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| author | Mike Pall <mike> | 2015-06-12 22:28:38 +0200 |
|---|---|---|
| committer | Mike Pall <mike> | 2015-06-12 22:28:38 +0200 |
| commit | 26b95a90f5f76f8a726ad0954f29781bec8ccc05 (patch) | |
| tree | 87012c4e14c843891cd007a2a95bfaa95634e178 /doc | |
| parent | 458a40b7242aefe2f0893019f0451fb2f2deccd9 (diff) | |
| download | luajit-26b95a90f5f76f8a726ad0954f29781bec8ccc05.tar.gz luajit-26b95a90f5f76f8a726ad0954f29781bec8ccc05.tar.bz2 luajit-26b95a90f5f76f8a726ad0954f29781bec8ccc05.zip | |
Add Xbox One port.
Diffstat (limited to 'doc')
| -rw-r--r-- | doc/install.html | 12 | ||||
| -rw-r--r-- | doc/luajit.html | 2 |
2 files changed, 12 insertions, 2 deletions
diff --git a/doc/install.html b/doc/install.html index 008721f0..b5df697b 100644 --- a/doc/install.html +++ b/doc/install.html | |||
| @@ -124,7 +124,7 @@ operating systems, CPUs and compilers: | |||
| 124 | <td class="compatos">GCC 4.x</td> | 124 | <td class="compatos">GCC 4.x</td> |
| 125 | <td class="compatos">ORBIS (<a href="#ps4">PS4</a>)</td> | 125 | <td class="compatos">ORBIS (<a href="#ps4">PS4</a>)</td> |
| 126 | <td class="compatos">GCC 4.x</td> | 126 | <td class="compatos">GCC 4.x</td> |
| 127 | <td class="compatos">MSVC + SDK v7.0<br>WinSDK v7.0</td> | 127 | <td class="compatos">MSVC + SDK v7.0<br>WinSDK v7.0<br>Durango (<a href="#xboxone">Xbox One</a>)</td> |
| 128 | </tr> | 128 | </tr> |
| 129 | <tr class="odd"> | 129 | <tr class="odd"> |
| 130 | <td class="compatcpu"><a href="#cross2">ARMv5+<br>ARM9E+</a></td> | 130 | <td class="compatcpu"><a href="#cross2">ARMv5+<br>ARM9E+</a></td> |
| @@ -516,6 +516,16 @@ the following commands: | |||
| 516 | cd src | 516 | cd src |
| 517 | xedkbuild | 517 | xedkbuild |
| 518 | </pre> | 518 | </pre> |
| 519 | <p> | ||
| 520 | To cross-compile for <b id="xboxone">Xbox One</b> from a Windows host, | ||
| 521 | open a "Visual Studio .NET Command Prompt" (64 bit host compiler), | ||
| 522 | <tt>cd</tt> to the directory where you've unpacked the sources and run | ||
| 523 | the following commands: | ||
| 524 | </p> | ||
| 525 | <pre class="code"> | ||
| 526 | cd src | ||
| 527 | xb1build | ||
| 528 | </pre> | ||
| 519 | 529 | ||
| 520 | <h2 id="embed">Embedding LuaJIT</h2> | 530 | <h2 id="embed">Embedding LuaJIT</h2> |
| 521 | <p> | 531 | <p> |
diff --git a/doc/luajit.html b/doc/luajit.html index 721f636b..8a653e2d 100644 --- a/doc/luajit.html +++ b/doc/luajit.html | |||
| @@ -166,7 +166,7 @@ LuaJIT is Copyright © 2005-2015 Mike Pall, released under the | |||
| 166 | <tr><td><span style="font-size:90%;">Embedded</span></td><td>Android</td><td>iOS</td></tr> | 166 | <tr><td><span style="font-size:90%;">Embedded</span></td><td>Android</td><td>iOS</td></tr> |
| 167 | </table> | 167 | </table> |
| 168 | <table class="feature os os3"> | 168 | <table class="feature os os3"> |
| 169 | <tr><td>PS3</td><td>PS4</td><td>PS Vita</td><td>Xbox 360</td></tr> | 169 | <tr><td>PS3</td><td>PS4</td><td>PS Vita</td><td>Xbox 360</td><td>Xbox One</td></tr> |
| 170 | </table> | 170 | </table> |
| 171 | <table class="feature compiler"> | 171 | <table class="feature compiler"> |
| 172 | <tr><td>GCC</td><td>CLANG<br>LLVM</td><td>MSVC</td></tr> | 172 | <tr><td>GCC</td><td>CLANG<br>LLVM</td><td>MSVC</td></tr> |
