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#include <efsw/String.hpp>
#include <efsw/platform/win/SystemImpl.hpp>
#if EFSW_PLATFORM == EFSW_PLATFORM_WIN32
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <cstdlib>
#include <windows.h>
namespace efsw { namespace Platform {
void System::sleep( const unsigned long& ms ) {
::Sleep( ms );
}
std::string System::getProcessPath() {
// Get path to executable:
WCHAR szDrive[_MAX_DRIVE];
WCHAR szDir[_MAX_DIR];
WCHAR szFilename[_MAX_DIR];
WCHAR szExt[_MAX_DIR];
std::wstring dllName( _MAX_DIR, 0 );
GetModuleFileNameW( 0, &dllName[0], _MAX_PATH );
#ifdef EFSW_COMPILER_MSVC
_wsplitpath_s( dllName.c_str(), szDrive, _MAX_DRIVE, szDir, _MAX_DIR, szFilename, _MAX_DIR,
szExt, _MAX_DIR );
#else
_wsplitpath( dllName.c_str(), szDrive, szDir, szFilename, szExt );
#endif
return String( szDrive ).toUtf8() + String( szDir ).toUtf8();
}
void System::maxFD() {}
Uint64 System::getMaxFD() { // Number of ReadDirectory per thread
return 60;
}
}} // namespace efsw::Platform
#endif
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