| Commit message (Collapse) | Author | Age | Files | Lines |
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The compilation of a goto or a label just create an entry and generate
boilerplate code for the gotos. As we don't know yet whether it needs a
CLOSE, we code a jump followed by a CLOSE, which is then dead code.
When a block ends (and then we know for sure whether there are variables
that need to be closed), we check the goto's against the labels of that
block. When closing a goto against a label, if it needs a CLOSE, the
compiler swaps the order of the jump and the CLOSE, making the CLOSE
active.
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Instead of a fixed limit of 50 registers (which, in a bad worst case,
can limit the nesting of constructors to 5 levels), the compiler
computes an individual limit for each constructor based on how many
registers are available when it runs. This limit then controls the
frequency of SETLIST instructions.
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Plus, added a test to check that limit.
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Test files are more polite regarding the use of globals when locals
would do, and when globals are necessary deleting them after use.
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In 'lcode.c', when adding constants to the list of constants of a
function, integers represent themselves in the cache and floats
with integral values get a small delta to avoid collision with
integers. (This change avoids creating artificial addresses; the old
implementation converted integers to pointers to index the cache.)
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* Avoids multiple definitions of 'lua_assert' in test file.
* Smaller C-stack limit in test mode.
* Note in the manual about the use of false
* Extra test for constant reuse.
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That optimization was too complex and caused some weird traces when
debugging. The more common case «if ... then break» was kept.
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Instead of an explicit value (field 'b'), true and false use different
tag variants. This avoids reading an extra field and results in more
direct code. (Most code that uses booleans needs to distinguish between
true and false anyway.)
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- Several details in 'lcode.c'
- A few more tests for code generation
- Bug in assert in 'lcode.c' ("=" x "==")
- Comments in 'lopcodes.h' and 'ltable.c'
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The difference in performance between immediate operands and K operands
does not seem to justify all those extra opcodes. We only keep OP_ADDI,
due to its ubiquity and because the difference is a little more relevant.
(Later, OP_SUBI will be implemented by OP_ADDI, negating the constant.)
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Plus, this commit removes useless 'tm' parameters in 'op_*' macros.
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In arithmetic/bitwise operators, the call to metamethods is made
in a separate opcode following the main one. (The main
opcode skips this next one when the operation succeeds.) This
change reduces slightly the size of the binary and the complexity
of the arithmetic/bitwise opcodes. It also simplfies the treatment
of errors and yeld/resume in these operations, as there are much
fewer cases to consider. (Only OP_MMBIN/OP_MMBINI/OP_MMBINK,
instead of all variants of all arithmetic/bitwise operators.)
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Attributes changed to posfixed ('x <const>', instead of '<const> x'),
and "toclose" renamed to "close". Posfixed attributes seem to make it
clearer that it applies to only one variable when there are multiple
variables.
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Constants directly assigned to other constants were not propagating:
For instance, in
local <const> k1 = 10
local <const> k2 = k1
'k2' were not treated as a compile-time constant.
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String literal expressions have their own kind VKSTR, instead of the
generic VK. This allows strings to "cross" functions without entering
their constant tables (e.g., if they are used only by some nested
function).
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OP_NEWTABLE is followed by an OP_EXTRAARG, so that it can keep
the exact size of the array part of the table to be created.
(Functions 'luaO_int2fb'/'luaO_fb2int' were removed.)
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Local constant variables initialized with compile-time constants
are optimized away from the code.
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The numerical 'for' loop over integers now uses a precomputed counter
to control its number of iteractions. This change eliminates several
weird cases caused by overflows (wrap-around) in the control variable.
(It also ensures that every integer loop halts.)
Also, the special opcodes for the usual case of step==1 were removed.
(The new code is already somewhat complex for the usual case,
but efficient.)
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Added opcodes for all seven arithmetic operators with K operands
(that is, operands that are numbers in the array of constants of
the function). They cover the cases of constant float operands
(e.g., 'x + .0.0', 'x^0.5') and large integer operands (e.g.,
'x % 10000').
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Statements like 'if cond then goto label' generate code so that the
jump in the 'if' goes directly to the given label. This optimization
cannot be done when the jump is backwards leaving the scope of some
variable, as it cannot add the needed 'close' instruction. (The jumps
were already generated by the 'if'.)
This commit also added 'likely'/'unlikely' for tests for errors in
the parser, and it changed the way breaks outside loops are detected.
(Now they are detected like other goto's with undefined labels.)
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Added restriction that, when a label is created, there cannot be
another label with the same name visible. That allows backward goto's
to be resolved when they are read. Backward goto's get a close if
they jump out of the scope of some variable; labels get a close only
if previous goto to it jumps out of the scope of some upvalue.
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Start of the implementation of "scoped variables" or "to be closed"
variables, local variables whose '__close' (or themselves) are called
when they go out of scope. This commit implements the syntax, the
opcode, and the creation of the corresponding upvalue, but it still
does not call the finalizations when the variable goes out of scope
(the most important part).
Currently, the syntax is 'local scoped name = exp', but that will
probably change.
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From the point of view of 'git', all names are relative to the root
directory of the project. So, file names in '$Id:' also should be
relative to that directory: the proper name for test file 'all.lua'
is 'testes/all.lua'.
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