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/*
** $Id: luadebug.h,v 1.30 2002/07/08 20:22:08 roberto Exp $
** Debugging API
** See Copyright Notice in lua.h
*/
#ifndef luadebug_h
#define luadebug_h
#include "lua.h"
typedef enum lua_Hookevent {
LUA_HOOKCALL, LUA_HOOKRET, LUA_HOOKLINE, LUA_HOOKCOUNT
} lua_Hookevent;
#define LUA_MASKCALL (2 << LUA_HOOKCALL)
#define LUA_MASKRET (2 << LUA_HOOKRET)
#define LUA_MASKLINE (2 << LUA_HOOKLINE)
#define LUA_MASKCOUNT(count) ((count) << (LUA_HOOKCOUNT+1))
#define lua_getmaskcount(mask) ((mask) >> (LUA_HOOKCOUNT+1))
typedef struct lua_Debug lua_Debug; /* activation record */
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar);
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask);
LUA_API lua_Hook lua_gethook (lua_State *L);
LUA_API int lua_gethookmask (lua_State *L);
#define LUA_IDSIZE 60
struct lua_Debug {
lua_Hookevent event;
const char *name; /* (n) */
const char *namewhat; /* (n) `global', `local', `field', `method' */
const char *what; /* (S) `Lua' function, `C' function, Lua `main' */
const char *source; /* (S) */
int currentline; /* (l) */
int nups; /* (u) number of upvalues */
int linedefined; /* (S) */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
int i_ci; /* active function */
};
#endif
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