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-rw-r--r--lundump.h17
1 files changed, 4 insertions, 13 deletions
diff --git a/lundump.h b/lundump.h
index 0446ccdf..3f905cb0 100644
--- a/lundump.h
+++ b/lundump.h
@@ -1,5 +1,5 @@
1/* 1/*
2** $Id: lundump.h,v 1.13 1999/03/29 16:16:18 lhf Exp lhf $ 2** $Id: lundump.h,v 1.15 1999/07/02 19:34:26 lhf Exp $
3** load pre-compiled Lua chunks 3** load pre-compiled Lua chunks
4** See Copyright Notice in lua.h 4** See Copyright Notice in lua.h
5*/ 5*/
@@ -13,6 +13,8 @@
13TProtoFunc* luaU_undump1 (ZIO* Z); /* load one chunk */ 13TProtoFunc* luaU_undump1 (ZIO* Z); /* load one chunk */
14void luaU_badconstant (char* s, int i, TObject* o, TProtoFunc* tf); 14void luaU_badconstant (char* s, int i, TObject* o, TProtoFunc* tf);
15 /* handle cases that cannot happen */ 15 /* handle cases that cannot happen */
16double luaU_str2d (char* b, char* where);
17 /* convert number from text */
16 18
17/* definitions for headers of binary files */ 19/* definitions for headers of binary files */
18#define VERSION 0x32 /* last format change was in 3.2 */ 20#define VERSION 0x32 /* last format change was in 3.2 */
@@ -30,19 +32,8 @@ void luaU_badconstant (char* s, int i, TObject* o, TProtoFunc* tf);
30#define NUMBER_FMT "%.16g" /* LUA_NUMBER */ 32#define NUMBER_FMT "%.16g" /* LUA_NUMBER */
31#endif 33#endif
32 34
33/* LUA_NUMBER 35/* a multiple of PI for testing native format */
34* by default, numbers are stored in precompiled chunks as decimal strings.
35* this is completely portable and fast enough for most applications.
36* if you want to use this default, do nothing.
37* if you want additional speed at the expense of portability, move the line
38* below out of this comment.
39#define LUAC_NATIVE
40*/
41
42#ifdef LUAC_NATIVE
43/* a multiple of PI for testing number representation */
44/* multiplying by 1E8 gives non-trivial integer values */ 36/* multiplying by 1E8 gives non-trivial integer values */
45#define TEST_NUMBER 3.14159265358979323846E8 37#define TEST_NUMBER 3.14159265358979323846E8
46#endif
47 38
48#endif 39#endif