562** system. In Pentium machines, a naive typecast from double to int
@@ -571,25 +573,33 @@
571#define lua_number2int(i,d) __asm fld d __asm fistp i 573#define lua_number2int(i,d) __asm fld d __asm fistp i
572#define lua_number2integer(i,n) lua_number2int(i, n) 574#define lua_number2integer(i,n) lua_number2int(i, n)
573 575
576#else
574/* the next trick should work on any Pentium, but sometimes clashes 577/* the next trick should work on any Pentium, but sometimes clashes
575 with a DirectX idiosyncrasy */ 578 with a DirectX idiosyncrasy */
576#else
577 579
578union luai_Cast { double l_d; long l_l; }; 580union luai_Cast { double l_d; long l_l; };
579#define lua_number2int(i,d) \ 581#define lua_number2int(i,d) \
580 { volatile union luai_Cast u; u.l_d = (d) + 6755399441055744.0; (i) = u.l_l; } 582 { volatile union luai_Cast u; u.l_d = (d) + 6755399441055744.0; (i) = u.l_l; }
581#define lua_number2integer(i,n) lua_number2int(i, n) 583#define lua_number2integer(i,n) lua_number2int(i, n)
584#define lua_number2uint(i,n) lua_number2int(i, n)
582 585
583#endif 586#endif
584 587
585 588
586/* this option always works, but may be slow */
587#else 589#else
590/* this option always works, but may be slow */
588#define lua_number2int(i,d) ((i)=(int)(d)) 591#define lua_number2int(i,d) ((i)=(int)(d))
589#define lua_number2integer(i,d) ((i)=(lua_Integer)(d)) 592#define lua_number2integer(i,d) ((i)=(LUA_INTEGER)(d))
593#define lua_number2uint(i,d) ((i)=(unsigned LUA_INT32)(d))
590 594
591#endif 595#endif
592 596
597
598/* on several machines, coercion from unsigned to double is too slow,
599 so avoid that if possible */
600#define lua_uint2number(u) \
601 ((LUA_INT32)(u) < 0 ? (lua_Number)(u) : (lua_Number)(LUA_INT32)(u))
602
593/* }================================================================== */ 603/* }================================================================== */
594 604
595 605