diff options
| author | tuler <tuler> | 2004-12-14 16:26:31 +0000 |
|---|---|---|
| committer | tuler <tuler> | 2004-12-14 16:26:31 +0000 |
| commit | 7f726e65bb1544f9d4ade8a9593b3c42660e69ad (patch) | |
| tree | 03117a92c3c86bfa42a92e67403ae0c9dce4c1d3 | |
| parent | 949d9dc86c2b6aa79a94f1331437daa5ede5ddb4 (diff) | |
| download | luafilesystem-1_0b.tar.gz luafilesystem-1_0b.tar.bz2 luafilesystem-1_0b.zip | |
Visual Studio 6 projects.v1_0b
| -rw-r--r-- | vc6/luafilesystem.dsw | 33 | ||||
| -rw-r--r-- | vc6/luafilesystem_dll.dsp | 123 |
2 files changed, 156 insertions, 0 deletions
diff --git a/vc6/luafilesystem.dsw b/vc6/luafilesystem.dsw new file mode 100644 index 0000000..b4bb4b3 --- /dev/null +++ b/vc6/luafilesystem.dsw | |||
| @@ -0,0 +1,33 @@ | |||
| 1 | Microsoft Developer Studio Workspace File, Format Version 6.00 | ||
| 2 | # WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! | ||
| 3 | |||
| 4 | ############################################################################### | ||
| 5 | |||
| 6 | Project: "luafilesystem_dll"=.\luafilesystem_dll.dsp - Package Owner=<4> | ||
| 7 | |||
| 8 | Package=<5> | ||
| 9 | {{{ | ||
| 10 | begin source code control | ||
| 11 | luafilesystem | ||
| 12 | .. | ||
| 13 | end source code control | ||
| 14 | }}} | ||
| 15 | |||
| 16 | Package=<4> | ||
| 17 | {{{ | ||
| 18 | }}} | ||
| 19 | |||
| 20 | ############################################################################### | ||
| 21 | |||
| 22 | Global: | ||
| 23 | |||
| 24 | Package=<5> | ||
| 25 | {{{ | ||
| 26 | }}} | ||
| 27 | |||
| 28 | Package=<3> | ||
| 29 | {{{ | ||
| 30 | }}} | ||
| 31 | |||
| 32 | ############################################################################### | ||
| 33 | |||
diff --git a/vc6/luafilesystem_dll.dsp b/vc6/luafilesystem_dll.dsp new file mode 100644 index 0000000..ee18b08 --- /dev/null +++ b/vc6/luafilesystem_dll.dsp | |||
| @@ -0,0 +1,123 @@ | |||
| 1 | # Microsoft Developer Studio Project File - Name="luafilesystem_dll" - Package Owner=<4> | ||
| 2 | # Microsoft Developer Studio Generated Build File, Format Version 6.00 | ||
| 3 | # ** DO NOT EDIT ** | ||
| 4 | |||
| 5 | # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 | ||
| 6 | |||
| 7 | CFG=luafilesystem_dll - Win32 Debug | ||
| 8 | !MESSAGE This is not a valid makefile. To build this project using NMAKE, | ||
| 9 | !MESSAGE use the Export Makefile command and run | ||
| 10 | !MESSAGE | ||
| 11 | !MESSAGE NMAKE /f "luafilesystem_dll.mak". | ||
| 12 | !MESSAGE | ||
| 13 | !MESSAGE You can specify a configuration when running NMAKE | ||
| 14 | !MESSAGE by defining the macro CFG on the command line. For example: | ||
| 15 | !MESSAGE | ||
| 16 | !MESSAGE NMAKE /f "luafilesystem_dll.mak" CFG="luafilesystem_dll - Win32 Debug" | ||
| 17 | !MESSAGE | ||
| 18 | !MESSAGE Possible choices for configuration are: | ||
| 19 | !MESSAGE | ||
| 20 | !MESSAGE "luafilesystem_dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") | ||
| 21 | !MESSAGE "luafilesystem_dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") | ||
| 22 | !MESSAGE | ||
| 23 | |||
| 24 | # Begin Project | ||
| 25 | # PROP AllowPerConfigDependencies 0 | ||
| 26 | # PROP Scc_ProjName "luafilesystem_dll" | ||
| 27 | # PROP Scc_LocalPath ".." | ||
| 28 | CPP=cl.exe | ||
| 29 | MTL=midl.exe | ||
| 30 | RSC=rc.exe | ||
| 31 | |||
| 32 | !IF "$(CFG)" == "luafilesystem_dll - Win32 Release" | ||
| 33 | |||
| 34 | # PROP BASE Use_MFC 0 | ||
| 35 | # PROP BASE Use_Debug_Libraries 0 | ||
| 36 | # PROP BASE Output_Dir "Release" | ||
| 37 | # PROP BASE Intermediate_Dir "Release" | ||
| 38 | # PROP BASE Target_Dir "" | ||
| 39 | # PROP Use_MFC 0 | ||
| 40 | # PROP Use_Debug_Libraries 0 | ||
| 41 | # PROP Output_Dir "../lib/vc6" | ||
| 42 | # PROP Intermediate_Dir "luafilesystem_dll/Release" | ||
| 43 | # PROP Ignore_Export_Lib 0 | ||
| 44 | # PROP Target_Dir "" | ||
| 45 | # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /c | ||
| 46 | # ADD CPP /nologo /MD /W3 /GX /O2 /I "../../lua/include" /I "../../compat" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /c | ||
| 47 | # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 | ||
| 48 | # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 | ||
| 49 | # ADD BASE RSC /l 0x416 /d "NDEBUG" | ||
| 50 | # ADD RSC /l 0x416 /d "NDEBUG" | ||
| 51 | BSC32=bscmake.exe | ||
| 52 | # ADD BASE BSC32 /nologo | ||
| 53 | # ADD BSC32 /nologo | ||
| 54 | LINK32=link.exe | ||
| 55 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 | ||
| 56 | # ADD LINK32 lua50.lib lualib50.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../bin/vc6/lfs.dll" /libpath:"../../lua/lib/vc6" | ||
| 57 | |||
| 58 | !ELSEIF "$(CFG)" == "luafilesystem_dll - Win32 Debug" | ||
| 59 | |||
| 60 | # PROP BASE Use_MFC 0 | ||
| 61 | # PROP BASE Use_Debug_Libraries 1 | ||
| 62 | # PROP BASE Output_Dir "Debug" | ||
| 63 | # PROP BASE Intermediate_Dir "Debug" | ||
| 64 | # PROP BASE Target_Dir "" | ||
| 65 | # PROP Use_MFC 0 | ||
| 66 | # PROP Use_Debug_Libraries 1 | ||
| 67 | # PROP Output_Dir "../lib/vc6" | ||
| 68 | # PROP Intermediate_Dir "luafilesystem_dll/Debug" | ||
| 69 | # PROP Ignore_Export_Lib 0 | ||
| 70 | # PROP Target_Dir "" | ||
| 71 | # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /GZ /c | ||
| 72 | # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../lua/include" /I "../../compat" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /GZ /c | ||
| 73 | # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 | ||
| 74 | # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 | ||
| 75 | # ADD BASE RSC /l 0x416 /d "_DEBUG" | ||
| 76 | # ADD RSC /l 0x416 /d "_DEBUG" | ||
| 77 | BSC32=bscmake.exe | ||
| 78 | # ADD BASE BSC32 /nologo | ||
| 79 | # ADD BSC32 /nologo | ||
| 80 | LINK32=link.exe | ||
| 81 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept | ||
| 82 | # ADD LINK32 lua50d.lib lualib50d.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../bin/vc6/lfsd.dll" /pdbtype:sept /libpath:"../../lua/lib/vc6" | ||
| 83 | |||
| 84 | !ENDIF | ||
| 85 | |||
| 86 | # Begin Target | ||
| 87 | |||
| 88 | # Name "luafilesystem_dll - Win32 Release" | ||
| 89 | # Name "luafilesystem_dll - Win32 Debug" | ||
| 90 | # Begin Group "Source Files" | ||
| 91 | |||
| 92 | # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" | ||
| 93 | # Begin Source File | ||
| 94 | |||
| 95 | SOURCE="..\..\compat\compat-5.1.c" | ||
| 96 | # End Source File | ||
| 97 | # Begin Source File | ||
| 98 | |||
| 99 | SOURCE=..\lfs.c | ||
| 100 | # End Source File | ||
| 101 | # Begin Source File | ||
| 102 | |||
| 103 | SOURCE=..\lfs.def | ||
| 104 | # End Source File | ||
| 105 | # End Group | ||
| 106 | # Begin Group "Header Files" | ||
| 107 | |||
| 108 | # PROP Default_Filter "h;hpp;hxx;hm;inl" | ||
| 109 | # Begin Source File | ||
| 110 | |||
| 111 | SOURCE="..\..\compat\compat-5.1.h" | ||
| 112 | # End Source File | ||
| 113 | # Begin Source File | ||
| 114 | |||
| 115 | SOURCE=..\lfs.h | ||
| 116 | # End Source File | ||
| 117 | # End Group | ||
| 118 | # Begin Group "Resource Files" | ||
| 119 | |||
| 120 | # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" | ||
| 121 | # End Group | ||
| 122 | # End Target | ||
| 123 | # End Project | ||
