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| author | Mike Pall <mike> | 2021-06-01 05:16:32 +0200 |
|---|---|---|
| committer | Mike Pall <mike> | 2021-06-01 05:16:32 +0200 |
| commit | a119497becdf2894fb7fa737f106464309dd7947 (patch) | |
| tree | 95c7f88198ba3f12eff52fd5646207ffb31da2d5 /doc | |
| parent | edd5cbadc5cdc7b5b66d5340ee97c5abe5a3892a (diff) | |
| download | luajit-a119497becdf2894fb7fa737f106464309dd7947.tar.gz luajit-a119497becdf2894fb7fa737f106464309dd7947.tar.bz2 luajit-a119497becdf2894fb7fa737f106464309dd7947.zip | |
String buffers, part 2d: basic string buffer methods.
Sponsored by fmad.io.
Diffstat (limited to 'doc')
| -rw-r--r-- | doc/ext_buffer.html | 457 |
1 files changed, 404 insertions, 53 deletions
diff --git a/doc/ext_buffer.html b/doc/ext_buffer.html index 455c298d..94af757d 100644 --- a/doc/ext_buffer.html +++ b/doc/ext_buffer.html | |||
| @@ -1,19 +1,30 @@ | |||
| 1 | <!DOCTYPE html> | 1 | <!DOCTYPE html> |
| 2 | <html> | 2 | <html> |
| 3 | <head> | 3 | <head> |
| 4 | <title>String Buffers</title> | 4 | <title>String Buffer Library</title> |
| 5 | <meta charset="utf-8"> | 5 | <meta charset="utf-8"> |
| 6 | <meta name="Copyright" content="Copyright (C) 2005-2021"> | 6 | <meta name="Copyright" content="Copyright (C) 2005-2021"> |
| 7 | <meta name="Language" content="en"> | 7 | <meta name="Language" content="en"> |
| 8 | <link rel="stylesheet" type="text/css" href="bluequad.css" media="screen"> | 8 | <link rel="stylesheet" type="text/css" href="bluequad.css" media="screen"> |
| 9 | <link rel="stylesheet" type="text/css" href="bluequad-print.css" media="print"> | 9 | <link rel="stylesheet" type="text/css" href="bluequad-print.css" media="print"> |
| 10 | <style type="text/css"> | ||
| 11 | .lib { | ||
| 12 | vertical-align: middle; | ||
| 13 | margin-left: 5px; | ||
| 14 | padding: 0 5px; | ||
| 15 | font-size: 60%; | ||
| 16 | border-radius: 5px; | ||
| 17 | background: #c5d5ff; | ||
| 18 | color: #000; | ||
| 19 | } | ||
| 20 | </style> | ||
| 10 | </head> | 21 | </head> |
| 11 | <body> | 22 | <body> |
| 12 | <div id="site"> | 23 | <div id="site"> |
| 13 | <a href="https://luajit.org"><span>Lua<span id="logo">JIT</span></span></a> | 24 | <a href="https://luajit.org"><span>Lua<span id="logo">JIT</span></span></a> |
| 14 | </div> | 25 | </div> |
| 15 | <div id="head"> | 26 | <div id="head"> |
| 16 | <h1>String Buffers</h1> | 27 | <h1>String Buffer Library</h1> |
| 17 | </div> | 28 | </div> |
| 18 | <div id="nav"> | 29 | <div id="nav"> |
| 19 | <ul><li> | 30 | <ul><li> |
| @@ -57,31 +68,35 @@ | |||
| 57 | </div> | 68 | </div> |
| 58 | <div id="main"> | 69 | <div id="main"> |
| 59 | <p> | 70 | <p> |
| 60 | |||
| 61 | The string buffer library allows <b>high-performance manipulation of | 71 | The string buffer library allows <b>high-performance manipulation of |
| 62 | string-like data</b>. | 72 | string-like data</b>. |
| 63 | |||
| 64 | </p> | 73 | </p> |
| 65 | <p> | 74 | <p> |
| 66 | |||
| 67 | Unlike Lua strings, which are constants, string buffers are | 75 | Unlike Lua strings, which are constants, string buffers are |
| 68 | <b>mutable</b> sequences of 8-bit (binary-transparent) characters. Data | 76 | <b>mutable</b> sequences of 8-bit (binary-transparent) characters. Data |
| 69 | can be stored, formatted and encoded into a string buffer and later | 77 | can be stored, formatted and encoded into a string buffer and later |
| 70 | converted, decoded or extracted. | 78 | converted, extracted or decoded. |
| 71 | |||
| 72 | </p> | 79 | </p> |
| 73 | <p> | 80 | <p> |
| 74 | |||
| 75 | The convenient string buffer API simplifies common string manipulation | 81 | The convenient string buffer API simplifies common string manipulation |
| 76 | tasks, that would otherwise require creating many intermediate strings. | 82 | tasks, that would otherwise require creating many intermediate strings. |
| 77 | String buffers improve performance by eliminating redundant memory | 83 | String buffers improve performance by eliminating redundant memory |
| 78 | copies, object creation, string interning and garbage collection | 84 | copies, object creation, string interning and garbage collection |
| 79 | overhead. In conjunction with the FFI library, they allow zero-copy | 85 | overhead. In conjunction with the FFI library, they allow zero-copy |
| 80 | operations. | 86 | operations. |
| 87 | </p> | ||
| 88 | <p> | ||
| 89 | The string buffer libary also includes a high-performance | ||
| 90 | <a href="serialize">serializer</a> for Lua objects. | ||
| 91 | </p> | ||
| 81 | 92 | ||
| 93 | <h2 id="wip" style="color:#ff0000">Work in Progress</h2> | ||
| 94 | <p> | ||
| 95 | <b style="color:#ff0000">This library is a work in progress. More | ||
| 96 | functionality will be added soon.</b> | ||
| 82 | </p> | 97 | </p> |
| 83 | 98 | ||
| 84 | <h2 id="load">Using the String Buffer Library</h2> | 99 | <h2 id="use">Using the String Buffer Library</h2> |
| 85 | <p> | 100 | <p> |
| 86 | The string buffer library is built into LuaJIT by default, but it's not | 101 | The string buffer library is built into LuaJIT by default, but it's not |
| 87 | loaded by default. Add this to the start of every Lua file that needs | 102 | loaded by default. Add this to the start of every Lua file that needs |
| @@ -90,137 +105,406 @@ one of its functions: | |||
| 90 | <pre class="code"> | 105 | <pre class="code"> |
| 91 | local buffer = require("string.buffer") | 106 | local buffer = require("string.buffer") |
| 92 | </pre> | 107 | </pre> |
| 108 | <p> | ||
| 109 | The convention for the syntax shown on this page is that <tt>buffer</tt> | ||
| 110 | refers to the buffer library and <tt>buf</tt> refers to an individual | ||
| 111 | buffer object. | ||
| 112 | </p> | ||
| 113 | <p> | ||
| 114 | Please note the difference between a Lua function call, e.g. | ||
| 115 | <tt>buffer.new()</tt> (with a dot) and a Lua method call, e.g. | ||
| 116 | <tt>buf:reset()</tt> (with a colon). | ||
| 117 | </p> | ||
| 93 | 118 | ||
| 94 | <h2 id="wip" style="color:#ff0000">Work in Progress</h2> | 119 | <h3 id="buffer_object">Buffer Objects</h3> |
| 120 | <p> | ||
| 121 | A buffer object is a garbage-collected Lua object. After creation with | ||
| 122 | <tt>buffer.new()</tt>, it can (and should) be reused for many operations. | ||
| 123 | When the last reference to a buffer object is gone, it will eventually | ||
| 124 | be freed by the garbage collector, along with the allocated buffer | ||
| 125 | space. | ||
| 126 | </p> | ||
| 127 | <p> | ||
| 128 | Buffers operate like a FIFO (first-in first-out) data structure. Data | ||
| 129 | can be appended (written) to the end of the buffer and consumed (read) | ||
| 130 | from the front of the buffer. These operations can be freely mixed. | ||
| 131 | </p> | ||
| 132 | <p> | ||
| 133 | The buffer space that holds the characters is managed automatically | ||
| 134 | — it grows as needed and already consumed space is recycled. Use | ||
| 135 | <tt>buffer.new(size)</tt> and <tt>buf:free()</tt>, if you need more | ||
| 136 | control. | ||
| 137 | </p> | ||
| 138 | <p> | ||
| 139 | The maximum size of a single buffer is the same as the maximum size of a | ||
| 140 | Lua string, which is slightly below two gigabytes. For huge data sizes, | ||
| 141 | neither strings nor buffers are the right data structure — use the | ||
| 142 | FFI library to directly map memory or files up to the virtual memory | ||
| 143 | limit of your OS. | ||
| 144 | </p> | ||
| 95 | 145 | ||
| 146 | <h3 id="buffer_overview">Buffer Method Overview</h3> | ||
| 147 | <ul> | ||
| 148 | <li> | ||
| 149 | The <tt>buf:put*()</tt>-like methods append (write) characters to the | ||
| 150 | end of the buffer. | ||
| 151 | </li> | ||
| 152 | <li> | ||
| 153 | The <tt>buf:get*()</tt>-like methods consume (read) characters from the | ||
| 154 | front of the buffer. | ||
| 155 | </li> | ||
| 156 | <li> | ||
| 157 | Other methods, like <tt>buf:tostring()</tt> only read the buffer | ||
| 158 | contents, but don't change the buffer. | ||
| 159 | </li> | ||
| 160 | <li> | ||
| 161 | The <tt>buf:set()</tt> method allows zero-copy consumption of a string | ||
| 162 | or an FFI cdata object as a buffer. | ||
| 163 | </li> | ||
| 164 | <li> | ||
| 165 | The FFI-specific methods allow zero-copy read/write-style operations or | ||
| 166 | modifying the buffer contents in-place. Please check the | ||
| 167 | <a href="#ffi_caveats">FFI caveats</a> below, too. | ||
| 168 | </li> | ||
| 169 | <li> | ||
| 170 | Methods that don't need to return anything specific, return the buffer | ||
| 171 | object itself as a convenience. This allows method chaining, e.g.: | ||
| 172 | <tt>buf:reset():encode(obj)</tt> or <tt>buf:skip(len):get()</tt> | ||
| 173 | </li> | ||
| 174 | </ul> | ||
| 175 | |||
| 176 | <h2 id="create">Buffer Creation and Management</h2> | ||
| 177 | |||
| 178 | <h3 id="buffer_new"><tt>local buf = buffer.new([size])</tt></h3> | ||
| 179 | <p> | ||
| 180 | Creates a new buffer object. | ||
| 181 | </p> | ||
| 96 | <p> | 182 | <p> |
| 183 | The optional <tt>size</tt> argument ensures a minimum initial buffer | ||
| 184 | size. This is strictly an optimization for cases where the required | ||
| 185 | buffer size is known beforehand. | ||
| 186 | </p> | ||
| 97 | 187 | ||
| 98 | <b style="color:#ff0000">This library is a work in progress. More | 188 | <h3 id="buffer_reset"><tt>buf = buf:reset()</tt></h3> |
| 99 | functions will be added soon.</b> | 189 | <p> |
| 190 | Reset (empty) the buffer. The allocated buffer space is not freed and | ||
| 191 | may be reused. | ||
| 192 | </p> | ||
| 100 | 193 | ||
| 194 | <h3 id="buffer_free"><tt>buf = buf:free()</tt></h3> | ||
| 195 | <p> | ||
| 196 | The buffer space of the buffer object is freed. The object itself | ||
| 197 | remains intact, empty and it may be reused. | ||
| 198 | </p> | ||
| 199 | <p> | ||
| 200 | Note: you normally don't need to use this method. The garbage collector | ||
| 201 | automatically frees the buffer space, when the buffer object is | ||
| 202 | collected. Use this method, if you need to free the associated memory | ||
| 203 | immediately. | ||
| 101 | </p> | 204 | </p> |
| 102 | 205 | ||
| 103 | <h2 id="serialize">Serialization of Lua Objects</h2> | 206 | <h2 id="write">Buffer Writers</h2> |
| 207 | |||
| 208 | <h3 id="buffer_put"><tt>buf = buf:put([str|num|obj] [, ...])</tt></h3> | ||
| 209 | <p> | ||
| 210 | Appends a string <tt>str</tt>, a number <tt>num</tt> or any object | ||
| 211 | <tt>obj</tt> with a <tt>__tostring</tt> metamethod to the buffer. | ||
| 212 | Multiple arguments are appended in the given order. | ||
| 213 | </p> | ||
| 214 | <p> | ||
| 215 | Appending a buffer to a buffer is possible and short-circuited | ||
| 216 | internally. But it still involves a copy. Better combine the buffer | ||
| 217 | writes to use a single buffer. | ||
| 218 | </p> | ||
| 219 | |||
| 220 | <h3 id="buffer_putf"><tt>buf = buf:putf(format, ...)</tt></h3> | ||
| 221 | <p> | ||
| 222 | Appends the formatted arguments to the buffer. The <tt>format</tt> | ||
| 223 | string supports the same options as <tt>string.format()</tt>. | ||
| 224 | </p> | ||
| 225 | |||
| 226 | <h3 id="buffer_putcdata"><tt>buf = buf:putcdata(cdata, len)</tt><span class="lib">FFI</span></h3> | ||
| 104 | <p> | 227 | <p> |
| 228 | Appends the given <tt>len</tt> number of bytes from the memory pointed | ||
| 229 | to by the FFI <tt>cdata</tt> object to the buffer. The object needs to | ||
| 230 | be convertible to a (constant) pointer. | ||
| 231 | </p> | ||
| 232 | |||
| 233 | <h3 id="buffer_set"><tt>buf = buf:set(str)<br> | ||
| 234 | buf = buf:set(cdata, len)</tt><span class="lib">FFI</span></h3> | ||
| 235 | <p> | ||
| 236 | This method allows zero-copy consumption of a string or an FFI cdata | ||
| 237 | object as a buffer. It stores a reference to the passed string | ||
| 238 | <tt>str</tt> or the FFI <tt>cdata</tt> object in the buffer. Any buffer | ||
| 239 | space originally allocated is freed. This is <i>not</i> an append | ||
| 240 | operation, unlike the <tt>buf:put*()</tt> methods. | ||
| 241 | </p> | ||
| 242 | <p> | ||
| 243 | After calling this method, the buffer behaves as if | ||
| 244 | <tt>buf:free():put(str)</tt> or <tt>buf:free():put(cdata, len)</tt> | ||
| 245 | had been called. However, the data is only referenced and not copied, as | ||
| 246 | long as the buffer is only consumed. | ||
| 247 | </p> | ||
| 248 | <p> | ||
| 249 | In case the buffer is written to later on, the referenced data is copied | ||
| 250 | and the object reference is removed (copy-on-write semantics). | ||
| 251 | </p> | ||
| 252 | <p> | ||
| 253 | The stored reference is an anchor for the garbage collector and keeps the | ||
| 254 | originally passed string or FFI cdata object alive. | ||
| 255 | </p> | ||
| 256 | |||
| 257 | <h3 id="buffer_reserve"><tt>ptr, len = buf:reserve(size)</tt><span class="lib">FFI</span><br> | ||
| 258 | <tt>buf = buf:commit(used)</tt><span class="lib">FFI</span></h3> | ||
| 259 | <p> | ||
| 260 | The <tt>reserve</tt> method reserves at least <tt>size</tt> bytes of | ||
| 261 | write space in the buffer. It returns an <tt>uint8_t *</tt> FFI | ||
| 262 | cdata pointer <tt>ptr</tt> that points to this space. | ||
| 263 | </p> | ||
| 264 | <p> | ||
| 265 | The available length in bytes is returned in <tt>len</tt>. This is at | ||
| 266 | least <tt>size</tt> bytes, but may be more to facilitate efficient | ||
| 267 | buffer growth. You can either make use of the additional space or ignore | ||
| 268 | <tt>len</tt> and only use <tt>size</tt> bytes. | ||
| 269 | </p> | ||
| 270 | <p> | ||
| 271 | The <tt>commit</tt> method appends the <tt>used</tt> bytes of the | ||
| 272 | previously returned write space to the buffer data. | ||
| 273 | </p> | ||
| 274 | <p> | ||
| 275 | This pair of methods allows zero-copy use of C read-style APIs: | ||
| 276 | </p> | ||
| 277 | <pre class="code"> | ||
| 278 | local MIN_SIZE = 65536 | ||
| 279 | repeat | ||
| 280 | local ptr, len = buf:reserve(MIN_SIZE) | ||
| 281 | local n = C.read(fd, ptr, len) | ||
| 282 | if n == 0 then break end -- EOF. | ||
| 283 | if n < 0 then error("read error") end | ||
| 284 | buf:commit(n) | ||
| 285 | until false | ||
| 286 | </pre> | ||
| 287 | <p> | ||
| 288 | The reserved write space is <i>not</i> initialized. At least the | ||
| 289 | <tt>used</tt> bytes <b>must</b> be written to before calling the | ||
| 290 | <tt>commit</tt> method. There's no need to call the <tt>commit</tt> | ||
| 291 | method, if nothing is added to the buffer (e.g. on error). | ||
| 292 | </p> | ||
| 293 | |||
| 294 | <h2 id="read">Buffer Readers</h2> | ||
| 295 | |||
| 296 | <h3 id="buffer_length"><tt>len = #buf</tt></h3> | ||
| 297 | <p> | ||
| 298 | Returns the current length of the buffer data in bytes. | ||
| 299 | </p> | ||
| 300 | |||
| 301 | <h3 id="buffer_concat"><tt>res = str|num|buf .. str|num|buf [...]</tt></h3> | ||
| 302 | <p> | ||
| 303 | The Lua concatenation operator <tt>..</tt> also accepts buffers, just | ||
| 304 | like strings or numbers. It always returns a string and not a buffer. | ||
| 305 | </p> | ||
| 306 | <p> | ||
| 307 | Note that although this is supported for convenience, this thwarts one | ||
| 308 | of the main reasons to use buffers, which is to avoid string | ||
| 309 | allocations. Rewrite it with <tt>buf:put()</tt> and <tt>buf:get()</tt>. | ||
| 310 | </p> | ||
| 311 | <p> | ||
| 312 | Mixing this with unrelated objects that have a <tt>__concat</tt> | ||
| 313 | metamethod may not work, since these probably only expect strings. | ||
| 314 | </p> | ||
| 315 | |||
| 316 | <h3 id="buffer_skip"><tt>buf = buf:skip(len)</tt></h3> | ||
| 317 | <p> | ||
| 318 | Skips (consumes) <tt>len</tt> bytes from the buffer up to the current | ||
| 319 | length of the buffer data. | ||
| 320 | </p> | ||
| 321 | |||
| 322 | <h3 id="buffer_get"><tt>str, ... = buf:get([len|nil] [,...])</tt></h3> | ||
| 323 | <p> | ||
| 324 | Consumes the buffer data and returns one or more strings. If called | ||
| 325 | without arguments, the whole buffer data is consumed. If called with a | ||
| 326 | number, up to <tt>len</tt> bytes are consumed. A <tt>nil</tt> argument | ||
| 327 | consumes the remaining buffer space (this only makes sense as the last | ||
| 328 | argument). Multiple arguments consume the buffer data in the given | ||
| 329 | order. | ||
| 330 | </p> | ||
| 331 | <p> | ||
| 332 | Note: a zero length or no remaining buffer data returns an empty string | ||
| 333 | and not <tt>nil</tt>. | ||
| 334 | </p> | ||
| 105 | 335 | ||
| 336 | <h3 id="buffer_tostring"><tt>str = buf:tostring()<br> | ||
| 337 | str = tostring(buf)</tt></h3> | ||
| 338 | <p> | ||
| 339 | Creates a string from the buffer data, but doesn't consume it. The | ||
| 340 | buffer remains unchanged. | ||
| 341 | </p> | ||
| 342 | <p> | ||
| 343 | Buffer objects also define a <tt>__tostring</tt> metamethod. This means | ||
| 344 | buffers can be passed to the global <tt>tostring()</tt> function and | ||
| 345 | many other functions that accept this in place of strings. The important | ||
| 346 | internal uses in functions like <tt>io.write()</tt> are short-circuited | ||
| 347 | to avoid the creation of an intermediate string object. | ||
| 348 | </p> | ||
| 349 | |||
| 350 | <h3 id="buffer_ref"><tt>ptr, len = buf:ref()</tt><span class="lib">FFI</span></h3> | ||
| 351 | <p> | ||
| 352 | Returns an <tt>uint8_t *</tt> FFI cdata pointer <tt>ptr</tt> that | ||
| 353 | points to the buffer data. The length of the buffer data in bytes is | ||
| 354 | returned in <tt>len</tt>. | ||
| 355 | </p> | ||
| 356 | <p> | ||
| 357 | The returned pointer can be directly passed to C functions that expect a | ||
| 358 | buffer and a length. You can also do bytewise reads | ||
| 359 | (<tt>local x = ptr[i]</tt>) or writes | ||
| 360 | (<tt>ptr[i] = 0x40</tt>) of the buffer data. | ||
| 361 | </p> | ||
| 362 | <p> | ||
| 363 | In conjunction with the <tt>skip</tt> method, this allows zero-copy use | ||
| 364 | of C write-style APIs: | ||
| 365 | </p> | ||
| 366 | <pre class="code"> | ||
| 367 | repeat | ||
| 368 | local ptr, len = buf:ref() | ||
| 369 | if len == 0 then break end | ||
| 370 | local n = C.write(fd, ptr, len) | ||
| 371 | if n < 0 then error("write error") end | ||
| 372 | buf:skip(n) | ||
| 373 | until n >= len | ||
| 374 | </pre> | ||
| 375 | <p> | ||
| 376 | Unlike Lua strings, buffer data is <i>not</i> implicitly | ||
| 377 | zero-terminated. It's not safe to pass <tt>ptr</tt> to C functions that | ||
| 378 | expect zero-terminated strings. If you're not using <tt>len</tt>, then | ||
| 379 | you're doing something wrong. | ||
| 380 | </p> | ||
| 381 | |||
| 382 | <h2 id="serialize">Serialization of Lua Objects</h2> | ||
| 383 | <p> | ||
| 106 | The following functions and methods allow <b>high-speed serialization</b> | 384 | The following functions and methods allow <b>high-speed serialization</b> |
| 107 | (encoding) of a Lua object into a string and decoding it back to a Lua | 385 | (encoding) of a Lua object into a string and decoding it back to a Lua |
| 108 | object. This allows convenient storage and transport of <b>structured | 386 | object. This allows convenient storage and transport of <b>structured |
| 109 | data</b>. | 387 | data</b>. |
| 110 | |||
| 111 | </p> | 388 | </p> |
| 112 | <p> | 389 | <p> |
| 113 | |||
| 114 | The encoded data is in an <a href="#serialize_format">internal binary | 390 | The encoded data is in an <a href="#serialize_format">internal binary |
| 115 | format</a>. The data can be stored in files, binary-transparent | 391 | format</a>. The data can be stored in files, binary-transparent |
| 116 | databases or transmitted to other LuaJIT instances across threads, | 392 | databases or transmitted to other LuaJIT instances across threads, |
| 117 | processes or networks. | 393 | processes or networks. |
| 118 | |||
| 119 | </p> | 394 | </p> |
| 120 | <p> | 395 | <p> |
| 121 | |||
| 122 | Encoding speed can reach up to 1 Gigabyte/second on a modern desktop- or | 396 | Encoding speed can reach up to 1 Gigabyte/second on a modern desktop- or |
| 123 | server-class system, even when serializing many small objects. Decoding | 397 | server-class system, even when serializing many small objects. Decoding |
| 124 | speed is mostly constrained by object creation cost. | 398 | speed is mostly constrained by object creation cost. |
| 125 | |||
| 126 | </p> | 399 | </p> |
| 127 | <p> | 400 | <p> |
| 128 | |||
| 129 | The serializer handles most Lua types, common FFI number types and | 401 | The serializer handles most Lua types, common FFI number types and |
| 130 | nested structures. Functions, thread objects, other FFI cdata, full | 402 | nested structures. Functions, thread objects, other FFI cdata, full |
| 131 | userdata and associated metatables cannot be serialized (yet). | 403 | userdata and associated metatables cannot be serialized (yet). |
| 132 | |||
| 133 | </p> | 404 | </p> |
| 134 | <p> | 405 | <p> |
| 135 | |||
| 136 | The encoder serializes nested structures as trees. Multiple references | 406 | The encoder serializes nested structures as trees. Multiple references |
| 137 | to a single object will be stored separately and create distinct objects | 407 | to a single object will be stored separately and create distinct objects |
| 138 | after decoding. Circular references cause an error. | 408 | after decoding. Circular references cause an error. |
| 139 | |||
| 140 | |||
| 141 | </p> | 409 | </p> |
| 142 | 410 | ||
| 143 | <h3 id="buffer_encode"><tt>str = buffer.encode(obj)</tt></h3> | 411 | <h3 id="serialize_methods">Serialization Functions and Methods</h3> |
| 144 | <p> | ||
| 145 | |||
| 146 | Serializes (encodes) the Lua object <tt>obj</tt> into the string | ||
| 147 | <tt>str</tt>. | ||
| 148 | 412 | ||
| 413 | <h3 id="buffer_encode"><tt>str = buffer.encode(obj)<br> | ||
| 414 | buf = buf:encode(obj)</tt></h3> | ||
| 415 | <p> | ||
| 416 | Serializes (encodes) the Lua object <tt>obj</tt>. The stand-alone | ||
| 417 | function returns a string <tt>str</tt>. The buffer method appends the | ||
| 418 | encoding to the buffer. | ||
| 149 | </p> | 419 | </p> |
| 150 | <p> | 420 | <p> |
| 151 | |||
| 152 | <tt>obj</tt> can be any of the supported Lua types — it doesn't | 421 | <tt>obj</tt> can be any of the supported Lua types — it doesn't |
| 153 | need to be a Lua table. | 422 | need to be a Lua table. |
| 154 | |||
| 155 | </p> | 423 | </p> |
| 156 | <p> | 424 | <p> |
| 157 | |||
| 158 | This function may throw an error when attempting to serialize | 425 | This function may throw an error when attempting to serialize |
| 159 | unsupported object types, circular references or deeply nested tables. | 426 | unsupported object types, circular references or deeply nested tables. |
| 160 | |||
| 161 | </p> | 427 | </p> |
| 162 | 428 | ||
| 163 | <h3 id="buffer_decode"><tt>obj = buffer.decode(str)</tt></h3> | 429 | <h3 id="buffer_decode"><tt>obj = buffer.decode(str)<br> |
| 430 | obj = buf:decode()</tt></h3> | ||
| 164 | <p> | 431 | <p> |
| 165 | 432 | The stand-alone function de-serializes (decodes) the string | |
| 166 | De-serializes (decodes) the string <tt>str</tt> into the Lua object | 433 | <tt>str</tt>, the buffer method de-serializes one object from the |
| 167 | <tt>obj</tt>. | 434 | buffer. Both return a Lua object <tt>obj</tt>. |
| 168 | |||
| 169 | </p> | 435 | </p> |
| 170 | <p> | 436 | <p> |
| 171 | |||
| 172 | The returned object may be any of the supported Lua types — | 437 | The returned object may be any of the supported Lua types — |
| 173 | even <tt>nil</tt>. | 438 | even <tt>nil</tt>. |
| 174 | |||
| 175 | </p> | 439 | </p> |
| 176 | <p> | 440 | <p> |
| 177 | |||
| 178 | This function may throw an error when fed with malformed or incomplete | 441 | This function may throw an error when fed with malformed or incomplete |
| 179 | encoded data. The standalone function throws when there's left-over data | 442 | encoded data. The stand-alone function throws when there's left-over |
| 180 | after decoding a single top-level object. | 443 | data after decoding a single top-level object. The buffer method leaves |
| 181 | 444 | any left-over data in the buffer. | |
| 182 | </p> | 445 | </p> |
| 183 | 446 | ||
| 184 | <h2 id="serialize_format">Serialization Format Specification</h2> | 447 | <h3 id="serialize_stream">Streaming Serialization</h3> |
| 448 | <p> | ||
| 449 | In some contexts, it's desirable to do piecewise serialization of large | ||
| 450 | datasets, also known as <i>streaming</i>. | ||
| 451 | </p> | ||
| 452 | <p> | ||
| 453 | This serialization format can be safely concatenated and supports streaming. | ||
| 454 | Multiple encodings can simply be appended to a buffer and later decoded | ||
| 455 | individually: | ||
| 456 | </p> | ||
| 457 | <pre class="code"> | ||
| 458 | local buf = buffer.new() | ||
| 459 | buf:encode(obj1) | ||
| 460 | buf:encode(obj2) | ||
| 461 | local copy1 = buf:decode() | ||
| 462 | local copy2 = buf:decode() | ||
| 463 | </pre> | ||
| 185 | <p> | 464 | <p> |
| 465 | Here's how to iterate over a stream: | ||
| 466 | </p> | ||
| 467 | <pre class="code"> | ||
| 468 | while #buf ~= 0 do | ||
| 469 | local obj = buf:decode() | ||
| 470 | -- Do something with obj. | ||
| 471 | end | ||
| 472 | </pre> | ||
| 473 | <p> | ||
| 474 | Since the serialization format doesn't prepend a length to its encoding, | ||
| 475 | network applications may need to transmit the length, too. | ||
| 476 | </p> | ||
| 186 | 477 | ||
| 478 | <h3 id="serialize_format">Serialization Format Specification</h3> | ||
| 479 | <p> | ||
| 187 | This serialization format is designed for <b>internal use</b> by LuaJIT | 480 | This serialization format is designed for <b>internal use</b> by LuaJIT |
| 188 | applications. Serialized data is upwards-compatible and portable across | 481 | applications. Serialized data is upwards-compatible and portable across |
| 189 | all supported LuaJIT platforms. | 482 | all supported LuaJIT platforms. |
| 190 | |||
| 191 | </p> | 483 | </p> |
| 192 | <p> | 484 | <p> |
| 193 | |||
| 194 | It's an <b>8-bit binary format</b> and not human-readable. It uses e.g. | 485 | It's an <b>8-bit binary format</b> and not human-readable. It uses e.g. |
| 195 | embedded zeroes and stores embedded Lua string objects unmodified, which | 486 | embedded zeroes and stores embedded Lua string objects unmodified, which |
| 196 | are 8-bit-clean, too. Encoded data can be safely concatenated for | 487 | are 8-bit-clean, too. Encoded data can be safely concatenated for |
| 197 | streaming and later decoded one top-level object at a time. | 488 | streaming and later decoded one top-level object at a time. |
| 198 | |||
| 199 | </p> | 489 | </p> |
| 200 | <p> | 490 | <p> |
| 201 | |||
| 202 | The encoding is reasonably compact, but tuned for maximum performance, | 491 | The encoding is reasonably compact, but tuned for maximum performance, |
| 203 | not for minimum space usage. It compresses well with any of the common | 492 | not for minimum space usage. It compresses well with any of the common |
| 204 | byte-oriented data compression algorithms. | 493 | byte-oriented data compression algorithms. |
| 205 | |||
| 206 | </p> | 494 | </p> |
| 207 | <p> | 495 | <p> |
| 208 | |||
| 209 | Although documented here for reference, this format is explicitly | 496 | Although documented here for reference, this format is explicitly |
| 210 | <b>not</b> intended to be a 'public standard' for structured data | 497 | <b>not</b> intended to be a 'public standard' for structured data |
| 211 | interchange across computer languages (like JSON or MessagePack). Please | 498 | interchange across computer languages (like JSON or MessagePack). Please |
| 212 | do not use it as such. | 499 | do not use it as such. |
| 213 | |||
| 214 | </p> | 500 | </p> |
| 215 | <p> | 501 | <p> |
| 216 | |||
| 217 | The specification is given below as a context-free grammar with a | 502 | The specification is given below as a context-free grammar with a |
| 218 | top-level <tt>object</tt> as the starting point. Alternatives are | 503 | top-level <tt>object</tt> as the starting point. Alternatives are |
| 219 | separated by the <tt>|</tt> symbol and <tt>*</tt> indicates repeats. | 504 | separated by the <tt>|</tt> symbol and <tt>*</tt> indicates repeats. |
| 220 | Grouping is implicit or indicated by <tt>{…}</tt>. Terminals are | 505 | Grouping is implicit or indicated by <tt>{…}</tt>. Terminals are |
| 221 | either plain hex numbers, encoded as bytes, or have a <tt>.format</tt> | 506 | either plain hex numbers, encoded as bytes, or have a <tt>.format</tt> |
| 222 | suffix. | 507 | suffix. |
| 223 | |||
| 224 | </p> | 508 | </p> |
| 225 | <pre> | 509 | <pre> |
| 226 | object → nil | false | true | 510 | object → nil | false | true |
| @@ -261,6 +545,73 @@ string → (0x20+len).U len*char.B | |||
| 261 | 0xe0..0x1fdf → (0xe0|(((n-0xe0)>>8)&0x1f)).B ((n-0xe0)&0xff).B | 545 | 0xe0..0x1fdf → (0xe0|(((n-0xe0)>>8)&0x1f)).B ((n-0xe0)&0xff).B |
| 262 | 0x1fe0.. → 0xff n.I | 546 | 0x1fe0.. → 0xff n.I |
| 263 | </pre> | 547 | </pre> |
| 548 | |||
| 549 | <h2 id="error">Error handling</h2> | ||
| 550 | <p> | ||
| 551 | Many of the buffer methods can throw an error. Out-of-memory or usage | ||
| 552 | errors are best caught with an outer wrapper for larger parts of code. | ||
| 553 | There's not much one can do after that, anyway. | ||
| 554 | </p> | ||
| 555 | <p> | ||
| 556 | OTOH you may want to catch some errors individually. Buffer methods need | ||
| 557 | to receive the buffer object as the first argument. The Lua colon-syntax | ||
| 558 | <tt>obj:method()</tt> does that implicitly. But to wrap a method with | ||
| 559 | <tt>pcall()</tt>, the arguments need to be passed like this: | ||
| 560 | </p> | ||
| 561 | <pre class="code"> | ||
| 562 | local ok, err = pcall(buf.encode, buf, obj) | ||
| 563 | if not ok then | ||
| 564 | -- Handle error in err. | ||
| 565 | end | ||
| 566 | </pre> | ||
| 567 | |||
| 568 | <h2 id="ffi_caveats">FFI caveats</h2> | ||
| 569 | <p> | ||
| 570 | The string buffer library has been designed to work well together with | ||
| 571 | the FFI library. But due to the low-level nature of the FFI library, | ||
| 572 | some care needs to be taken: | ||
| 573 | </p> | ||
| 574 | <p> | ||
| 575 | First, please remember that FFI pointers are zero-indexed. The space | ||
| 576 | returned by <tt>buf:reserve()</tt> and <tt>buf:ref()</tt> starts at the | ||
| 577 | returned pointer and ends before <tt>len</tt> bytes after that. | ||
| 578 | </p> | ||
| 579 | <p> | ||
| 580 | I.e. the first valid index is <tt>ptr[0]</tt> and the last valid index | ||
| 581 | is <tt>ptr[len-1]</tt>. If the returned length is zero, there's no valid | ||
| 582 | index at all. The returned pointer may even be <tt>NULL</tt>. | ||
| 583 | </p> | ||
| 584 | <p> | ||
| 585 | The space pointed to by the returned pointer is only valid as long as | ||
| 586 | the buffer is not modified in any way (neither append, nor consume, nor | ||
| 587 | reset, etc.). The pointer is also not a GC anchor for the buffer object | ||
| 588 | itself. | ||
| 589 | </p> | ||
| 590 | <p> | ||
| 591 | Buffer data is only guaranteed to be byte-aligned. Casting the returned | ||
| 592 | pointer to a data type with higher alignment may cause unaligned | ||
| 593 | accesses. It depends on the CPU architecture whether this is allowed or | ||
| 594 | not (it's always OK on x86/x64 and mostly OK on other modern | ||
| 595 | architectures). | ||
| 596 | </p> | ||
| 597 | <p> | ||
| 598 | FFI pointers or references do not count as GC anchors for an underlying | ||
| 599 | object. E.g. an <tt>array</tt> allocated with <tt>ffi.new()</tt> is | ||
| 600 | anchored by <tt>buf:set(array, len)</tt>, but not by | ||
| 601 | <tt>buf:set(array+offset, len)</tt>. The addition of the offset | ||
| 602 | creates a new pointer, even when the offset is zero. In this case, you | ||
| 603 | need to make sure there's still a reference to the original array as | ||
| 604 | long as its contents are in use by the buffer. | ||
| 605 | </p> | ||
| 606 | <p> | ||
| 607 | Even though each LuaJIT VM instance is single-threaded (but you can | ||
| 608 | create multiple VMs), FFI data structures can be accessed concurrently. | ||
| 609 | Be careful when reading/writing FFI cdata from/to buffers to avoid | ||
| 610 | concurrent accesses or modifications. In particular, the memory | ||
| 611 | referenced by <tt>buf:set(cdata, len)</tt> must not be modified | ||
| 612 | while buffer readers are working on it. Shared, but read-only memory | ||
| 613 | mappings of files are OK, but only if the file does not change. | ||
| 614 | </p> | ||
| 264 | <br class="flush"> | 615 | <br class="flush"> |
| 265 | </div> | 616 | </div> |
| 266 | <div id="foot"> | 617 | <div id="foot"> |
