diff options
author | Thijs Schreijer <thijs@thijsschreijer.nl> | 2023-11-09 23:03:21 +0100 |
---|---|---|
committer | Thijs Schreijer <thijs@thijsschreijer.nl> | 2023-11-15 19:17:57 +0100 |
commit | d45768de3e6f7b28bfecf4d19b192ccac9ce5dc2 (patch) | |
tree | 2d4f86ec87eb87a77f6663924aaaa9286756ce3e /src | |
parent | d4222ce6da2a2d7179fc79f9d0cc65fd6c09a686 (diff) | |
download | luasystem-d45768de3e6f7b28bfecf4d19b192ccac9ce5dc2.tar.gz luasystem-d45768de3e6f7b28bfecf4d19b192ccac9ce5dc2.tar.bz2 luasystem-d45768de3e6f7b28bfecf4d19b192ccac9ce5dc2.zip |
feat(*): add environment variable and random functions
Diffstat (limited to 'src')
-rw-r--r-- | src/Makefile | 4 | ||||
-rw-r--r-- | src/compat.h | 27 | ||||
-rw-r--r-- | src/core.c | 14 | ||||
-rw-r--r-- | src/environment.c | 173 | ||||
-rw-r--r-- | src/random.c | 117 | ||||
-rw-r--r-- | src/time.c | 87 |
6 files changed, 391 insertions, 31 deletions
diff --git a/src/Makefile b/src/Makefile index 10fc31a..119f95e 100644 --- a/src/Makefile +++ b/src/Makefile | |||
@@ -85,7 +85,7 @@ PLATFORM_win32?=Release | |||
85 | CDIR_win32?=bin/lua/$(LUA_VERSION)/$(PLATFORM_win32) | 85 | CDIR_win32?=bin/lua/$(LUA_VERSION)/$(PLATFORM_win32) |
86 | LDIR_win32?=bin/lua/$(LUA_VERSION)/$(PLATFORM_win32)/lua | 86 | LDIR_win32?=bin/lua/$(LUA_VERSION)/$(PLATFORM_win32)/lua |
87 | LUALIB_win32?=$(LUAPREFIX_win32)/lib/lua/$(LUA_VERSION)/$(PLATFORM_win32) | 87 | LUALIB_win32?=$(LUAPREFIX_win32)/lib/lua/$(LUA_VERSION)/$(PLATFORM_win32) |
88 | LUALIBNAME_win32?=lua$(subst .,,$(LUA_VERSION)).lib | 88 | LUALIBNAME_win32?=lua$(subst .,,$(LUA_VERSION)).lib |
89 | 89 | ||
90 | 90 | ||
91 | # prefix: /usr/local /usr /opt/local /sw | 91 | # prefix: /usr/local /usr /opt/local /sw |
@@ -217,7 +217,7 @@ LUALIB= $(LUALIB_$(PLAT)) | |||
217 | #------ | 217 | #------ |
218 | # Objects | 218 | # Objects |
219 | # | 219 | # |
220 | OBJS=core.$(O) compat.$(O) time.$(O) | 220 | OBJS=core.$(O) compat.$(O) time.$(O) environment.$(O) random.$(O) |
221 | 221 | ||
222 | #------ | 222 | #------ |
223 | # Targets | 223 | # Targets |
diff --git a/src/compat.h b/src/compat.h index f523fd9..5aca6df 100644 --- a/src/compat.h +++ b/src/compat.h | |||
@@ -8,4 +8,31 @@ | |||
8 | void luaL_setfuncs(lua_State *L, const luaL_Reg *l, int nup); | 8 | void luaL_setfuncs(lua_State *L, const luaL_Reg *l, int nup); |
9 | #endif | 9 | #endif |
10 | 10 | ||
11 | // Windows doesn't have ssize_t, so we define it here | ||
12 | #ifdef _WIN32 | ||
13 | #if SIZE_MAX == UINT_MAX | ||
14 | typedef int ssize_t; /* common 32 bit case */ | ||
15 | #define SSIZE_MIN INT_MIN | ||
16 | #define SSIZE_MAX INT_MAX | ||
17 | #elif SIZE_MAX == ULONG_MAX | ||
18 | typedef long ssize_t; /* linux 64 bits */ | ||
19 | #define SSIZE_MIN LONG_MIN | ||
20 | #define SSIZE_MAX LONG_MAX | ||
21 | #elif SIZE_MAX == ULLONG_MAX | ||
22 | typedef long long ssize_t; /* windows 64 bits */ | ||
23 | #define SSIZE_MIN LLONG_MIN | ||
24 | #define SSIZE_MAX LLONG_MAX | ||
25 | #elif SIZE_MAX == USHRT_MAX | ||
26 | typedef short ssize_t; /* is this even possible? */ | ||
27 | #define SSIZE_MIN SHRT_MIN | ||
28 | #define SSIZE_MAX SHRT_MAX | ||
29 | #elif SIZE_MAX == UINTMAX_MAX | ||
30 | typedef intmax_t ssize_t; /* last resort, chux suggestion */ | ||
31 | #define SSIZE_MIN INTMAX_MIN | ||
32 | #define SSIZE_MAX INTMAX_MAX | ||
33 | #else | ||
34 | #error platform has exotic SIZE_MAX | ||
35 | #endif | ||
36 | #endif | ||
37 | |||
11 | #endif | 38 | #endif |
@@ -1,3 +1,6 @@ | |||
1 | /// Platform independent system calls for Lua. | ||
2 | // @module system | ||
3 | |||
1 | #include <lua.h> | 4 | #include <lua.h> |
2 | #include <lauxlib.h> | 5 | #include <lauxlib.h> |
3 | 6 | ||
@@ -10,6 +13,8 @@ | |||
10 | #endif | 13 | #endif |
11 | 14 | ||
12 | void time_open(lua_State *L); | 15 | void time_open(lua_State *L); |
16 | void environment_open(lua_State *L); | ||
17 | void random_open(lua_State *L); | ||
13 | 18 | ||
14 | /*------------------------------------------------------------------------- | 19 | /*------------------------------------------------------------------------- |
15 | * Initializes all library modules. | 20 | * Initializes all library modules. |
@@ -19,6 +24,15 @@ LUAEXPORT int luaopen_system_core(lua_State *L) { | |||
19 | lua_pushstring(L, "_VERSION"); | 24 | lua_pushstring(L, "_VERSION"); |
20 | lua_pushstring(L, LUASYSTEM_VERSION); | 25 | lua_pushstring(L, LUASYSTEM_VERSION); |
21 | lua_rawset(L, -3); | 26 | lua_rawset(L, -3); |
27 | lua_pushstring(L, "windows"); | ||
28 | #ifdef _WIN32 | ||
29 | lua_pushboolean(L, 1); | ||
30 | #else | ||
31 | lua_pushboolean(L, 0); | ||
32 | #endif | ||
33 | lua_rawset(L, -3); | ||
22 | time_open(L); | 34 | time_open(L); |
35 | random_open(L); | ||
36 | environment_open(L); | ||
23 | return 1; | 37 | return 1; |
24 | } | 38 | } |
diff --git a/src/environment.c b/src/environment.c new file mode 100644 index 0000000..5f1c3da --- /dev/null +++ b/src/environment.c | |||
@@ -0,0 +1,173 @@ | |||
1 | /// @submodule system | ||
2 | #include <lua.h> | ||
3 | #include <lauxlib.h> | ||
4 | #include "compat.h" | ||
5 | #include <stdlib.h> | ||
6 | #include <string.h> | ||
7 | |||
8 | #ifdef _WIN32 | ||
9 | #include "windows.h" | ||
10 | #endif | ||
11 | |||
12 | /*** | ||
13 | Gets the value of an environment variable. | ||
14 | |||
15 | __NOTE__: Windows has multiple copies of environment variables. For this reason, | ||
16 | the `setenv` function will not work with Lua's `os.getenv` on Windows. If you want | ||
17 | to use `setenv` then consider patching `os.getenv` with this implementation of `getenv`. | ||
18 | @function getenv | ||
19 | @tparam string name name of the environment variable | ||
20 | @treturn string|nil value of the environment variable, or nil if the variable is not set | ||
21 | */ | ||
22 | static int lua_get_environment_variable(lua_State* L) { | ||
23 | const char* variableName = luaL_checkstring(L, 1); | ||
24 | |||
25 | #ifdef _WIN32 | ||
26 | // On Windows, use GetEnvironmentVariable to retrieve the value | ||
27 | DWORD bufferSize = GetEnvironmentVariable(variableName, NULL, 0); | ||
28 | if (bufferSize > 0) { | ||
29 | char* buffer = (char*)malloc(bufferSize); | ||
30 | if (GetEnvironmentVariable(variableName, buffer, bufferSize) > 0) { | ||
31 | lua_pushstring(L, buffer); | ||
32 | free(buffer); | ||
33 | return 1; | ||
34 | } | ||
35 | free(buffer); | ||
36 | } | ||
37 | #else | ||
38 | // On non-Windows platforms, use getenv to retrieve the value | ||
39 | const char* variableValue = getenv(variableName); | ||
40 | if (variableValue != NULL) { | ||
41 | lua_pushstring(L, variableValue); | ||
42 | return 1; | ||
43 | } | ||
44 | #endif | ||
45 | |||
46 | // If the variable is not set or an error occurs, push nil | ||
47 | lua_pushnil(L); | ||
48 | return 1; | ||
49 | } | ||
50 | |||
51 | |||
52 | /*** | ||
53 | Returns a table with all environment variables. | ||
54 | @function getenvs | ||
55 | @treturn table table with all environment variables and their values | ||
56 | */ | ||
57 | static int lua_list_environment_variables(lua_State* L) { | ||
58 | lua_newtable(L); | ||
59 | |||
60 | #ifdef _WIN32 | ||
61 | char* envStrings = GetEnvironmentStrings(); | ||
62 | char* envString = envStrings; | ||
63 | |||
64 | if (envStrings == NULL) { | ||
65 | lua_pushnil(L); | ||
66 | return 1; | ||
67 | } | ||
68 | |||
69 | while (*envString != '\0') { | ||
70 | const char* envVar = envString; | ||
71 | |||
72 | // Split the environment variable into key and value | ||
73 | char* equals = strchr(envVar, '='); | ||
74 | if (equals != NULL) { | ||
75 | lua_pushlstring(L, envVar, equals - envVar); // Push the key | ||
76 | lua_pushstring(L, equals + 1); // Push the value | ||
77 | lua_settable(L, -3); // Set the key-value pair in the table | ||
78 | } | ||
79 | |||
80 | envString += strlen(envString) + 1; | ||
81 | } | ||
82 | |||
83 | FreeEnvironmentStrings(envStrings); | ||
84 | #else | ||
85 | extern char** environ; | ||
86 | |||
87 | if (environ != NULL) { | ||
88 | for (char** envVar = environ; *envVar != NULL; envVar++) { | ||
89 | const char* envVarStr = *envVar; | ||
90 | |||
91 | // Split the environment variable into key and value | ||
92 | char* equals = strchr(envVarStr, '='); | ||
93 | if (equals != NULL) { | ||
94 | lua_pushlstring(L, envVarStr, equals - envVarStr); // Push the key | ||
95 | lua_pushstring(L, equals + 1); // Push the value | ||
96 | lua_settable(L, -3); // Set the key-value pair in the table | ||
97 | } | ||
98 | } | ||
99 | } | ||
100 | #endif | ||
101 | |||
102 | return 1; | ||
103 | } | ||
104 | |||
105 | |||
106 | /*** | ||
107 | Sets an environment variable. | ||
108 | |||
109 | __NOTE__: Windows has multiple copies of environment variables. For this reason, the | ||
110 | `setenv` function will not work with Lua's `os.getenv` on Windows. If you want to use | ||
111 | it then consider patching `os.getenv` with the implementation of `system.getenv`. | ||
112 | @function setenv | ||
113 | @tparam string name name of the environment variable | ||
114 | @tparam[opt] string value value of the environment variable, if `nil` the variable will be deleted (on | ||
115 | Windows, setting an empty string, will also delete the variable) | ||
116 | @treturn boolean success | ||
117 | */ | ||
118 | static int lua_set_environment_variable(lua_State* L) { | ||
119 | const char* variableName = luaL_checkstring(L, 1); | ||
120 | const char* variableValue = luaL_optstring(L, 2, NULL); | ||
121 | |||
122 | #ifdef _WIN32 | ||
123 | // if (variableValue == NULL) { | ||
124 | // // If the value is nil, delete the environment variable | ||
125 | // if (SetEnvironmentVariable(variableName, NULL)) { | ||
126 | // lua_pushboolean(L, 1); | ||
127 | // } else { | ||
128 | // lua_pushboolean(L, 0); | ||
129 | // } | ||
130 | // } else { | ||
131 | // Set the environment variable with the provided value | ||
132 | if (SetEnvironmentVariable(variableName, variableValue)) { | ||
133 | lua_pushboolean(L, 1); | ||
134 | } else { | ||
135 | lua_pushboolean(L, 0); | ||
136 | } | ||
137 | // } | ||
138 | #else | ||
139 | if (variableValue == NULL) { | ||
140 | // If the value is nil, delete the environment variable | ||
141 | if (unsetenv(variableName) == 0) { | ||
142 | lua_pushboolean(L, 1); | ||
143 | } else { | ||
144 | lua_pushboolean(L, 0); | ||
145 | } | ||
146 | } else { | ||
147 | // Set the environment variable with the provided value | ||
148 | if (setenv(variableName, variableValue, 1) == 0) { | ||
149 | lua_pushboolean(L, 1); | ||
150 | } else { | ||
151 | lua_pushboolean(L, 0); | ||
152 | } | ||
153 | } | ||
154 | #endif | ||
155 | |||
156 | return 1; | ||
157 | } | ||
158 | |||
159 | |||
160 | |||
161 | static luaL_Reg func[] = { | ||
162 | { "getenv", lua_get_environment_variable }, | ||
163 | { "setenv", lua_set_environment_variable }, | ||
164 | { "getenvs", lua_list_environment_variables }, | ||
165 | { NULL, NULL } | ||
166 | }; | ||
167 | |||
168 | /*------------------------------------------------------------------------- | ||
169 | * Initializes module | ||
170 | *-------------------------------------------------------------------------*/ | ||
171 | void environment_open(lua_State *L) { | ||
172 | luaL_setfuncs(L, func, 0); | ||
173 | } | ||
diff --git a/src/random.c b/src/random.c new file mode 100644 index 0000000..90fb3f2 --- /dev/null +++ b/src/random.c | |||
@@ -0,0 +1,117 @@ | |||
1 | /// @submodule system | ||
2 | #include <lua.h> | ||
3 | #include <lauxlib.h> | ||
4 | #include "compat.h" | ||
5 | #include <fcntl.h> | ||
6 | |||
7 | #ifdef _WIN32 | ||
8 | #include "windows.h" | ||
9 | #include "wincrypt.h" | ||
10 | #else | ||
11 | #include <errno.h> | ||
12 | #include <unistd.h> | ||
13 | #include <string.h> | ||
14 | #endif | ||
15 | |||
16 | |||
17 | /*** | ||
18 | Generate random bytes. | ||
19 | This uses `CryptGenRandom()` on Windows, and `/dev/urandom` on other platforms. It will return the | ||
20 | requested number of bytes, or an error, never a partial result. | ||
21 | @function random | ||
22 | @tparam[opt=1] int length number of bytes to get | ||
23 | @treturn[1] string string of random bytes | ||
24 | @treturn[2] nil | ||
25 | @treturn[2] string error message | ||
26 | */ | ||
27 | static int lua_get_random_bytes(lua_State* L) { | ||
28 | int num_bytes = luaL_optinteger(L, 1, 1); // Number of bytes, default to 1 if not provided | ||
29 | |||
30 | if (num_bytes <= 0) { | ||
31 | if (num_bytes == 0) { | ||
32 | lua_pushliteral(L, ""); | ||
33 | return 1; | ||
34 | } | ||
35 | lua_pushnil(L); | ||
36 | lua_pushstring(L, "invalid number of bytes, must not be less than 0"); | ||
37 | return 2; | ||
38 | } | ||
39 | |||
40 | unsigned char* buffer = (unsigned char*)lua_newuserdata(L, num_bytes); | ||
41 | if (buffer == NULL) { | ||
42 | lua_pushnil(L); | ||
43 | lua_pushstring(L, "failed to allocate memory for random buffer"); | ||
44 | return 2; | ||
45 | } | ||
46 | |||
47 | ssize_t n; | ||
48 | ssize_t total_read = 0; | ||
49 | |||
50 | #ifdef _WIN32 | ||
51 | HCRYPTPROV hCryptProv; | ||
52 | if (!CryptAcquireContext(&hCryptProv, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT)) { | ||
53 | DWORD error = GetLastError(); | ||
54 | lua_pushnil(L); | ||
55 | lua_pushfstring(L, "failed to acquire cryptographic context: %lu", error); | ||
56 | return 2; | ||
57 | } | ||
58 | |||
59 | if (!CryptGenRandom(hCryptProv, num_bytes, buffer)) { | ||
60 | DWORD error = GetLastError(); | ||
61 | lua_pushnil(L); | ||
62 | lua_pushfstring(L, "failed to get random data: %lu", error); | ||
63 | CryptReleaseContext(hCryptProv, 0); | ||
64 | return 2; | ||
65 | } | ||
66 | |||
67 | CryptReleaseContext(hCryptProv, 0); | ||
68 | #else | ||
69 | |||
70 | // for macOS/unixes use /dev/urandom for non-blocking | ||
71 | int fd = open("/dev/urandom", O_RDONLY | O_CLOEXEC); | ||
72 | if (fd < 0) { | ||
73 | lua_pushnil(L); | ||
74 | lua_pushstring(L, "failed opening /dev/urandom"); | ||
75 | return 2; | ||
76 | } | ||
77 | |||
78 | while (total_read < num_bytes) { | ||
79 | n = read(fd, buffer + total_read, num_bytes - total_read); | ||
80 | |||
81 | if (n < 0) { | ||
82 | if (errno == EINTR) { | ||
83 | continue; // Interrupted, retry | ||
84 | |||
85 | } else { | ||
86 | lua_pushnil(L); | ||
87 | lua_pushfstring(L, "failed reading /dev/urandom: %s", strerror(errno)); | ||
88 | close(fd); | ||
89 | return 2; | ||
90 | } | ||
91 | } | ||
92 | |||
93 | total_read += n; | ||
94 | } | ||
95 | |||
96 | close(fd); | ||
97 | #endif | ||
98 | |||
99 | lua_pushlstring(L, (const char*)buffer, num_bytes); | ||
100 | return 1; | ||
101 | } | ||
102 | |||
103 | |||
104 | |||
105 | static luaL_Reg func[] = { | ||
106 | { "random", lua_get_random_bytes }, | ||
107 | { NULL, NULL } | ||
108 | }; | ||
109 | |||
110 | |||
111 | |||
112 | /*------------------------------------------------------------------------- | ||
113 | * Initializes module | ||
114 | *-------------------------------------------------------------------------*/ | ||
115 | void random_open(lua_State *L) { | ||
116 | luaL_setfuncs(L, func, 0); | ||
117 | } | ||
@@ -1,3 +1,4 @@ | |||
1 | /// @submodule system | ||
1 | #include <lua.h> | 2 | #include <lua.h> |
2 | #include <lauxlib.h> | 3 | #include <lauxlib.h> |
3 | 4 | ||
@@ -50,11 +51,8 @@ static double time_gettime(void) { | |||
50 | } | 51 | } |
51 | #endif | 52 | #endif |
52 | 53 | ||
53 | /*------------------------------------------------------------------------- | 54 | |
54 | * Gets monotonic time in s | 55 | |
55 | * Returns | ||
56 | * time in s. | ||
57 | *-------------------------------------------------------------------------*/ | ||
58 | #ifdef _WIN32 | 56 | #ifdef _WIN32 |
59 | WINBASEAPI ULONGLONG WINAPI GetTickCount64(VOID); | 57 | WINBASEAPI ULONGLONG WINAPI GetTickCount64(VOID); |
60 | 58 | ||
@@ -70,53 +68,84 @@ static double time_monotime(void) { | |||
70 | } | 68 | } |
71 | #endif | 69 | #endif |
72 | 70 | ||
73 | /*------------------------------------------------------------------------- | 71 | |
74 | * Returns the current system time, 1970 (UTC), in secconds. | 72 | |
75 | *-------------------------------------------------------------------------*/ | 73 | /*** |
74 | Get system time. | ||
75 | The time is returned as the seconds since the epoch (1 January 1970 00:00:00). | ||
76 | @function gettime | ||
77 | @treturn number seconds (fractional) | ||
78 | */ | ||
76 | static int time_lua_gettime(lua_State *L) | 79 | static int time_lua_gettime(lua_State *L) |
77 | { | 80 | { |
78 | lua_pushnumber(L, time_gettime()); | 81 | lua_pushnumber(L, time_gettime()); |
79 | return 1; | 82 | return 1; |
80 | } | 83 | } |
81 | 84 | ||
82 | /*------------------------------------------------------------------------- | 85 | |
83 | * Returns the monotonic time the system has been up, in secconds. | 86 | |
84 | *-------------------------------------------------------------------------*/ | 87 | /*** |
88 | Get monotonic time. | ||
89 | The time is returned as the seconds since system start. | ||
90 | @function monotime | ||
91 | @treturn number seconds (fractional) | ||
92 | */ | ||
85 | static int time_lua_monotime(lua_State *L) | 93 | static int time_lua_monotime(lua_State *L) |
86 | { | 94 | { |
87 | lua_pushnumber(L, time_monotime()); | 95 | lua_pushnumber(L, time_monotime()); |
88 | return 1; | 96 | return 1; |
89 | } | 97 | } |
90 | 98 | ||
91 | /*------------------------------------------------------------------------- | 99 | |
92 | * Sleep for n seconds. | 100 | |
93 | *-------------------------------------------------------------------------*/ | 101 | /*** |
102 | Sleep without a busy loop. | ||
103 | This function will sleep, without doing a busy-loop and wasting CPU cycles. | ||
104 | @function sleep | ||
105 | @tparam number seconds seconds to sleep (fractional). | ||
106 | @tparam[opt=16] integer precision minimum stepsize in milliseconds (Windows only, ignored elsewhere) | ||
107 | @return `true` on success, or `nil+err` on failure | ||
108 | */ | ||
94 | #ifdef _WIN32 | 109 | #ifdef _WIN32 |
95 | static int time_lua_sleep(lua_State *L) | 110 | static int time_lua_sleep(lua_State *L) |
96 | { | 111 | { |
97 | double n = luaL_checknumber(L, 1); | 112 | double n = luaL_checknumber(L, 1); |
98 | if (n < 0.0) n = 0.0; | 113 | |
99 | if (n < DBL_MAX/1000.0) n *= 1000.0; | 114 | int precision = luaL_optinteger(L, 2, 16); |
100 | if (n > INT_MAX) n = INT_MAX; | 115 | if (precision < 0 || precision > 16) precision = 16; |
101 | Sleep((int)n); | 116 | |
102 | return 0; | 117 | if (n > 0.0) { |
118 | if (n < DBL_MAX/1000.0) n *= 1000.0; | ||
119 | if (n > INT_MAX) n = INT_MAX; | ||
120 | if (timeBeginPeriod(precision) != TIMERR_NOERROR) { | ||
121 | lua_pushnil(L); | ||
122 | lua_pushstring(L, "failed to set timer precision"); | ||
123 | return 2; | ||
124 | }; | ||
125 | Sleep((int)n); | ||
126 | timeEndPeriod(precision); | ||
127 | } | ||
128 | lua_pushboolean(L, 1); | ||
129 | return 1; | ||
103 | } | 130 | } |
104 | #else | 131 | #else |
105 | static int time_lua_sleep(lua_State *L) | 132 | static int time_lua_sleep(lua_State *L) |
106 | { | 133 | { |
107 | double n = luaL_checknumber(L, 1); | 134 | double n = luaL_checknumber(L, 1); |
108 | struct timespec t, r; | 135 | struct timespec t, r; |
109 | if (n < 0.0) n = 0.0; | 136 | if (n > 0.0) { |
110 | if (n > INT_MAX) n = INT_MAX; | 137 | if (n > INT_MAX) n = INT_MAX; |
111 | t.tv_sec = (int) n; | 138 | t.tv_sec = (int) n; |
112 | n -= t.tv_sec; | 139 | n -= t.tv_sec; |
113 | t.tv_nsec = (int) (n * 1000000000); | 140 | t.tv_nsec = (int) (n * 1000000000); |
114 | if (t.tv_nsec >= 1000000000) t.tv_nsec = 999999999; | 141 | if (t.tv_nsec >= 1000000000) t.tv_nsec = 999999999; |
115 | while (nanosleep(&t, &r) != 0) { | 142 | while (nanosleep(&t, &r) != 0) { |
116 | t.tv_sec = r.tv_sec; | 143 | t.tv_sec = r.tv_sec; |
117 | t.tv_nsec = r.tv_nsec; | 144 | t.tv_nsec = r.tv_nsec; |
145 | } | ||
118 | } | 146 | } |
119 | return 0; | 147 | lua_pushboolean(L, 1); |
148 | return 1; | ||
120 | } | 149 | } |
121 | #endif | 150 | #endif |
122 | 151 | ||