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lctype.h
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*
Better documentation for 'lctype.h'
Roberto Ierusalimschy
2020-09-03
1
-4
/
+10
*
Removed extra information from RCS keyword strings
Roberto Ierusalimschy
2018-08-23
1
-1
/
+1
*
change in 'LUAI_DDEC' to allow variables to be static in 'onelua'
Roberto Ierusalimschy
2018-06-18
1
-2
/
+2
*
detail (cleaned whitespaces at end of lines)
Roberto Ierusalimschy
2011-07-15
1
-2
/
+2
*
avoid "magic constant" 32 (the difference from 'A' to 'a')
Roberto Ierusalimschy
2011-06-27
1
-2
/
+2
*
resort to standard C ctype for non-ASCII systems + 'ltoupper' replaced
Roberto Ierusalimschy
2011-06-24
1
-6
/
+41
*
macro 'ltoupper' instead of 'lisupper' (more usefull for Lua)
Roberto Ierusalimschy
2011-06-23
1
-3
/
+13
*
new macros 'LUAI_DDEC'/'LUAI_DDEF' to better control declarations and
Roberto Ierusalimschy
2009-11-19
1
-2
/
+2
*
type of 'luai_ctype_' array changed to unsigned (safer for bitwise
Roberto Ierusalimschy
2009-05-27
1
-2
/
+4
*
new property 'lisupper' (needed to compute values for hexa digits)
Roberto Ierusalimschy
2009-05-18
1
-1
/
+3
*
small bug: EOZ is a valid character to be tested
Roberto Ierusalimschy
2009-03-26
1
-10
/
+18
*
ctype 'lalpha' includes '_' (as '_' behaves as a letter from the
Roberto Ierusalimschy
2009-03-11
1
-3
/
+5
*
added macro 'lisxdigit' (just in case :)
Roberto Ierusalimschy
2009-03-10
1
-1
/
+3
*
global array of ctypes renamed to 'luai_ctype_' (extern names must
Roberto Ierusalimschy
2009-02-20
1
-7
/
+7
*
"homemade" version of ctype.h
Roberto Ierusalimschy
2009-02-19
1
-0
/
+34