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authorHisham Muhammad <hisham@gobolinux.org>2022-06-24 12:15:21 -0300
committerHisham Muhammad <hisham@gobolinux.org>2022-06-24 12:15:34 -0300
commit772fe81c6723c96be0c784c2ad6220ef5018a84a (patch)
treec1fb2285ea2b37fbbc5bec6a3afb12e09ae538c4
parentf77f24850b1f7f12e51e3b3bf40d141eddc10a10 (diff)
downloadluafilesystem-772fe81c6723c96be0c784c2ad6220ef5018a84a.tar.gz
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luafilesystem-772fe81c6723c96be0c784c2ad6220ef5018a84a.zip
Remove old "vc6" folder
-rw-r--r--vc6/lfs.def5
-rw-r--r--vc6/luafilesystem.dsw33
-rw-r--r--vc6/luafilesystem_dll.dsp127
3 files changed, 0 insertions, 165 deletions
diff --git a/vc6/lfs.def b/vc6/lfs.def
deleted file mode 100644
index 55ec688..0000000
--- a/vc6/lfs.def
+++ /dev/null
@@ -1,5 +0,0 @@
1LIBRARY lfs.dll
2DESCRIPTION "LuaFileSystem"
3VERSION 1.2
4EXPORTS
5luaopen_lfs
diff --git a/vc6/luafilesystem.dsw b/vc6/luafilesystem.dsw
deleted file mode 100644
index b4bb4b3..0000000
--- a/vc6/luafilesystem.dsw
+++ /dev/null
@@ -1,33 +0,0 @@
1Microsoft Developer Studio Workspace File, Format Version 6.00
2# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
3
4###############################################################################
5
6Project: "luafilesystem_dll"=.\luafilesystem_dll.dsp - Package Owner=<4>
7
8Package=<5>
9{{{
10 begin source code control
11 luafilesystem
12 ..
13 end source code control
14}}}
15
16Package=<4>
17{{{
18}}}
19
20###############################################################################
21
22Global:
23
24Package=<5>
25{{{
26}}}
27
28Package=<3>
29{{{
30}}}
31
32###############################################################################
33
diff --git a/vc6/luafilesystem_dll.dsp b/vc6/luafilesystem_dll.dsp
deleted file mode 100644
index efe6c72..0000000
--- a/vc6/luafilesystem_dll.dsp
+++ /dev/null
@@ -1,127 +0,0 @@
1# Microsoft Developer Studio Project File - Name="luafilesystem_dll" - Package Owner=<4>
2# Microsoft Developer Studio Generated Build File, Format Version 6.00
3# ** DO NOT EDIT **
4
5# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
6
7CFG=luafilesystem_dll - Win32 Debug
8!MESSAGE This is not a valid makefile. To build this project using NMAKE,
9!MESSAGE use the Export Makefile command and run
10!MESSAGE
11!MESSAGE NMAKE /f "luafilesystem_dll.mak".
12!MESSAGE
13!MESSAGE You can specify a configuration when running NMAKE
14!MESSAGE by defining the macro CFG on the command line. For example:
15!MESSAGE
16!MESSAGE NMAKE /f "luafilesystem_dll.mak" CFG="luafilesystem_dll - Win32 Debug"
17!MESSAGE
18!MESSAGE Possible choices for configuration are:
19!MESSAGE
20!MESSAGE "luafilesystem_dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
21!MESSAGE "luafilesystem_dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
22!MESSAGE
23
24# Begin Project
25# PROP AllowPerConfigDependencies 0
26# PROP Scc_ProjName "luafilesystem_dll"
27# PROP Scc_LocalPath ".."
28CPP=cl.exe
29MTL=midl.exe
30RSC=rc.exe
31
32!IF "$(CFG)" == "luafilesystem_dll - Win32 Release"
33
34# PROP BASE Use_MFC 0
35# PROP BASE Use_Debug_Libraries 0
36# PROP BASE Output_Dir "Release"
37# PROP BASE Intermediate_Dir "Release"
38# PROP BASE Target_Dir ""
39# PROP Use_MFC 0
40# PROP Use_Debug_Libraries 0
41# PROP Output_Dir "../lib/vc6"
42# PROP Intermediate_Dir "luafilesystem_dll/Release"
43# PROP Ignore_Export_Lib 0
44# PROP Target_Dir ""
45# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /c
46# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../external-src/lua50/include" /I "../../compat/src" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /c
47# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
48# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
49# ADD BASE RSC /l 0x416 /d "NDEBUG"
50# ADD RSC /l 0x416 /d "NDEBUG"
51BSC32=bscmake.exe
52# ADD BASE BSC32 /nologo
53# ADD BSC32 /nologo
54LINK32=link.exe
55# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
56# ADD LINK32 lua50.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../bin/vc6/lfs.dll" /libpath:"../../external-src/lua50/lib/dll"
57# Begin Special Build Tool
58SOURCE="$(InputPath)"
59PostBuild_Cmds=cd ../bin/vc6 zip.exe luafilesystem-1.2-win32.zip lfs.dll
60# End Special Build Tool
61
62!ELSEIF "$(CFG)" == "luafilesystem_dll - Win32 Debug"
63
64# PROP BASE Use_MFC 0
65# PROP BASE Use_Debug_Libraries 1
66# PROP BASE Output_Dir "Debug"
67# PROP BASE Intermediate_Dir "Debug"
68# PROP BASE Target_Dir ""
69# PROP Use_MFC 0
70# PROP Use_Debug_Libraries 1
71# PROP Output_Dir "../lib/vc6"
72# PROP Intermediate_Dir "luafilesystem_dll/Debug"
73# PROP Ignore_Export_Lib 0
74# PROP Target_Dir ""
75# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /GZ /c
76# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../external-src/lua50/include" /I "../../compat/src" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /GZ /c
77# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
78# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
79# ADD BASE RSC /l 0x416 /d "_DEBUG"
80# ADD RSC /l 0x416 /d "_DEBUG"
81BSC32=bscmake.exe
82# ADD BASE BSC32 /nologo
83# ADD BSC32 /nologo
84LINK32=link.exe
85# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
86# ADD LINK32 lua50.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../bin/vc6/lfsd.dll" /pdbtype:sept /libpath:"../../external-src/lua50/lib/dll"
87
88!ENDIF
89
90# Begin Target
91
92# Name "luafilesystem_dll - Win32 Release"
93# Name "luafilesystem_dll - Win32 Debug"
94# Begin Group "Source Files"
95
96# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
97# Begin Source File
98
99SOURCE="..\..\compat\src\compat-5.1.c"
100# End Source File
101# Begin Source File
102
103SOURCE=..\src\lfs.c
104# End Source File
105# Begin Source File
106
107SOURCE=.\lfs.def
108# End Source File
109# End Group
110# Begin Group "Header Files"
111
112# PROP Default_Filter "h;hpp;hxx;hm;inl"
113# Begin Source File
114
115SOURCE="..\..\compat\src\compat-5.1.h"
116# End Source File
117# Begin Source File
118
119SOURCE=..\src\lfs.h
120# End Source File
121# End Group
122# Begin Group "Resource Files"
123
124# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
125# End Group
126# End Target
127# End Project