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Diffstat (limited to 'src/unixtcp.h')
-rw-r--r-- | src/unixtcp.h | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/src/unixtcp.h b/src/unixtcp.h deleted file mode 100644 index 0eababc..0000000 --- a/src/unixtcp.h +++ /dev/null | |||
@@ -1,21 +0,0 @@ | |||
1 | #ifndef UNIXTCP_H | ||
2 | #define UNIXTCP_H | ||
3 | /*=========================================================================*\ | ||
4 | * UNIX TCP object | ||
5 | * LuaSocket toolkit | ||
6 | * | ||
7 | * The unixtcp.h module is basicly a glue that puts together modules buffer.h, | ||
8 | * timeout.h socket.h and inet.h to provide the LuaSocket UNIX TCP (AF_UNIX, | ||
9 | * SOCK_STREAM) support. | ||
10 | * | ||
11 | * Three classes are defined: master, client and server. The master class is | ||
12 | * a newly created unixtcp object, that has not been bound or connected. Server | ||
13 | * objects are unixtcp objects bound to some local address. Client objects are | ||
14 | * unixtcp objects either connected to some address or returned by the accept | ||
15 | * method of a server object. | ||
16 | \*=========================================================================*/ | ||
17 | #include "unix.h" | ||
18 | |||
19 | int unixtcp_open(lua_State *L); | ||
20 | |||
21 | #endif /* UNIXTCP_H */ | ||