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#ifndef EFSW_THREADIMPLWIN_HPP
#define EFSW_THREADIMPLWIN_HPP
#include <efsw/base.hpp>
#if EFSW_PLATFORM == EFSW_PLATFORM_WIN32
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <process.h>
#include <windows.h>
namespace efsw {
class Thread;
namespace Platform {
class ThreadImpl {
public:
ThreadImpl( Thread* owner );
~ThreadImpl();
void wait();
void terminate();
protected:
static unsigned int __stdcall entryPoint( void* userData );
HANDLE mThread;
unsigned int mThreadId;
};
} // namespace Platform
} // namespace efsw
#endif
#endif
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