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| author | Diego Nehab <diego@tecgraf.puc-rio.br> | 2000-06-02 17:55:14 +0000 |
|---|---|---|
| committer | Diego Nehab <diego@tecgraf.puc-rio.br> | 2000-06-02 17:55:14 +0000 |
| commit | d455d1707fbdd03592f78a5c5476e90822221359 (patch) | |
| tree | a90731352375798ad94dd2031a1dfb5e2b399ac2 /src | |
| download | luasocket-d455d1707fbdd03592f78a5c5476e90822221359.tar.gz luasocket-d455d1707fbdd03592f78a5c5476e90822221359.tar.bz2 luasocket-d455d1707fbdd03592f78a5c5476e90822221359.zip | |
Initial revision
Diffstat (limited to 'src')
| -rw-r--r-- | src/luasocket.c | 1357 |
1 files changed, 1357 insertions, 0 deletions
diff --git a/src/luasocket.c b/src/luasocket.c new file mode 100644 index 0000000..027afa3 --- /dev/null +++ b/src/luasocket.c | |||
| @@ -0,0 +1,1357 @@ | |||
| 1 | /*=========================================================================*\ | ||
| 2 | * TCP/IP bind for the Lua language | ||
| 3 | * Diego Nehab | ||
| 4 | * 26/11/1999 | ||
| 5 | * | ||
| 6 | * Module: LSOCK.C | ||
| 7 | * | ||
| 8 | * This module is part of an effort to make the most important features | ||
| 9 | * of the TCP/IP protocol available for Lua scripts. | ||
| 10 | * The main intent of the project was the distribution with the CGILua | ||
| 11 | * toolkit, in which is is used to implement the SMTP client functions. | ||
| 12 | * The Lua interface to TCP/IP follows the BSD TCP/IP API closely, | ||
| 13 | * trying to simplify all tasks involved in setting up a client connection | ||
| 14 | * and simple server connections. | ||
| 15 | * The provided IO routines, send and receive, follow the Lua style, being | ||
| 16 | * very similar to the read and write functions found in that language. | ||
| 17 | * The module implements both a BSD bind and a Winsock2 bind, and has | ||
| 18 | * been tested on several Unix flavors, as well as Windows 98 and NT. | ||
| 19 | \*=========================================================================*/ | ||
| 20 | |||
| 21 | /*=========================================================================*\ | ||
| 22 | * Common include files | ||
| 23 | \*=========================================================================*/ | ||
| 24 | #include <stdio.h> | ||
| 25 | #include <stdlib.h> | ||
| 26 | #include <errno.h> | ||
| 27 | #include <string.h> | ||
| 28 | #include <signal.h> | ||
| 29 | |||
| 30 | #include <assert.h> | ||
| 31 | |||
| 32 | #define LUA_REENTRANT | ||
| 33 | |||
| 34 | #include <lua.h> | ||
| 35 | #include <lauxlib.h> | ||
| 36 | #include <lualib.h> | ||
| 37 | |||
| 38 | #include "lsock.h" | ||
| 39 | |||
| 40 | /*=========================================================================*\ | ||
| 41 | * WinSock2 include files | ||
| 42 | \*=========================================================================*/ | ||
| 43 | #ifdef WIN32 | ||
| 44 | #include <winsock2.h> | ||
| 45 | #include <winbase.h> | ||
| 46 | |||
| 47 | /*=========================================================================*\ | ||
| 48 | * BSD include files | ||
| 49 | \*=========================================================================*/ | ||
| 50 | #else | ||
| 51 | /* close function */ | ||
| 52 | #include <unistd.h> | ||
| 53 | /* fnctnl function and associated constants */ | ||
| 54 | #include <fcntl.h> | ||
| 55 | /* struct timeval and CLK_TCK */ | ||
| 56 | #include <sys/time.h> | ||
| 57 | /* times function and struct tms */ | ||
| 58 | #include <sys/times.h> | ||
| 59 | /* internet protocol definitions */ | ||
| 60 | #include <netinet/in.h> | ||
| 61 | #include <arpa/inet.h> | ||
| 62 | /* struct sockaddr */ | ||
| 63 | #include <sys/types.h> | ||
| 64 | /* socket function */ | ||
| 65 | #include <sys/socket.h> | ||
| 66 | /* gethostbyname and gethostbyaddr functions */ | ||
| 67 | #include <netdb.h> | ||
| 68 | /* for some reason, bcopy and it's friends are not defined automatically | ||
| 69 | ** on the IRIX plataforms... */ | ||
| 70 | #ifdef __sgi | ||
| 71 | #include <bstring.h> | ||
| 72 | #endif | ||
| 73 | #endif | ||
| 74 | |||
| 75 | /*=========================================================================*\ | ||
| 76 | * Datatype compatibilization and some simple changes | ||
| 77 | \*=========================================================================*/ | ||
| 78 | #ifndef WIN32 | ||
| 79 | #define closesocket close /* WinSock2 has a closesock function instead | ||
| 80 | ** of using the regular close function */ | ||
| 81 | #define SOCKET int /* it defines a SOCKET type instead of | ||
| 82 | ** using an integer file descriptor */ | ||
| 83 | #define INVALID_SOCKET (-1) /* and uses the this macro to represent and | ||
| 84 | ** invalid socket */ | ||
| 85 | #ifndef INADDR_NONE /* some unix flavours don't define this */ | ||
| 86 | #define INADDR_NONE (-1) | ||
| 87 | #endif | ||
| 88 | #ifndef CLK_TCK /* SunOS, for instance, does not define */ | ||
| 89 | #define CLK_TCK 60 /* CLK_TCK */ | ||
| 90 | #endif | ||
| 91 | #endif | ||
| 92 | |||
| 93 | /*=========================================================================*\ | ||
| 94 | * Module definitions | ||
| 95 | \*=========================================================================*/ | ||
| 96 | /*-------------------------------------------------------------------------*\ | ||
| 97 | * The send and receive function can return one of the following return | ||
| 98 | * codes. The values are mapped into Lua values by the function | ||
| 99 | * push_error. | ||
| 100 | \*-------------------------------------------------------------------------*/ | ||
| 101 | #define NET_DONE -1 /* operation completed successfully */ | ||
| 102 | #define NET_TIMEOUT 0 /* operation timed out */ | ||
| 103 | #define NET_CLOSED 1 /* the connection has been closed */ | ||
| 104 | |||
| 105 | /*-------------------------------------------------------------------------*\ | ||
| 106 | * As far as a Lua script is concerned, there are two kind of objects | ||
| 107 | * representing a socket. A client socket is an object created by the | ||
| 108 | * function connect, and implementing the methods send, receive, timeout | ||
| 109 | * and close. A server socket is an object created by the function bind, | ||
| 110 | * and implementing the methods listen, accept and close. Lua tag values | ||
| 111 | * for these objects are created in the lua_socklibopen function, and | ||
| 112 | * passed as closure values (first argumnents to every library function, | ||
| 113 | # because we can't have any global variables. | ||
| 114 | \*-------------------------------------------------------------------------*/ | ||
| 115 | #define CLIENT_TAG 1 | ||
| 116 | #define SERVER_TAG 2 | ||
| 117 | #define FIRST_PAR 3 | ||
| 118 | |||
| 119 | /*-------------------------------------------------------------------------*\ | ||
| 120 | * Both socket types are stored in the same structure to simplify | ||
| 121 | * implementation. The tag value used is different, though. The timeout | ||
| 122 | * fields are not used for the server socket object. | ||
| 123 | * There are two timeout values. The block timeout specifies the maximum | ||
| 124 | * time the any IO operation performed by luasock can be blocked waiting | ||
| 125 | * for completion. The return timeout specifies the maximum time a Lua script | ||
| 126 | * can be blocked waiting for an luasock IO operation to complete. | ||
| 127 | \*-------------------------------------------------------------------------*/ | ||
| 128 | typedef struct t_sock { | ||
| 129 | SOCKET sock; /* operating system socket object */ | ||
| 130 | int b; /* block timeout in ms */ | ||
| 131 | int r; /* return timeout in ms */ | ||
| 132 | int blocking; /* is this socket in blocking mode? */ | ||
| 133 | } t_sock; | ||
| 134 | typedef t_sock *p_sock; | ||
| 135 | |||
| 136 | /*-------------------------------------------------------------------------*\ | ||
| 137 | * Macros and internal declarations | ||
| 138 | \*-------------------------------------------------------------------------*/ | ||
| 139 | /* internal function prototypes */ | ||
| 140 | #include "sock.h" | ||
| 141 | |||
| 142 | /* return time since marked start in ms */ | ||
| 143 | #define time_since(start) (get_time()-start) | ||
| 144 | |||
| 145 | /* min and max macros */ | ||
| 146 | #ifndef min | ||
| 147 | #define min(x, y) ((x) < (y) ? x : y) | ||
| 148 | #endif | ||
| 149 | #ifndef max | ||
| 150 | #define max(x, y) ((x) > (y) ? x : y) | ||
| 151 | #endif | ||
| 152 | |||
| 153 | /*=========================================================================*\ | ||
| 154 | * Test support functions | ||
| 155 | \*=========================================================================*/ | ||
| 156 | #ifdef _DEBUG | ||
| 157 | /*-------------------------------------------------------------------------*\ | ||
| 158 | * Returns the time the system has been up, in secconds. | ||
| 159 | \*-------------------------------------------------------------------------*/ | ||
| 160 | static void net_time(lua_State *L); | ||
| 161 | static void net_time(lua_State *L) | ||
| 162 | { | ||
| 163 | lua_pushnumber(L, get_time()/1000.0); | ||
| 164 | } | ||
| 165 | |||
| 166 | /*-------------------------------------------------------------------------*\ | ||
| 167 | * Causes a Lua script to sleep for the specified number of secconds | ||
| 168 | \*-------------------------------------------------------------------------*/ | ||
| 169 | static void net_sleep(lua_State *L); | ||
| 170 | static void net_sleep(lua_State *L) | ||
| 171 | { | ||
| 172 | int sec = (int) luaL_check_number(L, 1); | ||
| 173 | #ifdef WIN32 | ||
| 174 | Sleep(1000*sec); | ||
| 175 | #else | ||
| 176 | sleep(sec); | ||
| 177 | #endif | ||
| 178 | } | ||
| 179 | |||
| 180 | #endif | ||
| 181 | |||
| 182 | /*=========================================================================*\ | ||
| 183 | * Lua exported functions | ||
| 184 | * These functions can be accessed from a Lua script. | ||
| 185 | \*=========================================================================*/ | ||
| 186 | /*-------------------------------------------------------------------------*\ | ||
| 187 | * Creates a client socket and returns it to the Lua script. The timeout | ||
| 188 | * values are initialized as -1 so that the socket will block at any | ||
| 189 | * IO operation. | ||
| 190 | * Input | ||
| 191 | * host: host name or ip address to connect to | ||
| 192 | * port: port number on host | ||
| 193 | * Returns | ||
| 194 | * On success: client socket | ||
| 195 | * On error: nil, followed by an error message | ||
| 196 | \*-------------------------------------------------------------------------*/ | ||
| 197 | static void net_connect(lua_State *L) | ||
| 198 | { | ||
| 199 | const char *hostname = luaL_check_string(L, FIRST_PAR); | ||
| 200 | unsigned short port = (unsigned short) luaL_check_number(L, FIRST_PAR+1); | ||
| 201 | struct sockaddr_in server; | ||
| 202 | p_sock sock = create_tcpsock(); | ||
| 203 | if (!sock) { | ||
| 204 | lua_pushnil(L); | ||
| 205 | lua_pushstring(L, sock_strerror()); | ||
| 206 | } | ||
| 207 | /* fills the sockaddr structure with the information needed to | ||
| 208 | ** connect our socket with the remote host */ | ||
| 209 | if (!fill_sockaddr(&server, hostname, port)) { | ||
| 210 | free(sock); | ||
| 211 | lua_pushnil(L); | ||
| 212 | lua_pushstring(L, host_strerror()); | ||
| 213 | return; | ||
| 214 | } | ||
| 215 | if (connect(sock->sock,(struct sockaddr *)&server,sizeof(server)) < 0) { | ||
| 216 | /* no connection? we close the socket to free the descriptor */ | ||
| 217 | closesocket(sock->sock); | ||
| 218 | lua_pushnil(L); | ||
| 219 | lua_pushstring(L, connect_strerror()); | ||
| 220 | return; | ||
| 221 | } | ||
| 222 | push_client(L, sock); | ||
| 223 | /* no need to push second return value, since it would be nil anyways */ | ||
| 224 | } | ||
| 225 | |||
| 226 | /*-------------------------------------------------------------------------*\ | ||
| 227 | * Specifies the number of connections that can be queued on a server | ||
| 228 | * socket. | ||
| 229 | * Input | ||
| 230 | * sock: server socket created by the bind function | ||
| 231 | * Returns | ||
| 232 | * On success: nil | ||
| 233 | * On error: an error message | ||
| 234 | \*-------------------------------------------------------------------------*/ | ||
| 235 | static void net_listen(lua_State *L) | ||
| 236 | { | ||
| 237 | p_sock sock = check_server(L, FIRST_PAR); | ||
| 238 | unsigned int backlog = (unsigned int) luaL_check_number(L, FIRST_PAR+1); | ||
| 239 | |||
| 240 | if (listen(sock->sock, backlog) < 0) | ||
| 241 | lua_pushstring(L, "listen error"); | ||
| 242 | /* no need to push return value, since it would be nil anyways */ | ||
| 243 | } | ||
| 244 | |||
| 245 | /*-------------------------------------------------------------------------*\ | ||
| 246 | * Returns a client socket attempting to connect to a server socket. | ||
| 247 | * The function blocks until a client shows up. | ||
| 248 | * Input | ||
| 249 | * sock: server socket created by the bind function | ||
| 250 | * Returns | ||
| 251 | * On success: client socket attempting connection | ||
| 252 | * On error: nil followed by an error message | ||
| 253 | \*-------------------------------------------------------------------------*/ | ||
| 254 | static void net_accept(lua_State *L) | ||
| 255 | { | ||
| 256 | struct sockaddr_in client_addr; | ||
| 257 | p_sock server = check_server(L, FIRST_PAR); | ||
| 258 | int client_sock = -1; | ||
| 259 | unsigned int client_len = sizeof(client_addr); | ||
| 260 | p_sock client; | ||
| 261 | /* waits for a connection */ | ||
| 262 | client_sock = accept(server->sock, (struct sockaddr *) &client_addr, | ||
| 263 | &client_len); | ||
| 264 | /* we create and return a client socket object, passing the received | ||
| 265 | ** socket to Lua, as a client socket */ | ||
| 266 | client = create_sock(); | ||
| 267 | if (!client) { | ||
| 268 | lua_pushnil(L); | ||
| 269 | lua_pushstring(L, "out of memory"); | ||
| 270 | return; | ||
| 271 | } | ||
| 272 | client->sock = client_sock; | ||
| 273 | push_client(L, client); | ||
| 274 | } | ||
| 275 | |||
| 276 | /*-------------------------------------------------------------------------*\ | ||
| 277 | * Associates an address to a server socket. | ||
| 278 | * Input | ||
| 279 | * host: host name or ip address to bind to | ||
| 280 | * port: port to bind to | ||
| 281 | * backlog: optional parameter specifying the number of connections | ||
| 282 | * to keep waiting before refuse a connection. the default value is 1. | ||
| 283 | * Returns | ||
| 284 | * On success: server socket bound to address | ||
| 285 | * On error: nil, followed by an error message | ||
| 286 | \*-------------------------------------------------------------------------*/ | ||
| 287 | static void net_bind(lua_State *L) | ||
| 288 | { | ||
| 289 | const char *hostname = luaL_check_string(L, FIRST_PAR); | ||
| 290 | unsigned short port = (unsigned short) luaL_check_number(L, FIRST_PAR+1); | ||
| 291 | unsigned int backlog = (unsigned int) luaL_opt_number(L, FIRST_PAR+2, 1.0); | ||
| 292 | struct sockaddr_in server; | ||
| 293 | p_sock sock = create_tcpsock(); | ||
| 294 | if (!sock) { | ||
| 295 | lua_pushnil(L); | ||
| 296 | lua_pushstring(L, sock_strerror()); | ||
| 297 | } | ||
| 298 | /* fills the sockaddr structure with the information needed to | ||
| 299 | ** connect our socket with local address */ | ||
| 300 | if (!fill_sockaddr(&server, hostname, port)) { | ||
| 301 | free(sock); | ||
| 302 | lua_pushnil(L); | ||
| 303 | lua_pushstring(L, host_strerror()); | ||
| 304 | return; | ||
| 305 | } | ||
| 306 | if (bind(sock->sock,(struct sockaddr *)&server,sizeof(server)) < 0) { | ||
| 307 | lua_pushnil(L); | ||
| 308 | lua_pushstring(L, bind_strerror()); | ||
| 309 | return; | ||
| 310 | } | ||
| 311 | /* define the connection waiting queue length */ | ||
| 312 | if (listen(sock->sock, backlog) < 0) { | ||
| 313 | lua_pushnil(L); | ||
| 314 | lua_pushstring(L, "listen error"); | ||
| 315 | return; | ||
| 316 | } | ||
| 317 | /* pass the created socket to Lua, as a server socket */ | ||
| 318 | push_server(L, sock); | ||
| 319 | /* no need to push return value, since it would be nil anyways */ | ||
| 320 | } | ||
| 321 | |||
| 322 | /*-------------------------------------------------------------------------*\ | ||
| 323 | * Sets timeout values for IO operations on a client socket | ||
| 324 | * Input | ||
| 325 | * sock: client socket created by the connect function | ||
| 326 | * time: time out value in seconds | ||
| 327 | * mode: optional timeout mode. "block" specifies the upper bound on | ||
| 328 | * the time any IO operation on sock can cause the program to block. | ||
| 329 | * "return" specifies the upper bound on the time elapsed before the | ||
| 330 | * function returns control to the script. "block" is the default. | ||
| 331 | * Returns | ||
| 332 | * no return value | ||
| 333 | \*-------------------------------------------------------------------------*/ | ||
| 334 | static void net_timeout(lua_State *L) | ||
| 335 | { | ||
| 336 | p_sock sock = check_client(L, FIRST_PAR); | ||
| 337 | int ms = (int) (luaL_check_number(L, FIRST_PAR+1)*1000.0); | ||
| 338 | const char *mode = luaL_opt_string(L, FIRST_PAR+2, "b"); | ||
| 339 | switch (*mode) { | ||
| 340 | case 'b': | ||
| 341 | sock->b = ms; | ||
| 342 | break; | ||
| 343 | case 'r': | ||
| 344 | sock->r = ms; | ||
| 345 | break; | ||
| 346 | default: | ||
| 347 | luaL_arg_check(L, 0, FIRST_PAR+2, "invalid timeout mode"); | ||
| 348 | break; | ||
| 349 | } | ||
| 350 | } | ||
| 351 | |||
| 352 | /*-------------------------------------------------------------------------*\ | ||
| 353 | * Send data through a socket | ||
| 354 | * Input: sock, a_1 [, a_2, a_3 ... a_n] | ||
| 355 | * sock: client socket created by the connect function | ||
| 356 | * a_i: strings to be sent. The strings will be sent on the order they | ||
| 357 | * appear as parameters | ||
| 358 | * Returns | ||
| 359 | * On success: nil, followed by the total number of bytes sent | ||
| 360 | * On error: NET_TIMEOUT if the connection timedout, or NET_CLOSED if | ||
| 361 | * the connection has been closed | ||
| 362 | \*-------------------------------------------------------------------------*/ | ||
| 363 | static void net_send(lua_State *L) | ||
| 364 | { | ||
| 365 | p_sock sock = check_client(L, FIRST_PAR); | ||
| 366 | const char *data; | ||
| 367 | long size; | ||
| 368 | int start = get_time(); | ||
| 369 | long total = 0; | ||
| 370 | int arg = FIRST_PAR+1; | ||
| 371 | int err = NET_DONE; | ||
| 372 | int end; | ||
| 373 | #ifdef _DEBUG_BLOCK | ||
| 374 | printf("luasock: send start\n"); | ||
| 375 | #endif | ||
| 376 | while ((data = luaL_opt_lstr(L, arg++, NULL, &size)) && err == NET_DONE) | ||
| 377 | total += send_raw(sock, data, size, start, &err, &end); | ||
| 378 | push_error(L, err); | ||
| 379 | lua_pushnumber(L, (double) total); | ||
| 380 | #ifdef _DEBUG_BLOCK | ||
| 381 | printf("luasock: send end\n"); | ||
| 382 | #endif | ||
| 383 | #ifdef _DEBUG | ||
| 384 | /* pass the time elapsed during function execution to Lua, so that | ||
| 385 | ** the test script can make sure we respected the timeouts */ | ||
| 386 | lua_pushnumber(L, (end-start)/1000.0); | ||
| 387 | #endif | ||
| 388 | } | ||
| 389 | |||
| 390 | /*-------------------------------------------------------------------------*\ | ||
| 391 | * Receive data from a socket | ||
| 392 | * Input: sock [pat_1, pat_2 ... pat_n] | ||
| 393 | * sock: client socket created by the connect function | ||
| 394 | * pat_i: may be one of the following | ||
| 395 | * "*l": reads a text line, defined as a string of caracters terminates | ||
| 396 | * by a LF character, preceded or not by a CR character. This is | ||
| 397 | * the default pattern | ||
| 398 | * "*lu": reads a text line, terminanted by a CR character only. (Unix mode) | ||
| 399 | * number: reads 'number' characters from the socket | ||
| 400 | * Returns | ||
| 401 | * On success: one string for each pattern | ||
| 402 | * On error: all strings for which there was no error, followed by on | ||
| 403 | * nil value for each failed string, followed by an error code | ||
| 404 | \*-------------------------------------------------------------------------*/ | ||
| 405 | static void net_receive(lua_State *L) | ||
| 406 | { | ||
| 407 | static const char *const modenames[] = {"*l", "*lu", NULL}; | ||
| 408 | p_sock sock = check_client(L, FIRST_PAR); | ||
| 409 | int err = NET_DONE, arg = FIRST_PAR+1, got = 0; | ||
| 410 | char *data = NULL; | ||
| 411 | int start = get_time(); | ||
| 412 | const char *mode = luaL_opt_string(L, arg++, "*l"); | ||
| 413 | int end; | ||
| 414 | #ifdef _DEBUG_BLOCK | ||
| 415 | printf("luasock: receive start\n"); | ||
| 416 | #endif | ||
| 417 | do { | ||
| 418 | /* if one pattern failed, we just skip all other patterns */ | ||
| 419 | if (err != NET_DONE) { | ||
| 420 | lua_pushnil(L); | ||
| 421 | continue; | ||
| 422 | } | ||
| 423 | /* get next pattern */ | ||
| 424 | switch (luaL_findstring(mode, modenames)) { | ||
| 425 | /* DOS line mode */ | ||
| 426 | case 0: | ||
| 427 | got = receive_dosline(L, sock, &data, start, &err, &end); | ||
| 428 | break; | ||
| 429 | /* Unix line mode */ | ||
| 430 | case 2: | ||
| 431 | got = receive_unixline(L, sock, &data, start, &err, &end); | ||
| 432 | break; | ||
| 433 | /* else it must be a number, raw mode */ | ||
| 434 | default: { | ||
| 435 | long size = (long) luaL_check_number(L, arg-1); | ||
| 436 | got = receive_raw(L, sock, size, &data, start, &err, &end); | ||
| 437 | break; | ||
| 438 | } | ||
| 439 | } | ||
| 440 | /* pass result */ | ||
| 441 | lua_pushlstring(L, data, got); | ||
| 442 | } while ((mode = luaL_opt_string(L, arg++, NULL))); | ||
| 443 | /* last return is an error code */ | ||
| 444 | push_error(L, err); | ||
| 445 | #ifdef _DEBUG_BLOCK | ||
| 446 | printf("luasock: receive end\n"); | ||
| 447 | #endif | ||
| 448 | #ifdef _DEBUG | ||
| 449 | /* pass the time elapsed during function execution to Lua, so that | ||
| 450 | ** the test script can make sure we respected the timeouts */ | ||
| 451 | lua_pushnumber(L, (end-start)/1000.0); | ||
| 452 | #endif | ||
| 453 | } | ||
| 454 | |||
| 455 | /*-------------------------------------------------------------------------*\ | ||
| 456 | * Closes a socket. | ||
| 457 | * Input | ||
| 458 | * sock: socket to be closed | ||
| 459 | \*-------------------------------------------------------------------------*/ | ||
| 460 | static void net_close(lua_State *L) | ||
| 461 | { | ||
| 462 | p_sock sock = check_sock(L, FIRST_PAR); | ||
| 463 | closesocket(sock->sock); | ||
| 464 | /* set value to -1 so that we can later detect the use of a | ||
| 465 | ** closed socket */ | ||
| 466 | sock->sock = -1; | ||
| 467 | } | ||
| 468 | |||
| 469 | /*-------------------------------------------------------------------------*\ | ||
| 470 | * Gettable fallback for the client socket. This function provides the | ||
| 471 | * alternative interface client:receive, client:send etc for the client | ||
| 472 | * socket methods. | ||
| 473 | \*-------------------------------------------------------------------------*/ | ||
| 474 | static void client_gettable(lua_State *L) | ||
| 475 | { | ||
| 476 | static const char *const net_api[] = {"receive","send","timeout","close", | ||
| 477 | "connect", NULL}; | ||
| 478 | const char *idx = luaL_check_string(L, FIRST_PAR+1); | ||
| 479 | switch (luaL_findstring(idx, net_api)) { | ||
| 480 | case 0: | ||
| 481 | lua_pushnumber(L, get_tag(L, CLIENT_TAG)); | ||
| 482 | lua_pushnumber(L, get_tag(L, SERVER_TAG)); | ||
| 483 | lua_pushcclosure(L, net_receive, 2); | ||
| 484 | break; | ||
| 485 | case 1: | ||
| 486 | lua_pushnumber(L, get_tag(L, CLIENT_TAG)); | ||
| 487 | lua_pushnumber(L, get_tag(L, SERVER_TAG)); | ||
| 488 | lua_pushcclosure(L, net_send, 2); | ||
| 489 | break; | ||
| 490 | case 2: | ||
| 491 | lua_pushnumber(L, get_tag(L, CLIENT_TAG)); | ||
| 492 | lua_pushnumber(L, get_tag(L, SERVER_TAG)); | ||
| 493 | lua_pushcclosure(L, net_timeout, 2); | ||
| 494 | break; | ||
| 495 | case 3: | ||
| 496 | lua_pushnumber(L, get_tag(L, CLIENT_TAG)); | ||
| 497 | lua_pushnumber(L, get_tag(L, SERVER_TAG)); | ||
| 498 | lua_pushcclosure(L, net_close, 2); | ||
| 499 | break; | ||
| 500 | default: | ||
| 501 | lua_pushnil(L); | ||
| 502 | break; | ||
| 503 | } | ||
| 504 | } | ||
| 505 | |||
| 506 | /*-------------------------------------------------------------------------*\ | ||
| 507 | * Gettable fallback for the server socket. This function provides the | ||
| 508 | * alternative interface server:listen, server:accept etc for the server | ||
| 509 | * socket methods. | ||
| 510 | \*-------------------------------------------------------------------------*/ | ||
| 511 | static void server_gettable(lua_State *L) | ||
| 512 | { | ||
| 513 | static const char *const net_api[] = {"listen","accept","close", NULL}; | ||
| 514 | const char *idx = luaL_check_string(L, FIRST_PAR+1); | ||
| 515 | switch (luaL_findstring(idx, net_api)) { | ||
| 516 | case 0: | ||
| 517 | lua_pushnumber(L, get_tag(L, CLIENT_TAG)); | ||
| 518 | lua_pushnumber(L, get_tag(L, SERVER_TAG)); | ||
| 519 | lua_pushcclosure(L, net_listen, 2); | ||
| 520 | break; | ||
| 521 | case 1: | ||
| 522 | lua_pushnumber(L, get_tag(L, CLIENT_TAG)); | ||
| 523 | lua_pushnumber(L, get_tag(L, SERVER_TAG)); | ||
| 524 | lua_pushcclosure(L, net_accept, 2); | ||
| 525 | break; | ||
| 526 | case 2: | ||
| 527 | lua_pushnumber(L, get_tag(L, CLIENT_TAG)); | ||
| 528 | lua_pushnumber(L, get_tag(L, SERVER_TAG)); | ||
| 529 | lua_pushcclosure(L, net_close, 2); | ||
| 530 | break; | ||
| 531 | default: | ||
| 532 | lua_pushnil(L); | ||
| 533 | break; | ||
| 534 | } | ||
| 535 | } | ||
| 536 | |||
| 537 | /*-------------------------------------------------------------------------*\ | ||
| 538 | * Garbage collection fallback for the socket objects. This function | ||
| 539 | * makes sure that all collected sockets are closed and that the memory | ||
| 540 | * used by the C structure t_sock is properly released. | ||
| 541 | \*-------------------------------------------------------------------------*/ | ||
| 542 | static void sock_gc(lua_State *L) | ||
| 543 | { | ||
| 544 | p_sock sock = check_sock(L, FIRST_PAR); | ||
| 545 | if (sock->sock >= 0) | ||
| 546 | closesocket(sock->sock); | ||
| 547 | free(sock); | ||
| 548 | } | ||
| 549 | |||
| 550 | /*=========================================================================*\ | ||
| 551 | * Internal functions | ||
| 552 | \*=========================================================================*/ | ||
| 553 | /*-------------------------------------------------------------------------*\ | ||
| 554 | * Instals a handler to ignore sigpipe. That is, unless the signal had | ||
| 555 | * already been redefined. This function is not needed on the WinSock2, | ||
| 556 | * since it's sockets don't raise this signal. | ||
| 557 | \*-------------------------------------------------------------------------*/ | ||
| 558 | #ifndef WIN32 | ||
| 559 | static void handle_sigpipe(void); | ||
| 560 | static void handle_sigpipe(void) | ||
| 561 | { | ||
| 562 | struct sigaction old, new; | ||
| 563 | bzero(&new, sizeof new); | ||
| 564 | new.sa_handler = SIG_IGN; | ||
| 565 | sigaction(SIGPIPE, &new, &old); | ||
| 566 | /* test if the signal had been before, and restore it if so */ | ||
| 567 | if (old.sa_handler != SIG_DFL) { | ||
| 568 | #ifdef _DEBUG | ||
| 569 | /* this is a somewhat dangerous situation. we can only hope the | ||
| 570 | ** installed signal handler understands that this signal can be | ||
| 571 | ** raised by a socket operation */ | ||
| 572 | printf("SIGPIPE ALREADY REDEFINED!!!\n"); | ||
| 573 | #endif | ||
| 574 | sigaction(SIGPIPE, &old, NULL); | ||
| 575 | } | ||
| 576 | } | ||
| 577 | #endif | ||
| 578 | |||
| 579 | /*-------------------------------------------------------------------------*\ | ||
| 580 | * Creates a t_sock structure with default values. | ||
| 581 | \*-------------------------------------------------------------------------*/ | ||
| 582 | static p_sock create_sock(void) | ||
| 583 | { | ||
| 584 | p_sock sock = (p_sock) malloc(sizeof(t_sock)); | ||
| 585 | if (!sock) | ||
| 586 | return NULL; | ||
| 587 | sock->sock = -1; | ||
| 588 | sock->r = -1; | ||
| 589 | sock->b = -1; | ||
| 590 | sock->blocking = 1; | ||
| 591 | return sock; | ||
| 592 | } | ||
| 593 | |||
| 594 | /*-------------------------------------------------------------------------*\ | ||
| 595 | * Creates a TCP/IP socket. | ||
| 596 | * Returns | ||
| 597 | * A pointer to a t_sock structure or NULL in case of error | ||
| 598 | \*-------------------------------------------------------------------------*/ | ||
| 599 | static p_sock create_tcpsock(void) | ||
| 600 | { | ||
| 601 | p_sock sock = create_sock(); | ||
| 602 | if (!sock) | ||
| 603 | return NULL; | ||
| 604 | sock->sock = socket(AF_INET, SOCK_STREAM, 0); | ||
| 605 | if (sock->sock < 0) { | ||
| 606 | free(sock); | ||
| 607 | sock = NULL; | ||
| 608 | } | ||
| 609 | #ifdef _DEBUG | ||
| 610 | /* this allow us to re-bind onto an address even if there is still | ||
| 611 | ** a TIME_WAIT condition. debugging is much more confortable, because | ||
| 612 | ** we don't get "address already in use" errors all the time we | ||
| 613 | ** re-run the program before the OS is ready. in real life, though | ||
| 614 | ** there could be data pending on the socket and this could lead to | ||
| 615 | ** some weird errors. */ | ||
| 616 | { | ||
| 617 | int val = 1; | ||
| 618 | setsockopt(sock->sock, SOL_SOCKET, SO_REUSEADDR, (char *) &val, | ||
| 619 | sizeof(val)); | ||
| 620 | } | ||
| 621 | #endif | ||
| 622 | return sock; | ||
| 623 | } | ||
| 624 | |||
| 625 | /*-------------------------------------------------------------------------*\ | ||
| 626 | * Fills a sockaddr structure according to a given host name of ip | ||
| 627 | * address and a port number. | ||
| 628 | * Input | ||
| 629 | * address: pointer to sockaddr structure to be filled | ||
| 630 | * hostname: host name or ip address | ||
| 631 | * port: port number | ||
| 632 | * Returns | ||
| 633 | * 1 in case of success, 0 otherwise | ||
| 634 | \*-------------------------------------------------------------------------*/ | ||
| 635 | static int fill_sockaddr(struct sockaddr_in *address, const char *hostname, | ||
| 636 | unsigned short port) | ||
| 637 | { | ||
| 638 | struct hostent *host = NULL; | ||
| 639 | unsigned long addr = inet_addr(hostname); | ||
| 640 | /* BSD says we could have used gethostbyname even if the hostname is | ||
| 641 | ** in ip address form, but WinSock2 says we can't. Therefore we | ||
| 642 | ** choose a method that works on both plataforms */ | ||
| 643 | if (addr == INADDR_NONE) | ||
| 644 | host = gethostbyname(hostname); | ||
| 645 | else | ||
| 646 | host = gethostbyaddr((char * ) &addr, sizeof(unsigned long), AF_INET); | ||
| 647 | if (!host) | ||
| 648 | return 0; | ||
| 649 | memset(address, 0, sizeof(struct sockaddr_in)); | ||
| 650 | address->sin_family = AF_INET; | ||
| 651 | address->sin_port = htons(port); | ||
| 652 | memcpy(&(address->sin_addr), host->h_addr, (unsigned) host->h_length); | ||
| 653 | return 1; | ||
| 654 | } | ||
| 655 | |||
| 656 | /*-------------------------------------------------------------------------*\ | ||
| 657 | * Determine the time limit to be passed to the select function, given | ||
| 658 | * the time elapsed since the beginning of the operation. | ||
| 659 | * Input | ||
| 660 | * sock: socket structure being used in operation | ||
| 661 | * elapsed: time elapsed since operation started | ||
| 662 | * Returns | ||
| 663 | * time limit before function return in ms or -1 in case there is no | ||
| 664 | * time limit | ||
| 665 | \*-------------------------------------------------------------------------*/ | ||
| 666 | static int get_timeout(p_sock sock, int elapsed) | ||
| 667 | { | ||
| 668 | /* no timeout */ | ||
| 669 | if (sock->b < 0 && sock->r < 0) | ||
| 670 | return -1; | ||
| 671 | /* there is no block timeout, we use the return timeout */ | ||
| 672 | if (sock->b < 0) | ||
| 673 | return max(0, sock->r - elapsed); | ||
| 674 | /* there is no return timeout, we use the block timeout */ | ||
| 675 | else if (sock->r < 0) | ||
| 676 | return sock->b; | ||
| 677 | /* both timeouts are specified */ | ||
| 678 | else | ||
| 679 | return min(sock->b, max(0, sock->r - elapsed)); | ||
| 680 | } | ||
| 681 | |||
| 682 | /*-------------------------------------------------------------------------*\ | ||
| 683 | * Determines if we have a timeout condition or if we can proceed with | ||
| 684 | * an IO read operation. | ||
| 685 | * Input | ||
| 686 | * sock: socket structure being used in operation | ||
| 687 | * elapsed: time elapsed since operation started | ||
| 688 | * Returns | ||
| 689 | * 1 if we can proceed, 0 if a timeou has occured | ||
| 690 | \*-------------------------------------------------------------------------*/ | ||
| 691 | static int read_or_timeout(p_sock sock, int elapsed) | ||
| 692 | { | ||
| 693 | fd_set set; /* file descriptor set */ | ||
| 694 | struct timeval to; /* timeout structure */ | ||
| 695 | int ms = get_timeout(sock, elapsed); | ||
| 696 | int err; | ||
| 697 | /* got timeout */ | ||
| 698 | if (ms == 0) | ||
| 699 | return 0; | ||
| 700 | FD_ZERO(&set); | ||
| 701 | FD_SET(sock->sock, &set); | ||
| 702 | /* we have a limit on the time we can wait */ | ||
| 703 | if (ms > 0) { | ||
| 704 | to.tv_sec = ms / 1000; | ||
| 705 | to.tv_usec = (ms % 1000) * 1000; | ||
| 706 | err = select(sock->sock+1, &set, NULL, NULL, &to); | ||
| 707 | set_nonblocking(sock); | ||
| 708 | /* we can wait forever */ | ||
| 709 | } else { | ||
| 710 | err = select(sock->sock+1, &set, NULL, NULL, NULL); | ||
| 711 | set_blocking(sock); | ||
| 712 | } | ||
| 713 | return (err > 0); | ||
| 714 | } | ||
| 715 | |||
| 716 | /*-------------------------------------------------------------------------*\ | ||
| 717 | * Determines if we have a timeout condition or if we can proceed with | ||
| 718 | * an IO write operation. | ||
| 719 | * Input | ||
| 720 | * sock: socket structure being used in operation | ||
| 721 | * elapsed: time elapsed since operation started | ||
| 722 | * Returns | ||
| 723 | * 1 if we can proceed, 0 if a timeou has occured | ||
| 724 | \*-------------------------------------------------------------------------*/ | ||
| 725 | static int write_or_timeout(p_sock sock, int elapsed) | ||
| 726 | { | ||
| 727 | fd_set set; /* file descriptor set */ | ||
| 728 | struct timeval to; /* timeout structure */ | ||
| 729 | int ms = get_timeout(sock, elapsed); | ||
| 730 | int err; | ||
| 731 | /* got timeout */ | ||
| 732 | if (ms == 0) | ||
| 733 | return 0; | ||
| 734 | FD_ZERO(&set); | ||
| 735 | FD_SET(sock->sock, &set); | ||
| 736 | /* we have a limit on the time we can wait */ | ||
| 737 | if (ms > 0) { | ||
| 738 | to.tv_sec = ms / 1000; | ||
| 739 | to.tv_usec = (ms % 1000) * 1000; | ||
| 740 | err = select(sock->sock+1, NULL, &set, NULL, &to); | ||
| 741 | set_nonblocking(sock); | ||
| 742 | /* we can wait forever */ | ||
| 743 | } else { | ||
| 744 | err = select(sock->sock+1, NULL, &set, NULL, NULL); | ||
| 745 | set_blocking(sock); | ||
| 746 | } | ||
| 747 | return (err > 0); | ||
| 748 | } | ||
| 749 | |||
| 750 | /*-------------------------------------------------------------------------*\ | ||
| 751 | * Sends a raw block of data through a socket. The operations are all | ||
| 752 | * non-blocking and the function respects the timeout values in sock. | ||
| 753 | * Input | ||
| 754 | * sock: socket structure being used in operation | ||
| 755 | * data: buffer to be sent | ||
| 756 | * wanted: number of bytes in buffer | ||
| 757 | * start: time the operation started, in ms | ||
| 758 | * Output | ||
| 759 | * err: operation error code. NET_DONE, NET_TIMEOUT or NET_CLOSED | ||
| 760 | * Returns | ||
| 761 | * Number of bytes written | ||
| 762 | \*-------------------------------------------------------------------------*/ | ||
| 763 | static int send_raw(p_sock sock, const char *data, int wanted, | ||
| 764 | int start, int *err, int *end) | ||
| 765 | { | ||
| 766 | int put = 0, total = 0; | ||
| 767 | *end = start; | ||
| 768 | while (wanted > 0) { | ||
| 769 | if(!write_or_timeout(sock, time_since(start))) { | ||
| 770 | #ifdef _DEBUG | ||
| 771 | *end = get_time(); | ||
| 772 | #endif | ||
| 773 | *err = NET_TIMEOUT; | ||
| 774 | return total; | ||
| 775 | } | ||
| 776 | #ifdef _DEBUG | ||
| 777 | /* the lua_pushlstring function can take a long time to pass a large block | ||
| 778 | ** to Lua, therefore, we mark the time before passing the result. | ||
| 779 | ** also, the call to write of read might take longer then the time we had | ||
| 780 | ** left, so that the end of the operation is marked before the last call | ||
| 781 | ** to the OS */ | ||
| 782 | *end = get_time(); | ||
| 783 | #endif | ||
| 784 | put = send(sock->sock, data, wanted, 0); | ||
| 785 | if (put <= 0) { | ||
| 786 | #ifdef WIN32 | ||
| 787 | /* on WinSock, a select over a socket on which there is a | ||
| 788 | ** non-blocking operation pending returns immediately, even | ||
| 789 | ** if the call would block. therefore, we have to do a busy | ||
| 790 | ** wait here. */ | ||
| 791 | if (WSAGetLastError() == WSAEWOULDBLOCK) | ||
| 792 | continue; | ||
| 793 | #endif | ||
| 794 | *err = NET_CLOSED; | ||
| 795 | return total; | ||
| 796 | } | ||
| 797 | #ifdef _DEBUG_BLOCK | ||
| 798 | printf("luasock: sent %d bytes, %dms elapsed\n", put, time_since(start)); | ||
| 799 | #endif | ||
| 800 | wanted -= put; | ||
| 801 | data += put; | ||
| 802 | total += put; | ||
| 803 | } | ||
| 804 | *err = NET_DONE; | ||
| 805 | return total; | ||
| 806 | } | ||
| 807 | |||
| 808 | /*-------------------------------------------------------------------------*\ | ||
| 809 | * Reads a raw block of data from a socket. The operations are all | ||
| 810 | * non-blocking and the function respects the timeout values in sock. | ||
| 811 | * Input | ||
| 812 | * sock: socket structure being used in operation | ||
| 813 | * wanted: number of bytes to be read | ||
| 814 | * start: time the operation started, in ms | ||
| 815 | * Output | ||
| 816 | * data: pointer to an internal buffer containing the data read | ||
| 817 | * err: operation error code. NET_DONE, NET_TIMEOUT or NET_CLOSED | ||
| 818 | * Returns | ||
| 819 | * Number of bytes read | ||
| 820 | \*-------------------------------------------------------------------------*/ | ||
| 821 | static int receive_raw(lua_State *L, p_sock sock, int wanted, char **data, | ||
| 822 | int start, int *err, int *end) | ||
| 823 | { | ||
| 824 | int got = 0; | ||
| 825 | char *buffer = NULL; | ||
| 826 | *end = start; | ||
| 827 | luaL_resetbuffer(L); | ||
| 828 | while (wanted > 0) { | ||
| 829 | buffer = luaL_openspace(L, wanted); | ||
| 830 | if(!read_or_timeout(sock, time_since(start))) { | ||
| 831 | #ifdef _DEBUG | ||
| 832 | *end = get_time(); | ||
| 833 | #endif | ||
| 834 | *data = luaL_buffer(L); | ||
| 835 | *err = NET_TIMEOUT; | ||
| 836 | return luaL_getsize(L); | ||
| 837 | } | ||
| 838 | #ifdef _DEBUG | ||
| 839 | *end = get_time(); | ||
| 840 | #endif | ||
| 841 | got = recv(sock->sock, buffer, wanted, 0); | ||
| 842 | #ifdef _DEBUG_BLOCK | ||
| 843 | printf("luasock: wanted %d, got %d, %dms elapsed\n", wanted, got, time_since(start)); | ||
| 844 | #endif | ||
| 845 | if (got <= 0) { | ||
| 846 | *data = luaL_buffer(L); | ||
| 847 | *err = NET_CLOSED; | ||
| 848 | return luaL_getsize(L); | ||
| 849 | } | ||
| 850 | wanted -= got; | ||
| 851 | luaL_addsize(L,got); | ||
| 852 | } | ||
| 853 | *data = luaL_buffer(L); | ||
| 854 | *err = NET_DONE; | ||
| 855 | return luaL_getsize(L); | ||
| 856 | } | ||
| 857 | |||
| 858 | /*-------------------------------------------------------------------------*\ | ||
| 859 | * Reads a line terminated by a CR LF pair or just by a LF. The CR and LF | ||
| 860 | * are not returned by the function. All operations are non-blocking and the | ||
| 861 | * function respects the timeout values in sock. | ||
| 862 | * Input | ||
| 863 | * sock: socket structure being used in operation | ||
| 864 | * wanted: number of bytes in buffer | ||
| 865 | * start: time the operation started, in ms | ||
| 866 | * Output | ||
| 867 | * data: pointer to an internal buffer containing the data read | ||
| 868 | * err: operation error code. NET_DONE, NET_TIMEOUT or NET_CLOSED | ||
| 869 | * Returns | ||
| 870 | * Number of bytes read | ||
| 871 | \*-------------------------------------------------------------------------*/ | ||
| 872 | static long receive_dosline(lua_State *L, p_sock sock, char **data, | ||
| 873 | int start, int *err, int *end) | ||
| 874 | { | ||
| 875 | char c = ' '; | ||
| 876 | long got = 0; | ||
| 877 | *end = start; | ||
| 878 | luaL_resetbuffer(L); | ||
| 879 | while (c != '\n') { | ||
| 880 | if (read_or_timeout(sock, time_since(start))) { | ||
| 881 | #ifdef _DEBUG | ||
| 882 | *end = get_time(); | ||
| 883 | #endif | ||
| 884 | got = recv(sock->sock, &c, 1, 0); | ||
| 885 | if (got <= 0) { | ||
| 886 | *err = NET_CLOSED; | ||
| 887 | *data = luaL_buffer(L); | ||
| 888 | return luaL_getsize(L); | ||
| 889 | } | ||
| 890 | luaL_addchar(L, c); | ||
| 891 | } else { | ||
| 892 | *err = NET_TIMEOUT; | ||
| 893 | *data = luaL_buffer(L); | ||
| 894 | return luaL_getsize(L); | ||
| 895 | } | ||
| 896 | } | ||
| 897 | *err = NET_DONE; | ||
| 898 | *data = luaL_buffer(L); | ||
| 899 | got = luaL_getsize(L); | ||
| 900 | if ((*data)[got-2] == '\r') return got-2; | ||
| 901 | else return got-1; | ||
| 902 | } | ||
| 903 | |||
| 904 | /*-------------------------------------------------------------------------*\ | ||
| 905 | * Reads a line terminated by a LF character, which is not returned by | ||
| 906 | * the function. All operations are non-blocking and the function respects | ||
| 907 | * the timeout values in sock. | ||
| 908 | * Input | ||
| 909 | * sock: socket structure being used in operation | ||
| 910 | * wanted: number of bytes in buffer | ||
| 911 | * start: time the operation started, in ms | ||
| 912 | * Output | ||
| 913 | * data: pointer to an internal buffer containing the data read | ||
| 914 | * err: operation error code. NET_DONE, NET_TIMEOUT or NET_CLOSED | ||
| 915 | * Returns | ||
| 916 | * Number of bytes read | ||
| 917 | \*-------------------------------------------------------------------------*/ | ||
| 918 | static long receive_unixline(lua_State *L, p_sock sock, char **data, | ||
| 919 | int start, int *err, int *end) | ||
| 920 | { | ||
| 921 | char c = ' '; | ||
| 922 | *end = start; | ||
| 923 | luaL_resetbuffer(L); | ||
| 924 | while (c != '\n') { | ||
| 925 | if (read_or_timeout(sock, time_since(start))) { | ||
| 926 | #ifdef _DEBUG | ||
| 927 | *end = get_time(); | ||
| 928 | #endif | ||
| 929 | if (recv(sock->sock, &c, 1, 0) <= 0) { | ||
| 930 | *err = NET_CLOSED; | ||
| 931 | *data = luaL_buffer(L); | ||
| 932 | return luaL_getsize(L); | ||
| 933 | } | ||
| 934 | luaL_addchar(L, c); | ||
| 935 | } else { | ||
| 936 | *err = NET_TIMEOUT; | ||
| 937 | *data = luaL_buffer(L); | ||
| 938 | return luaL_getsize(L); | ||
| 939 | } | ||
| 940 | } | ||
| 941 | *err = NET_DONE; | ||
| 942 | *data = luaL_buffer(L); | ||
| 943 | return luaL_getsize(L) - 1; | ||
| 944 | } | ||
| 945 | |||
| 946 | /*-------------------------------------------------------------------------*\ | ||
| 947 | * Gets a tag from a closure parameter | ||
| 948 | * Input | ||
| 949 | * L: lua environment | ||
| 950 | * par: parameter number | ||
| 951 | \*-------------------------------------------------------------------------*/ | ||
| 952 | static int get_tag(lua_State *L, int par) | ||
| 953 | { | ||
| 954 | return (int) lua_getnumber(L, lua_getparam(L, par)); | ||
| 955 | } | ||
| 956 | |||
| 957 | /*-------------------------------------------------------------------------*\ | ||
| 958 | * Passes an error code to Lua. The NET_DONE error is translated to nil. | ||
| 959 | * Input | ||
| 960 | * err: error code to be passed to Lua | ||
| 961 | \*-------------------------------------------------------------------------*/ | ||
| 962 | static void push_error(lua_State *L, int err) | ||
| 963 | { | ||
| 964 | switch (err) { | ||
| 965 | case NET_DONE: | ||
| 966 | lua_pushnil(L); | ||
| 967 | break; | ||
| 968 | case NET_TIMEOUT: | ||
| 969 | lua_pushstring(L, "timeout"); | ||
| 970 | break; | ||
| 971 | case NET_CLOSED: | ||
| 972 | lua_pushstring(L, "closed"); | ||
| 973 | break; | ||
| 974 | } | ||
| 975 | } | ||
| 976 | |||
| 977 | /*-------------------------------------------------------------------------*\ | ||
| 978 | * Passes a client socket to Lua. | ||
| 979 | * Must be called from a closure receiving the socket tags as its | ||
| 980 | * parameters. | ||
| 981 | * Input | ||
| 982 | * L: lua environment | ||
| 983 | * sock: pointer to socket structure to be used | ||
| 984 | \*-------------------------------------------------------------------------*/ | ||
| 985 | static void push_client(lua_State *L, p_sock sock) | ||
| 986 | { | ||
| 987 | lua_pushusertag(L, (void *) sock, get_tag(L, CLIENT_TAG)); | ||
| 988 | } | ||
| 989 | |||
| 990 | /*-------------------------------------------------------------------------*\ | ||
| 991 | * Passes a server socket to Lua. | ||
| 992 | * Must be called from a closure receiving the socket tags as its | ||
| 993 | * parameters. | ||
| 994 | * Input | ||
| 995 | * L: lua environment | ||
| 996 | * sock: pointer to socket structure to be used | ||
| 997 | \*-------------------------------------------------------------------------*/ | ||
| 998 | static void push_server(lua_State *L, p_sock sock) | ||
| 999 | { | ||
| 1000 | lua_pushusertag(L, (void *) sock, get_tag(L, SERVER_TAG)); | ||
| 1001 | } | ||
| 1002 | |||
| 1003 | /*=========================================================================*\ | ||
| 1004 | * WinSock2 specific functions. | ||
| 1005 | \*=========================================================================*/ | ||
| 1006 | #ifdef WIN32 | ||
| 1007 | /*-------------------------------------------------------------------------*\ | ||
| 1008 | * Initializes WinSock2 library. | ||
| 1009 | * Returns | ||
| 1010 | * 1 in case of success. 0 in case of error. | ||
| 1011 | \*-------------------------------------------------------------------------*/ | ||
| 1012 | static int wsock_open(void) | ||
| 1013 | { | ||
| 1014 | WORD wVersionRequested;WSADATA wsaData;int err; | ||
| 1015 | wVersionRequested = MAKEWORD( 2, 0 ); | ||
| 1016 | err = WSAStartup( wVersionRequested, &wsaData ); | ||
| 1017 | if ( err != 0 ) { | ||
| 1018 | return 0; | ||
| 1019 | } | ||
| 1020 | if ( LOBYTE( wsaData.wVersion ) != 2 || | ||
| 1021 | HIBYTE( wsaData.wVersion ) != 0 ) { | ||
| 1022 | WSACleanup( ); | ||
| 1023 | return 0; | ||
| 1024 | } | ||
| 1025 | return 1; | ||
| 1026 | } | ||
| 1027 | |||
| 1028 | /*-------------------------------------------------------------------------*\ | ||
| 1029 | * Gets time in ms, relative to system startup. | ||
| 1030 | * Returns | ||
| 1031 | * time in ms. | ||
| 1032 | \*-------------------------------------------------------------------------*/ | ||
| 1033 | static int get_time(void) | ||
| 1034 | { | ||
| 1035 | return GetTickCount(); | ||
| 1036 | } | ||
| 1037 | |||
| 1038 | /*-------------------------------------------------------------------------*\ | ||
| 1039 | * Put socket into blocking mode. | ||
| 1040 | \*-------------------------------------------------------------------------*/ | ||
| 1041 | static void set_blocking(p_sock sock) | ||
| 1042 | { | ||
| 1043 | u_long argp = 0; | ||
| 1044 | if (!sock->blocking) { | ||
| 1045 | ioctlsocket(sock->sock, FIONBIO, &argp); | ||
| 1046 | sock->blocking = 1; | ||
| 1047 | } | ||
| 1048 | } | ||
| 1049 | |||
| 1050 | /*-------------------------------------------------------------------------*\ | ||
| 1051 | * Put socket into non-blocking mode. | ||
| 1052 | \*-------------------------------------------------------------------------*/ | ||
| 1053 | static void set_nonblocking(p_sock sock) | ||
| 1054 | { | ||
| 1055 | u_long argp = 1; | ||
| 1056 | if (sock->blocking) { | ||
| 1057 | ioctlsocket(sock->sock, FIONBIO, &argp); | ||
| 1058 | sock->blocking = 0; | ||
| 1059 | } | ||
| 1060 | } | ||
| 1061 | |||
| 1062 | /*-------------------------------------------------------------------------*\ | ||
| 1063 | * Returns a string describing the last host manipulation error. | ||
| 1064 | \*-------------------------------------------------------------------------*/ | ||
| 1065 | static char *host_strerror(void) | ||
| 1066 | { | ||
| 1067 | switch (WSAGetLastError()) { | ||
| 1068 | case HOST_NOT_FOUND: return "host not found"; | ||
| 1069 | case NO_ADDRESS: return "unable to resolve host name"; | ||
| 1070 | case NO_RECOVERY: return "name server error"; | ||
| 1071 | case TRY_AGAIN: return "name server unavailable, try again later."; | ||
| 1072 | default: return "unknown error"; | ||
| 1073 | } | ||
| 1074 | } | ||
| 1075 | |||
| 1076 | /*-------------------------------------------------------------------------*\ | ||
| 1077 | * Returns a string describing the last socket manipulation error. | ||
| 1078 | \*-------------------------------------------------------------------------*/ | ||
| 1079 | static char *sock_strerror(void) | ||
| 1080 | { | ||
| 1081 | switch (WSAGetLastError()) { | ||
| 1082 | case WSANOTINITIALISED: return "not initialized"; | ||
| 1083 | case WSAENETDOWN: return "network is down"; | ||
| 1084 | case WSAEMFILE: return "descriptor table is full"; | ||
| 1085 | case WSAENOBUFS: return "insufficient buffer space"; | ||
| 1086 | default: return "unknown error"; | ||
| 1087 | } | ||
| 1088 | } | ||
| 1089 | |||
| 1090 | /*-------------------------------------------------------------------------*\ | ||
| 1091 | * Returns a string describing the last bind operation error. | ||
| 1092 | \*-------------------------------------------------------------------------*/ | ||
| 1093 | static char *bind_strerror(void) | ||
| 1094 | { | ||
| 1095 | switch (WSAGetLastError()) { | ||
| 1096 | case WSANOTINITIALISED: return "not initialized"; | ||
| 1097 | case WSAENETDOWN: return "network is down"; | ||
| 1098 | case WSAEADDRINUSE: return "address already in use"; | ||
| 1099 | case WSAEINVAL: return "socket already bound"; | ||
| 1100 | case WSAENOBUFS: return "too many connections"; | ||
| 1101 | case WSAEFAULT: return "invalid address"; | ||
| 1102 | case WSAENOTSOCK: return "not a socket descriptor"; | ||
| 1103 | default: return "unknown error"; | ||
| 1104 | } | ||
| 1105 | } | ||
| 1106 | |||
| 1107 | /*-------------------------------------------------------------------------*\ | ||
| 1108 | * Returns a string describing the last connect operationerror. | ||
| 1109 | \*-------------------------------------------------------------------------*/ | ||
| 1110 | static char *connect_strerror(void) | ||
| 1111 | { | ||
| 1112 | switch (WSAGetLastError()) { | ||
| 1113 | case WSANOTINITIALISED: return "not initialized"; | ||
| 1114 | case WSAENETDOWN: return "network is down"; | ||
| 1115 | case WSAEADDRINUSE: return "address already in use"; | ||
| 1116 | case WSAEADDRNOTAVAIL: return "address unavailable"; | ||
| 1117 | case WSAECONNREFUSED: return "connection refused"; | ||
| 1118 | case WSAENETUNREACH: return "network is unreachable"; | ||
| 1119 | default: return "unknown error"; | ||
| 1120 | } | ||
| 1121 | } | ||
| 1122 | #else | ||
| 1123 | |||
| 1124 | /*=========================================================================*\ | ||
| 1125 | * BSD specific functions. | ||
| 1126 | \*=========================================================================*/ | ||
| 1127 | /*-------------------------------------------------------------------------*\ | ||
| 1128 | * Gets time in ms, relative to system startup. | ||
| 1129 | * Returns | ||
| 1130 | * time in ms. | ||
| 1131 | \*-------------------------------------------------------------------------*/ | ||
| 1132 | static int get_time(void) | ||
| 1133 | { | ||
| 1134 | struct tms t; | ||
| 1135 | return (times(&t)*1000)/CLK_TCK; | ||
| 1136 | } | ||
| 1137 | |||
| 1138 | /*-------------------------------------------------------------------------*\ | ||
| 1139 | * Put socket into blocking mode. | ||
| 1140 | \*-------------------------------------------------------------------------*/ | ||
| 1141 | static void set_blocking(p_sock sock) | ||
| 1142 | { | ||
| 1143 | if (!sock->blocking) { | ||
| 1144 | int flags = fcntl(sock->sock, F_GETFL, 0); | ||
| 1145 | flags &= (~(O_NONBLOCK)); | ||
| 1146 | fcntl(sock->sock, F_SETFL, flags); | ||
| 1147 | sock->blocking = 1; | ||
| 1148 | } | ||
| 1149 | } | ||
| 1150 | |||
| 1151 | /*-------------------------------------------------------------------------*\ | ||
| 1152 | * Put socket into non-blocking mode. | ||
| 1153 | \*-------------------------------------------------------------------------*/ | ||
| 1154 | static void set_nonblocking(p_sock sock) | ||
| 1155 | { | ||
| 1156 | if (sock->blocking) { | ||
| 1157 | int flags = fcntl(sock->sock, F_GETFL, 0); | ||
| 1158 | flags |= O_NONBLOCK; | ||
| 1159 | fcntl(sock->sock, F_SETFL, flags); | ||
| 1160 | sock->blocking = 0; | ||
| 1161 | } | ||
| 1162 | } | ||
| 1163 | |||
| 1164 | /*-------------------------------------------------------------------------*\ | ||
| 1165 | * Returns a string describing the last host manipulation error. | ||
| 1166 | \*-------------------------------------------------------------------------*/ | ||
| 1167 | static char *host_strerror(void) | ||
| 1168 | { | ||
| 1169 | switch (h_errno) { | ||
| 1170 | case HOST_NOT_FOUND: return "host not found"; | ||
| 1171 | case NO_ADDRESS: return "unable to resolve host name"; | ||
| 1172 | case NO_RECOVERY: return "name server error"; | ||
| 1173 | case TRY_AGAIN: return "name server unavailable, try again later"; | ||
| 1174 | default: return "unknown error"; | ||
| 1175 | } | ||
| 1176 | } | ||
| 1177 | |||
| 1178 | /*-------------------------------------------------------------------------*\ | ||
| 1179 | * Returns a string describing the last socket manipulation error. | ||
| 1180 | \*-------------------------------------------------------------------------*/ | ||
| 1181 | static char *sock_strerror(void) | ||
| 1182 | { | ||
| 1183 | switch (errno) { | ||
| 1184 | case EACCES: return "access denied"; | ||
| 1185 | case EMFILE: return "descriptor table is full"; | ||
| 1186 | case ENFILE: return "too many open files"; | ||
| 1187 | case ENOBUFS: return "insuffucient buffer space"; | ||
| 1188 | default: return "unknown error"; | ||
| 1189 | } | ||
| 1190 | } | ||
| 1191 | |||
| 1192 | /*-------------------------------------------------------------------------*\ | ||
| 1193 | * Returns a string describing the last bind command error. | ||
| 1194 | \*-------------------------------------------------------------------------*/ | ||
| 1195 | static char *bind_strerror(void) | ||
| 1196 | { | ||
| 1197 | switch (errno) { | ||
| 1198 | case EBADF: return "invalid descriptor"; | ||
| 1199 | case EINVAL: return "socket already bound"; | ||
| 1200 | case EACCES: return "access denied"; | ||
| 1201 | case ENOTSOCK: return "not a socket descriptor"; | ||
| 1202 | case EADDRINUSE: return "address already in use"; | ||
| 1203 | case EADDRNOTAVAIL: return "address unavailable"; | ||
| 1204 | case ENOMEM: return "out of memory"; | ||
| 1205 | default: return "unknown error"; | ||
| 1206 | } | ||
| 1207 | } | ||
| 1208 | |||
| 1209 | /*-------------------------------------------------------------------------*\ | ||
| 1210 | * Returns a string describing the last connect error. | ||
| 1211 | \*-------------------------------------------------------------------------*/ | ||
| 1212 | static char *connect_strerror(void) | ||
| 1213 | { | ||
| 1214 | switch (errno) { | ||
| 1215 | case EBADF: return "invalid descriptor"; | ||
| 1216 | case ENOTSOCK: return "not a socket descriptor"; | ||
| 1217 | case EADDRNOTAVAIL: return "address not availabe"; | ||
| 1218 | case ETIMEDOUT: return "connection timed out"; | ||
| 1219 | case ECONNREFUSED: return "connection refused"; | ||
| 1220 | case EACCES: return "access denied"; | ||
| 1221 | case ENETUNREACH: return "network is unreachable"; | ||
| 1222 | case EADDRINUSE: return "address already in use"; | ||
| 1223 | default: return "unknown error"; | ||
| 1224 | } | ||
| 1225 | } | ||
| 1226 | |||
| 1227 | #endif | ||
| 1228 | |||
| 1229 | /*=========================================================================*\ | ||
| 1230 | * Module exported functions | ||
| 1231 | \*=========================================================================*/ | ||
| 1232 | /*-------------------------------------------------------------------------*\ | ||
| 1233 | * Initializes the library interface with Lua and the socket library. | ||
| 1234 | * Defines the symbols exported to Lua. | ||
| 1235 | \*-------------------------------------------------------------------------*/ | ||
| 1236 | void lua_socklibopen(lua_State *L) | ||
| 1237 | { | ||
| 1238 | int client_tag, server_tag; | ||
| 1239 | static struct luaL_reg funcs[] = { | ||
| 1240 | {"connect", net_connect}, | ||
| 1241 | {"bind", net_bind}, | ||
| 1242 | {"listen", net_listen}, | ||
| 1243 | {"accept", net_accept}, | ||
| 1244 | {"close", net_close}, | ||
| 1245 | {"send", net_send}, | ||
| 1246 | {"receive", net_receive}, | ||
| 1247 | {"timeout", net_timeout} | ||
| 1248 | }; | ||
| 1249 | int i; | ||
| 1250 | |||
| 1251 | #ifdef WIN32 | ||
| 1252 | wsock_open(); | ||
| 1253 | #endif | ||
| 1254 | /* declare new Lua tags for used userdata values */ | ||
| 1255 | client_tag = lua_newtag(L); | ||
| 1256 | server_tag = lua_newtag(L); | ||
| 1257 | /* Lua exported functions */ | ||
| 1258 | for (i = 0; i < sizeof(funcs)/sizeof(funcs[0]); i++) { | ||
| 1259 | lua_pushnumber(L, client_tag); | ||
| 1260 | lua_pushnumber(L, server_tag); | ||
| 1261 | lua_pushcclosure(L, funcs[i].func, 2 ); | ||
| 1262 | lua_setglobal(L, funcs[i].name ); | ||
| 1263 | } | ||
| 1264 | /* fallbacks */ | ||
| 1265 | lua_pushnumber(L, client_tag); | ||
| 1266 | lua_pushnumber(L, server_tag); | ||
| 1267 | lua_pushcclosure(L, client_gettable, 2); | ||
| 1268 | lua_settagmethod(L, client_tag, "gettable"); | ||
| 1269 | |||
| 1270 | lua_pushnumber(L, client_tag); | ||
| 1271 | lua_pushnumber(L, server_tag); | ||
| 1272 | lua_pushcclosure(L, server_gettable, 2); | ||
| 1273 | lua_settagmethod(L, server_tag, "gettable"); | ||
| 1274 | |||
| 1275 | lua_pushnumber(L, client_tag); | ||
| 1276 | lua_pushnumber(L, server_tag); | ||
| 1277 | lua_pushcclosure(L, sock_gc, 2); | ||
| 1278 | lua_settagmethod(L, client_tag, "gc"); | ||
| 1279 | |||
| 1280 | lua_pushnumber(L, client_tag); | ||
| 1281 | lua_pushnumber(L, server_tag); | ||
| 1282 | lua_pushcclosure(L, sock_gc, 2); | ||
| 1283 | lua_settagmethod(L, server_tag, "gc"); | ||
| 1284 | |||
| 1285 | /* avoid stupid compiler warnings */ | ||
| 1286 | (void) set_blocking; | ||
| 1287 | |||
| 1288 | #ifndef WIN32 | ||
| 1289 | /* avoid getting killed by a SIGPIPE signal */ | ||
| 1290 | handle_sigpipe(); | ||
| 1291 | #endif | ||
| 1292 | |||
| 1293 | #ifdef _DEBUG | ||
| 1294 | /* test support functions */ | ||
| 1295 | lua_pushcfunction(L, net_sleep); lua_setglobal(L, "sleep"); | ||
| 1296 | lua_pushcfunction(L, net_time); lua_setglobal(L, "time"); | ||
| 1297 | #endif | ||
| 1298 | } | ||
| 1299 | |||
| 1300 | /*=========================================================================*\ | ||
| 1301 | * Lua2c and c2lua stack auxiliary functions | ||
| 1302 | \*=========================================================================*/ | ||
| 1303 | /*-------------------------------------------------------------------------*\ | ||
| 1304 | * Checks if argument is a client socket, printing an error message in | ||
| 1305 | * case of error | ||
| 1306 | * Input | ||
| 1307 | * numArg: argument position in lua2c stack | ||
| 1308 | * Returns | ||
| 1309 | * pointer to client socket, or doesn't return in case of error | ||
| 1310 | \*-------------------------------------------------------------------------*/ | ||
| 1311 | static p_sock check_client(lua_State *L, int numArg) | ||
| 1312 | { | ||
| 1313 | p_sock sock; | ||
| 1314 | lua_Object o = lua_getparam(L, numArg); | ||
| 1315 | luaL_arg_check(L, lua_tag(L, o) == get_tag(L, CLIENT_TAG), | ||
| 1316 | numArg, "client socket expected"); | ||
| 1317 | sock = (p_sock) lua_getuserdata(L, o); | ||
| 1318 | if (sock->sock < 0) | ||
| 1319 | lua_error(L, "operation on closed socket"); | ||
| 1320 | return sock; | ||
| 1321 | } | ||
| 1322 | |||
| 1323 | /*-------------------------------------------------------------------------*\ | ||
| 1324 | * Checks if argument is a server socket, printing an error message in | ||
| 1325 | * case of error | ||
| 1326 | * Input | ||
| 1327 | * numArg: argument position in lua2c stack | ||
| 1328 | * Returns | ||
| 1329 | * pointer to server socket, or doesn't return in case of error | ||
| 1330 | \*-------------------------------------------------------------------------*/ | ||
| 1331 | static p_sock check_server(lua_State *L, int numArg) | ||
| 1332 | { | ||
| 1333 | p_sock sock; | ||
| 1334 | lua_Object o = lua_getparam(L, numArg); | ||
| 1335 | luaL_arg_check(L, lua_tag(L, o) == get_tag(L, SERVER_TAG), | ||
| 1336 | numArg, "server socket expected"); | ||
| 1337 | sock = (p_sock) lua_getuserdata(L, o); | ||
| 1338 | if (sock->sock < 0) | ||
| 1339 | lua_error(L, "operation on closed socket"); | ||
| 1340 | return sock; | ||
| 1341 | } | ||
| 1342 | |||
| 1343 | /*-------------------------------------------------------------------------*\ | ||
| 1344 | * Checks if argument is a socket, printing an error message in | ||
| 1345 | * case of error | ||
| 1346 | * Input | ||
| 1347 | * numArg: argument position in lua2c stack | ||
| 1348 | * Returns | ||
| 1349 | * pointer to socket, or doesn't return in case of error | ||
| 1350 | \*-------------------------------------------------------------------------*/ | ||
| 1351 | static p_sock check_sock(lua_State *L, int numArg) | ||
| 1352 | { | ||
| 1353 | lua_Object o = lua_getparam(L, numArg); | ||
| 1354 | luaL_arg_check(L, (lua_tag(L, o) == get_tag(L, CLIENT_TAG)) || | ||
| 1355 | (lua_tag(L, o) == get_tag(L, SERVER_TAG)), numArg, "socket expected"); | ||
| 1356 | return lua_getuserdata(L, o); | ||
| 1357 | } | ||
