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-rw-r--r--src/psvitabuild.bat93
1 files changed, 93 insertions, 0 deletions
diff --git a/src/psvitabuild.bat b/src/psvitabuild.bat
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1@rem Script to build LuaJIT with the PS Vita SDK.
2@rem Donated to the public domain.
3@rem
4@rem Open a "Visual Studio .NET Command Prompt" (32 bit host compiler)
5@rem Then cd to this directory and run this script.
6
7@if not defined INCLUDE goto :FAIL
8@if not defined SCE_PSP2_SDK_DIR goto :FAIL
9
10@setlocal
11@rem ---- Host compiler ----
12@set LJCOMPILE=cl /nologo /c /MD /O2 /W3 /D_CRT_SECURE_NO_DEPRECATE
13@set LJLINK=link /nologo
14@set LJMT=mt /nologo
15@set DASMDIR=..\dynasm
16@set DASM=%DASMDIR%\dynasm.lua
17@set ALL_LIB=lib_base.c lib_math.c lib_bit.c lib_string.c lib_table.c lib_io.c lib_os.c lib_package.c lib_debug.c lib_jit.c lib_ffi.c
18
19%LJCOMPILE% host\minilua.c
20@if errorlevel 1 goto :BAD
21%LJLINK% /out:minilua.exe minilua.obj
22@if errorlevel 1 goto :BAD
23if exist minilua.exe.manifest^
24 %LJMT% -manifest minilua.exe.manifest -outputresource:minilua.exe
25
26@rem Check for 32 bit host compiler.
27@minilua
28@if errorlevel 8 goto :FAIL
29
30@set DASMFLAGS=-D FPU -D HFABI
31minilua %DASM% -LN %DASMFLAGS% -o host\buildvm_arch.h vm_arm.dasc
32@if errorlevel 1 goto :BAD
33
34%LJCOMPILE% /I "." /I %DASMDIR% -DLUAJIT_TARGET=LUAJIT_ARCH_ARM -DLUAJIT_OS=LUAJIT_OS_OTHER -DLUAJIT_DISABLE_JIT -DLUAJIT_DISABLE_FFI -DLJ_TARGET_PSVITA=1 host\buildvm*.c
35@if errorlevel 1 goto :BAD
36%LJLINK% /out:buildvm.exe buildvm*.obj
37@if errorlevel 1 goto :BAD
38if exist buildvm.exe.manifest^
39 %LJMT% -manifest buildvm.exe.manifest -outputresource:buildvm.exe
40
41buildvm -m elfasm -o lj_vm.s
42@if errorlevel 1 goto :BAD
43buildvm -m bcdef -o lj_bcdef.h %ALL_LIB%
44@if errorlevel 1 goto :BAD
45buildvm -m ffdef -o lj_ffdef.h %ALL_LIB%
46@if errorlevel 1 goto :BAD
47buildvm -m libdef -o lj_libdef.h %ALL_LIB%
48@if errorlevel 1 goto :BAD
49buildvm -m recdef -o lj_recdef.h %ALL_LIB%
50@if errorlevel 1 goto :BAD
51buildvm -m vmdef -o jit\vmdef.lua %ALL_LIB%
52@if errorlevel 1 goto :BAD
53buildvm -m folddef -o lj_folddef.h lj_opt_fold.c
54@if errorlevel 1 goto :BAD
55
56@rem ---- Cross compiler ----
57@set LJCOMPILE="%SCE_PSP2_SDK_DIR%\host_tools\build\bin\psp2snc" -c -w -DLUAJIT_DISABLE_FFI -DLUAJIT_USE_SYSMALLOC
58@set LJLIB="%SCE_PSP2_SDK_DIR%\host_tools\build\bin\psp2ld32" -r --output=
59@set INCLUDE=""
60
61"%SCE_PSP2_SDK_DIR%\host_tools\build\bin\psp2as" -o lj_vm.o lj_vm.s
62
63@if "%1" neq "debug" goto :NODEBUG
64@shift
65@set LJCOMPILE=%LJCOMPILE% -g -O0
66@set TARGETLIB=libluajitD.a
67goto :BUILD
68:NODEBUG
69@set LJCOMPILE=%LJCOMPILE% -O2
70@set TARGETLIB=libluajit.a
71:BUILD
72del %TARGETLIB%
73
74%LJCOMPILE% ljamalg.c
75@if errorlevel 1 goto :BAD
76%LJLIB%%TARGETLIB% ljamalg.o lj_vm.o
77@if errorlevel 1 goto :BAD
78
79@del *.o *.obj *.manifest minilua.exe buildvm.exe
80@echo.
81@echo === Successfully built LuaJIT for PS Vita ===
82
83@goto :END
84:BAD
85@echo.
86@echo *******************************************************
87@echo *** Build FAILED -- Please check the error messages ***
88@echo *******************************************************
89@goto :END
90:FAIL
91@echo To run this script you must open a "Visual Studio .NET Command Prompt"
92@echo (32 bit host compiler). The PS Vita SDK must be installed, too.
93:END