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#pragma once
// Copyright (c) .NET Foundation and contributors. All rights reserved. Licensed under the Microsoft Reciprocal License. See LICENSE.TXT file in the project root for full license information.
#if defined(__cplusplus)
extern "C" {
#endif
// structs
typedef struct _BAENGINE_CONTEXT
{
BURN_ENGINE_STATE* pEngineState;
QUEUTIL_QUEUE_HANDLE hQueue;
HANDLE hQueueSemaphore;
CRITICAL_SECTION csQueue;
PIPE_RPC_HANDLE hRpcPipe;
HANDLE hThread;
} BAENGINE_CONTEXT;
typedef struct _BAENGINE_ACTION
{
WM_BURN dwMessage;
union
{
struct
{
HWND hwndParent;
} detect;
struct
{
BOOTSTRAPPER_ACTION action;
} plan;
struct
{
HWND hwndParent;
} elevate;
struct
{
HWND hwndParent;
} apply;
BURN_LAUNCH_APPROVED_EXE launchApprovedExe;
struct
{
DWORD dwExitCode;
} quit;
};
} BAENGINE_ACTION;
// function declarations
HRESULT BAEngineCreateContext(
__in BURN_ENGINE_STATE* pEngineState,
__inout BAENGINE_CONTEXT** ppContext
);
void BAEngineFreeContext(
__in BAENGINE_CONTEXT* pContext
);
void DAPI BAEngineFreeAction(
__in BAENGINE_ACTION* pAction
);
HRESULT BAEngineStartListening(
__in BAENGINE_CONTEXT* pContext,
__in HANDLE hBAEnginePipe
);
HRESULT BAEngineStopListening(
__in BAENGINE_CONTEXT * pContext
);
HRESULT WINAPI EngineForApplicationProc(
__in BAENGINE_CONTEXT* pvContext,
__in BOOTSTRAPPER_ENGINE_MESSAGE message,
__in_bcount(cbArgs) const LPVOID pvArgs,
__in DWORD /*cbArgs*/
);
#if defined(__cplusplus)
}
#endif
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