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| author | Mike Pall <mike> | 2022-04-17 23:41:39 +0200 |
|---|---|---|
| committer | Mike Pall <mike> | 2022-04-17 23:41:39 +0200 |
| commit | 34a62c7f738347e4981e7882bbf4f7a4f706dc5d (patch) | |
| tree | 8528f19d8ffda9ccaddcae82f942538ffeb7f5b8 /doc | |
| parent | ddb955376457461bbcc62d4c7fee86669adad20c (diff) | |
| download | luajit-34a62c7f738347e4981e7882bbf4f7a4f706dc5d.tar.gz luajit-34a62c7f738347e4981e7882bbf4f7a4f706dc5d.tar.bz2 luajit-34a62c7f738347e4981e7882bbf4f7a4f706dc5d.zip | |
Add PS5 port.
Diffstat (limited to 'doc')
| -rw-r--r-- | doc/install.html | 12 | ||||
| -rw-r--r-- | doc/luajit.html | 2 |
2 files changed, 12 insertions, 2 deletions
diff --git a/doc/install.html b/doc/install.html index 90f76bf8..a38bdb5f 100644 --- a/doc/install.html +++ b/doc/install.html | |||
| @@ -118,7 +118,7 @@ operating systems, CPUs and compilers: | |||
| 118 | <tr class="even"> | 118 | <tr class="even"> |
| 119 | <td class="compatcpu">x64 (64 bit)</td> | 119 | <td class="compatcpu">x64 (64 bit)</td> |
| 120 | <td class="compatos">GCC 4.2+</td> | 120 | <td class="compatos">GCC 4.2+</td> |
| 121 | <td class="compatos">GCC 4.2+<br>ORBIS (<a href="#ps4">PS4</a>)</td> | 121 | <td class="compatos">GCC 4.2+<br>ORBIS (<a href="#ps4">PS4</a>)<br>PROSPERO (<a href="#ps5">PS5</a>)</td> |
| 122 | <td class="compatos">XCode 5.0+<br>Clang</td> | 122 | <td class="compatos">XCode 5.0+<br>Clang</td> |
| 123 | <td class="compatos">MSVC<br>Durango (<a href="#xboxone">Xbox One</a>)</td> | 123 | <td class="compatos">MSVC<br>Durango (<a href="#xboxone">Xbox One</a>)</td> |
| 124 | </tr> | 124 | </tr> |
| @@ -478,6 +478,16 @@ cd src | |||
| 478 | ps4build | 478 | ps4build |
| 479 | </pre> | 479 | </pre> |
| 480 | <p> | 480 | <p> |
| 481 | To cross-compile for <b id="ps5">PS5</b> from a Windows host, | ||
| 482 | open a "Visual Studio .NET Command Prompt" (64 bit host compiler), | ||
| 483 | <tt>cd</tt> to the directory where you've unpacked the sources and | ||
| 484 | run the following commands: | ||
| 485 | </p> | ||
| 486 | <pre class="code"> | ||
| 487 | cd src | ||
| 488 | ps5build | ||
| 489 | </pre> | ||
| 490 | <p> | ||
| 481 | To cross-compile for <b id="psvita">PS Vita</b> from a Windows host, | 491 | To cross-compile for <b id="psvita">PS Vita</b> from a Windows host, |
| 482 | open a "Visual Studio .NET Command Prompt" (32 bit host compiler), | 492 | open a "Visual Studio .NET Command Prompt" (32 bit host compiler), |
| 483 | <tt>cd</tt> to the directory where you've unpacked the sources and | 493 | <tt>cd</tt> to the directory where you've unpacked the sources and |
diff --git a/doc/luajit.html b/doc/luajit.html index 2aa143ae..06774ddf 100644 --- a/doc/luajit.html +++ b/doc/luajit.html | |||
| @@ -162,7 +162,7 @@ LuaJIT is Copyright © 2005-2022 Mike Pall, released under the | |||
| 162 | <tr><td><span style="font-size:90%;">Embedded</span></td><td>Android</td><td>iOS</td></tr> | 162 | <tr><td><span style="font-size:90%;">Embedded</span></td><td>Android</td><td>iOS</td></tr> |
| 163 | </table> | 163 | </table> |
| 164 | <table class="feature os os3"> | 164 | <table class="feature os os3"> |
| 165 | <tr><td>PS3</td><td>PS4</td><td>PS Vita</td><td>Xbox 360</td><td>Xbox One</td></tr> | 165 | <tr><td>PS3</td><td>PS4</td><td>PS5</td><td>PS Vita</td><td>Xbox 360</td><td>Xbox One</td></tr> |
| 166 | </table> | 166 | </table> |
| 167 | <table class="feature compiler"> | 167 | <table class="feature compiler"> |
| 168 | <tr><td>GCC</td><td>Clang<br>LLVM</td><td>MSVC</td></tr> | 168 | <tr><td>GCC</td><td>Clang<br>LLVM</td><td>MSVC</td></tr> |
