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#include <efsw/FileSystem.hpp>
#include <efsw/platform/platformimpl.hpp>
#if EFSW_OS == EFSW_OS_MACOSX
#include <CoreFoundation/CoreFoundation.h>
#endif
namespace efsw {
bool FileSystem::isDirectory( const std::string& path ) {
return Platform::FileSystem::isDirectory( path );
}
FileInfoMap FileSystem::filesInfoFromPath( std::string path ) {
dirAddSlashAtEnd( path );
return Platform::FileSystem::filesInfoFromPath( path );
}
char FileSystem::getOSSlash() {
return Platform::FileSystem::getOSSlash();
}
bool FileSystem::slashAtEnd( std::string& dir ) {
return ( dir.size() && dir[dir.size() - 1] == getOSSlash() );
}
void FileSystem::dirAddSlashAtEnd( std::string& dir ) {
if ( dir.size() > 1 && dir[dir.size() - 1] != getOSSlash() ) {
dir.push_back( getOSSlash() );
}
}
void FileSystem::dirRemoveSlashAtEnd( std::string& dir ) {
if ( dir.size() > 1 && dir[dir.size() - 1] == getOSSlash() ) {
dir.erase( dir.size() - 1 );
}
}
std::string FileSystem::fileNameFromPath( std::string filepath ) {
dirRemoveSlashAtEnd( filepath );
size_t pos = filepath.find_last_of( getOSSlash() );
if ( pos != std::string::npos ) {
return filepath.substr( pos + 1 );
}
return filepath;
}
std::string FileSystem::pathRemoveFileName( std::string filepath ) {
dirRemoveSlashAtEnd( filepath );
size_t pos = filepath.find_last_of( getOSSlash() );
if ( pos != std::string::npos ) {
return filepath.substr( 0, pos + 1 );
}
return filepath;
}
std::string FileSystem::getLinkRealPath( std::string dir, std::string& curPath ) {
FileSystem::dirRemoveSlashAtEnd( dir );
FileInfo fi( dir, true );
/// Check with lstat and see if it's a link
if ( fi.isLink() ) {
/// get the real path of the link
std::string link( fi.linksTo() );
/// get the current path of the directory without the link dir path
curPath = FileSystem::pathRemoveFileName( dir );
/// ensure that ends with the os directory slash
FileSystem::dirAddSlashAtEnd( link );
return link;
}
/// if it's not a link return nothing
return "";
}
std::string FileSystem::precomposeFileName( const std::string& name ) {
#if EFSW_OS == EFSW_OS_MACOSX
CFStringRef cfStringRef =
CFStringCreateWithCString( kCFAllocatorDefault, name.c_str(), kCFStringEncodingUTF8 );
CFMutableStringRef cfMutable = CFStringCreateMutableCopy( NULL, 0, cfStringRef );
CFStringNormalize( cfMutable, kCFStringNormalizationFormC );
char c_str[255 + 1];
CFStringGetCString( cfMutable, c_str, sizeof( c_str ) - 1, kCFStringEncodingUTF8 );
CFRelease( cfStringRef );
CFRelease( cfMutable );
return std::string( c_str );
#else
return name;
#endif
}
bool FileSystem::isRemoteFS( const std::string& directory ) {
return Platform::FileSystem::isRemoteFS( directory );
}
bool FileSystem::changeWorkingDirectory( const std::string& directory ) {
return Platform::FileSystem::changeWorkingDirectory( directory );
}
std::string FileSystem::getCurrentWorkingDirectory() {
return Platform::FileSystem::getCurrentWorkingDirectory();
}
} // namespace efsw
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