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-rw-r--r--luaconf.h239
1 files changed, 1 insertions, 238 deletions
diff --git a/luaconf.h b/luaconf.h
index 0e512761..cc788af2 100644
--- a/luaconf.h
+++ b/luaconf.h
@@ -1,5 +1,5 @@
1/* 1/*
2** $Id: luaconf.h,v 1.120 2009/12/10 19:00:33 roberto Exp roberto $ 2** $Id: luaconf.h,v 1.121 2009/12/14 15:27:30 roberto Exp roberto $
3** Configuration file for Lua 3** Configuration file for Lua
4** See Copyright Notice in lua.h 4** See Copyright Notice in lua.h
5*/ 5*/
@@ -65,17 +65,6 @@
65#endif 65#endif
66 66
67 67
68/*
69@@ LUA_PATH and LUA_CPATH are the names of the environment variables that
70@* Lua check to set its paths.
71@@ LUA_INIT is the name of the environment variable that Lua
72@* checks for initialization code.
73** CHANGE them if you want different names.
74*/
75#define LUA_PATH "LUA_PATH"
76#define LUA_CPATH "LUA_CPATH"
77#define LUA_INIT "LUA_INIT"
78
79 68
80/* 69/*
81@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for 70@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
@@ -124,24 +113,6 @@
124 113
125 114
126/* 115/*
127@@ LUA_PATHSEP is the character that separates templates in a path.
128@@ LUA_PATH_MARK is the string that marks the substitution points in a
129@* template.
130@@ LUA_EXECDIR in a Windows path is replaced by the executable's
131@* directory.
132@@ LUA_IGMARK is a mark to ignore all before it when building the
133@* luaopen_ function name.
134** CHANGE them if for some reason your system cannot use those
135** characters. (E.g., if one of those characters is a common character
136** in file/directory names.) Probably you do not need to change them.
137*/
138#define LUA_PATHSEP ";"
139#define LUA_PATH_MARK "?"
140#define LUA_EXECDIR "!"
141#define LUA_IGMARK "-"
142
143
144/*
145@@ LUA_API is a mark for all core API functions. 116@@ LUA_API is a mark for all core API functions.
146@@ LUALIB_API is a mark for all auxiliary library functions. 117@@ LUALIB_API is a mark for all auxiliary library functions.
147@@ LUAMOD_API is a mark for all standard library opening functions. 118@@ LUAMOD_API is a mark for all standard library opening functions.
@@ -225,106 +196,6 @@
225#define luai_writestring(s,l) fwrite((s), sizeof(char), (l), stdout) 196#define luai_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
226 197
227 198
228/*
229** {==================================================================
230** Stand-alone configuration
231** ===================================================================
232*/
233
234#if defined(lua_c) || defined(luaall_c)
235
236/*
237@@ lua_stdin_is_tty detects whether the standard input is a 'tty' (that
238@* is, whether we're running lua interactively).
239** CHANGE it if you have a better definition for non-POSIX/non-Windows
240** systems.
241*/
242#if defined(LUA_USE_ISATTY)
243#include <unistd.h>
244#define lua_stdin_is_tty() isatty(0)
245#elif defined(LUA_WIN)
246#include <io.h>
247#include <stdio.h>
248#define lua_stdin_is_tty() _isatty(_fileno(stdin))
249#else
250#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
251#endif
252
253
254/*
255@@ LUA_PROMPT is the default prompt used by stand-alone Lua.
256@@ LUA_PROMPT2 is the default continuation prompt used by stand-alone Lua.
257** CHANGE them if you want different prompts. (You can also change the
258** prompts dynamically, assigning to globals _PROMPT/_PROMPT2.)
259*/
260#define LUA_PROMPT "> "
261#define LUA_PROMPT2 ">> "
262
263
264/*
265@@ LUA_PROGNAME is the default name for the stand-alone Lua program.
266** CHANGE it if your stand-alone interpreter has a different name and
267** your system is not able to detect that name automatically.
268*/
269#define LUA_PROGNAME "lua"
270
271
272/*
273@@ LUA_MAXINPUT is the maximum length for an input line in the
274@* stand-alone interpreter.
275** CHANGE it if you need longer lines.
276*/
277#define LUA_MAXINPUT 512
278
279
280/*
281@@ lua_readline defines how to show a prompt and then read a line from
282@* the standard input.
283@@ lua_saveline defines how to "save" a read line in a "history".
284@@ lua_freeline defines how to free a line read by lua_readline.
285** CHANGE them if you want to improve/adapt this functionality.
286*/
287#if defined(LUA_USE_READLINE)
288#include <stdio.h>
289#include <readline/readline.h>
290#include <readline/history.h>
291#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
292#define lua_saveline(L,idx) \
293 if (lua_objlen(L,idx) > 0) /* non-empty line? */ \
294 add_history(lua_tostring(L, idx)); /* add it to history */
295#define lua_freeline(L,b) ((void)L, free(b))
296#else
297#define lua_readline(L,b,p) \
298 ((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
299 fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
300#define lua_saveline(L,idx) { (void)L; (void)idx; }
301#define lua_freeline(L,b) { (void)L; (void)b; }
302#endif
303
304#endif
305
306/* }================================================================== */
307
308
309/*
310@@ LUAI_GCPAUSE defines the default pause between garbage-collector cycles
311@* as a percentage.
312** CHANGE it if you want the GC to run faster or slower (higher values
313** mean larger pauses which mean slower collection.) You can also change
314** this value dynamically.
315*/
316#define LUAI_GCPAUSE 162 /* 162% (wait memory to double before next GC) */
317
318
319/*
320@@ LUAI_GCMUL defines the default speed of garbage collection relative to
321@* memory allocation as a percentage.
322** CHANGE it if you want to change the granularity of the garbage
323** collection. (Higher values mean coarser collections. 0 represents
324** infinity, where each step performs a full collection.) You can also
325** change this value dynamically.
326*/
327#define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */
328 199
329 200
330 201
@@ -373,22 +244,6 @@
373 244
374 245
375 246
376
377/*
378@@ luai_apicheck is the assert macro used by the Lua-C API.
379** CHANGE luai_apicheck if you want Lua to perform some checks in the
380** parameters it gets from API calls. This may slow down the interpreter
381** a bit, but may be quite useful when debugging C code that interfaces
382** with Lua. A useful redefinition is to use assert.h.
383*/
384#if defined(LUA_USE_APICHECK)
385#include <assert.h>
386#define luai_apicheck(L,o) { (void)L; assert(o); }
387#else
388#define luai_apicheck(L,o) { (void)L; }
389#endif
390
391
392/* 247/*
393@@ LUAI_BITSINT defines the number of bits in an int. 248@@ LUAI_BITSINT defines the number of bits in an int.
394** CHANGE here if Lua cannot automatically detect the number of bits of 249** CHANGE here if Lua cannot automatically detect the number of bits of
@@ -459,14 +314,6 @@
459 314
460 315
461/* 316/*
462@@ LUAI_MAXCCALLS is the maximum depth for nested C calls and
463@* syntactical nested non-terminals in a program. (Value must
464@* fit in an unsigned short int.)
465*/
466#define LUAI_MAXCCALLS 200
467
468
469/*
470@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system. 317@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
471*/ 318*/
472#define LUAL_BUFFERSIZE BUFSIZ 319#define LUAL_BUFFERSIZE BUFSIZ
@@ -616,81 +463,6 @@ union luai_Cast { double l_d; long l_l; };
616 463
617 464
618/* 465/*
619@@ LUAI_USER_ALIGNMENT_T is a type that requires maximum alignment.
620** CHANGE it if your system requires alignments larger than double. (For
621** instance, if your system supports long doubles and they must be
622** aligned in 16-byte boundaries, then you should add long double in the
623** union.) Probably you do not need to change this.
624*/
625#define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; }
626
627
628/*
629@@ LUAI_THROW/LUAI_TRY define how Lua does exception handling.
630** CHANGE them if you prefer to use longjmp/setjmp even with C++
631** or if want/don't to use _longjmp/_setjmp instead of regular
632** longjmp/setjmp. By default, Lua handles errors with exceptions when
633** compiling as C++ code, with _longjmp/_setjmp when asked to use them,
634** and with longjmp/setjmp otherwise.
635*/
636#if defined(__cplusplus)
637/* C++ exceptions */
638#define LUAI_THROW(L,c) throw(c)
639#define LUAI_TRY(L,c,a) try { a } catch(...) \
640 { if ((c)->status == 0) (c)->status = -1; }
641#define luai_jmpbuf int /* dummy variable */
642
643#elif defined(LUA_USE_ULONGJMP)
644/* in Unix, try _longjmp/_setjmp (more efficient) */
645#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
646#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
647#define luai_jmpbuf jmp_buf
648
649#else
650/* default handling with long jumps */
651#define LUAI_THROW(L,c) longjmp((c)->b, 1)
652#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
653#define luai_jmpbuf jmp_buf
654
655#endif
656
657
658/*
659@@ LUA_MAXCAPTURES is the maximum number of captures that a pattern
660@* can do during pattern-matching.
661** CHANGE it if you need more captures. This limit is arbitrary.
662*/
663#define LUA_MAXCAPTURES 32
664
665
666/*
667@@ lua_tmpnam is the function that the OS library uses to create a
668@* temporary name.
669@@ LUA_TMPNAMBUFSIZE is the maximum size of a name created by lua_tmpnam.
670** CHANGE them if you have an alternative to tmpnam (which is considered
671** insecure) or if you want the original tmpnam anyway. By default, Lua
672** uses tmpnam except when POSIX is available, where it uses mkstemp.
673*/
674#if defined(loslib_c) || defined(luaall_c)
675
676#if defined(LUA_USE_MKSTEMP)
677#include <unistd.h>
678#define LUA_TMPNAMBUFSIZE 32
679#define lua_tmpnam(b,e) { \
680 strcpy(b, "/tmp/lua_XXXXXX"); \
681 e = mkstemp(b); \
682 if (e != -1) close(e); \
683 e = (e == -1); }
684
685#else
686#define LUA_TMPNAMBUFSIZE L_tmpnam
687#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); }
688#endif
689
690#endif
691
692
693/*
694@@ LUA_STRFTIMEOPTIONS is the list of valid conversion specifiers 466@@ LUA_STRFTIMEOPTIONS is the list of valid conversion specifiers
695@* for the 'strftime' function; 467@* for the 'strftime' function;
696** CHANGE it if you want to use non-ansi options specific to your system. 468** CHANGE it if you want to use non-ansi options specific to your system.
@@ -753,15 +525,6 @@ union luai_Cast { double l_d; long l_l; };
753 525
754 526
755/* 527/*
756@@ LUAI_EXTRASPACE allows you to add user-specific data in a lua_State.
757@* (This data goes just *before* the lua_State pointer.)
758** CHANGE (define) this if you really need that. If defined, this value
759** cannot be zero.
760*/
761/* #define LUAI_EXTRASPACE ?? */
762
763
764/*
765@@ luai_userstate* allow user-specific actions on threads. 528@@ luai_userstate* allow user-specific actions on threads.
766** CHANGE them if you defined LUAI_EXTRASPACE and need to do something 529** CHANGE them if you defined LUAI_EXTRASPACE and need to do something
767** extra when a thread is created/deleted/resumed/yielded. 530** extra when a thread is created/deleted/resumed/yielded.