diff options
Diffstat (limited to 'src/lua/lctype.h')
| -rw-r--r-- | src/lua/lctype.h | 101 |
1 files changed, 0 insertions, 101 deletions
diff --git a/src/lua/lctype.h b/src/lua/lctype.h deleted file mode 100644 index 864e190..0000000 --- a/src/lua/lctype.h +++ /dev/null | |||
| @@ -1,101 +0,0 @@ | |||
| 1 | /* | ||
| 2 | ** $Id: lctype.h $ | ||
| 3 | ** 'ctype' functions for Lua | ||
| 4 | ** See Copyright Notice in lua.h | ||
| 5 | */ | ||
| 6 | |||
| 7 | #ifndef lctype_h | ||
| 8 | #define lctype_h | ||
| 9 | |||
| 10 | #include "lua.h" | ||
| 11 | |||
| 12 | |||
| 13 | /* | ||
| 14 | ** WARNING: the functions defined here do not necessarily correspond | ||
| 15 | ** to the similar functions in the standard C ctype.h. They are | ||
| 16 | ** optimized for the specific needs of Lua. | ||
| 17 | */ | ||
| 18 | |||
| 19 | #if !defined(LUA_USE_CTYPE) | ||
| 20 | |||
| 21 | #if 'A' == 65 && '0' == 48 | ||
| 22 | /* ASCII case: can use its own tables; faster and fixed */ | ||
| 23 | #define LUA_USE_CTYPE 0 | ||
| 24 | #else | ||
| 25 | /* must use standard C ctype */ | ||
| 26 | #define LUA_USE_CTYPE 1 | ||
| 27 | #endif | ||
| 28 | |||
| 29 | #endif | ||
| 30 | |||
| 31 | |||
| 32 | #if !LUA_USE_CTYPE /* { */ | ||
| 33 | |||
| 34 | #include <limits.h> | ||
| 35 | |||
| 36 | #include "llimits.h" | ||
| 37 | |||
| 38 | |||
| 39 | #define ALPHABIT 0 | ||
| 40 | #define DIGITBIT 1 | ||
| 41 | #define PRINTBIT 2 | ||
| 42 | #define SPACEBIT 3 | ||
| 43 | #define XDIGITBIT 4 | ||
| 44 | |||
| 45 | |||
| 46 | #define MASK(B) (1 << (B)) | ||
| 47 | |||
| 48 | |||
| 49 | /* | ||
| 50 | ** add 1 to char to allow index -1 (EOZ) | ||
| 51 | */ | ||
| 52 | #define testprop(c,p) (luai_ctype_[(c)+1] & (p)) | ||
| 53 | |||
| 54 | /* | ||
| 55 | ** 'lalpha' (Lua alphabetic) and 'lalnum' (Lua alphanumeric) both include '_' | ||
| 56 | */ | ||
| 57 | #define lislalpha(c) testprop(c, MASK(ALPHABIT)) | ||
| 58 | #define lislalnum(c) testprop(c, (MASK(ALPHABIT) | MASK(DIGITBIT))) | ||
| 59 | #define lisdigit(c) testprop(c, MASK(DIGITBIT)) | ||
| 60 | #define lisspace(c) testprop(c, MASK(SPACEBIT)) | ||
| 61 | #define lisprint(c) testprop(c, MASK(PRINTBIT)) | ||
| 62 | #define lisxdigit(c) testprop(c, MASK(XDIGITBIT)) | ||
| 63 | |||
| 64 | |||
| 65 | /* | ||
| 66 | ** In ASCII, this 'ltolower' is correct for alphabetic characters and | ||
| 67 | ** for '.'. That is enough for Lua needs. ('check_exp' ensures that | ||
| 68 | ** the character either is an upper-case letter or is unchanged by | ||
| 69 | ** the transformation, which holds for lower-case letters and '.'.) | ||
| 70 | */ | ||
| 71 | #define ltolower(c) \ | ||
| 72 | check_exp(('A' <= (c) && (c) <= 'Z') || (c) == ((c) | ('A' ^ 'a')), \ | ||
| 73 | (c) | ('A' ^ 'a')) | ||
| 74 | |||
| 75 | |||
| 76 | /* one entry for each character and for -1 (EOZ) */ | ||
| 77 | LUAI_DDEC(const lu_byte luai_ctype_[UCHAR_MAX + 2];) | ||
| 78 | |||
| 79 | |||
| 80 | #else /* }{ */ | ||
| 81 | |||
| 82 | /* | ||
| 83 | ** use standard C ctypes | ||
| 84 | */ | ||
| 85 | |||
| 86 | #include <ctype.h> | ||
| 87 | |||
| 88 | |||
| 89 | #define lislalpha(c) (isalpha(c) || (c) == '_') | ||
| 90 | #define lislalnum(c) (isalnum(c) || (c) == '_') | ||
| 91 | #define lisdigit(c) (isdigit(c)) | ||
| 92 | #define lisspace(c) (isspace(c)) | ||
| 93 | #define lisprint(c) (isprint(c)) | ||
| 94 | #define lisxdigit(c) (isxdigit(c)) | ||
| 95 | |||
| 96 | #define ltolower(c) (tolower(c)) | ||
| 97 | |||
| 98 | #endif /* } */ | ||
| 99 | |||
| 100 | #endif | ||
| 101 | |||
