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1/* infutil.h -- types and macros common to blocks and codes
2 * Copyright (C) 1995 Mark Adler
3 * For conditions of distribution and use, see copyright notice in zlib.h
4 */
5
6/* WARNING: this file should *not* be used by applications. It is
7 part of the implementation of the compression library and is
8 subject to change. Applications should only use zlib.h.
9 */
10
11/* inflate blocks semi-private state */
12struct inflate_blocks_state {
13
14 /* mode */
15 enum {
16 TYPE, /* get type bits (3, including end bit) */
17 LENS, /* get lengths for stored */
18 STORED, /* processing stored block */
19 TABLE, /* get table lengths */
20 BTREE, /* get bit lengths tree for a dynamic block */
21 DTREE, /* get length, distance trees for a dynamic block */
22 CODES, /* processing fixed or dynamic block */
23 DRY, /* output remaining window bytes */
24 DONE, /* finished last block, done */
25 ERROR} /* got a data error--stuck here */
26 mode; /* current inflate_block mode */
27
28 /* mode dependent information */
29 union {
30 uInt left; /* if STORED, bytes left to copy */
31 struct {
32 uInt table; /* table lengths (14 bits) */
33 uInt index; /* index into blens (or border) */
34 uInt *blens; /* bit lengths of codes */
35 uInt bb; /* bit length tree depth */
36 inflate_huft *tb; /* bit length decoding tree */
37 } trees; /* if DTREE, decoding info for trees */
38 struct inflate_codes_state
39 *codes; /* if CODES, current state */
40 } sub; /* submode */
41 uInt last; /* true if this block is the last block */
42
43 /* mode independent information */
44 uInt bitk; /* bits in bit buffer */
45 uLong bitb; /* bit buffer */
46 Byte *window; /* sliding window */
47 Byte *end; /* one byte after sliding window */
48 Byte *read; /* window read pointer */
49 Byte *write; /* window write pointer */
50 uLong check; /* check on output */
51
52};
53
54/* defines for inflate input/output */
55/* update pointers and return */
56#define UPDBITS {s->bitb=b;s->bitk=k;}
57#define UPDIN {z->avail_in=n;z->total_in+=p-z->next_in;z->next_in=p;}
58#define UPDOUT {s->write=q;}
59#define UPDATE {UPDBITS UPDIN UPDOUT}
60#define LEAVE {UPDATE return inflate_flush(s,z,r);}
61/* get bytes and bits */
62#define LOADIN {p=z->next_in;n=z->avail_in;b=s->bitb;k=s->bitk;}
63#define NEEDBYTE {if(n)r=Z_OK;else LEAVE}
64#define NEXTBYTE (n--,*p++)
65#define NEEDBITS(j) {while(k<(j)){NEEDBYTE;b|=((uLong)NEXTBYTE)<<k;k+=8;}}
66#define DUMPBITS(j) {b>>=(j);k-=(j);}
67/* output bytes */
68#define WAVAIL (q<s->read?s->read-q-1:s->end-q)
69#define LOADOUT {q=s->write;m=WAVAIL;}
70#define WRAP {if(q==s->end&&s->read!=s->window){q=s->window;m=WAVAIL;}}
71#define FLUSH {UPDOUT r=inflate_flush(s,z,r); LOADOUT}
72#define NEEDOUT {if(m==0){WRAP if(m==0){FLUSH WRAP if(m==0) LEAVE}}r=Z_OK;}
73#define OUTBYTE(a) {*q++=(Byte)(a);m--;}
74/* load local pointers */
75#define LOAD {LOADIN LOADOUT}
76
77/* masks for lower bits */
78extern uInt inflate_mask[];
79
80/* copy as much as possible from the sliding window to the output area */
81extern int inflate_flush __P((
82 struct inflate_blocks_state *,
83 z_stream *,
84 int));
85
86struct internal_state {int dummy;}; /* for buggy compilers */