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Diffstat (limited to 'doc/introduction.html')
-rw-r--r-- | doc/introduction.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/introduction.html b/doc/introduction.html index 6468148..20c4d36 100644 --- a/doc/introduction.html +++ b/doc/introduction.html | |||
@@ -113,7 +113,7 @@ The core LuaSocket is almost entirely implemented in C. It is | |||
113 | usually available as a dynamic library which the interpreter can load | 113 | usually available as a dynamic library which the interpreter can load |
114 | with the help of a loader module written in Lua. | 114 | with the help of a loader module written in Lua. |
115 | Beginning with version 2.0 and following the Lua 5.0 trend, all LuaSocket | 115 | Beginning with version 2.0 and following the Lua 5.0 trend, all LuaSocket |
116 | functionality is defined inside tables (or rather a namespaces). No global | 116 | functionality is defined inside tables (or rather namespaces). No global |
117 | variables are ever created. | 117 | variables are ever created. |
118 | Namespaces are obtained with the <tt>require</tt> Lua function, which loads | 118 | Namespaces are obtained with the <tt>require</tt> Lua function, which loads |
119 | and initializes any required library and returns the namespace. | 119 | and initializes any required library and returns the namespace. |