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#ifndef EFSW_SYSTEM_HPP
#define EFSW_SYSTEM_HPP
#include <efsw/base.hpp>
namespace efsw {
class System {
public:
/// Sleep for x milliseconds
static void sleep( const unsigned long& ms );
/// @return The process binary path
static std::string getProcessPath();
/// Maximize the number of file descriptors allowed per process in the current OS
static void maxFD();
/// @return The number of supported file descriptors for the process
static Uint64 getMaxFD();
};
} // namespace efsw
#endif
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