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| author | Benoit Germain <benoit.germain@ubisoft.com> | 2024-06-19 09:15:58 +0200 |
|---|---|---|
| committer | Benoit Germain <benoit.germain@ubisoft.com> | 2024-06-19 09:15:58 +0200 |
| commit | ad7a8a8a8f9f762ce9952e0e2cea98e73ac2b32e (patch) | |
| tree | 6625a5bc16cde82429687a480eaf6fac224cb64d /src | |
| parent | 271ce5cff2b5e9c1e4d4f236c731ceb263716681 (diff) | |
| download | lanes-ad7a8a8a8f9f762ce9952e0e2cea98e73ac2b32e.tar.gz lanes-ad7a8a8a8f9f762ce9952e0e2cea98e73ac2b32e.tar.bz2 lanes-ad7a8a8a8f9f762ce9952e0e2cea98e73ac2b32e.zip | |
Improved on_state_create implementation
* modernized implementation uses a std::variant
* detect Lua functions with upvalues earlier
Diffstat (limited to 'src')
| -rw-r--r-- | src/keeper.cpp | 2 | ||||
| -rw-r--r-- | src/state.cpp | 71 | ||||
| -rw-r--r-- | src/state.h | 4 | ||||
| -rw-r--r-- | src/universe.cpp | 79 | ||||
| -rw-r--r-- | src/universe.h | 4 |
5 files changed, 84 insertions, 76 deletions
diff --git a/src/keeper.cpp b/src/keeper.cpp index 11f1797..cdbfac9 100644 --- a/src/keeper.cpp +++ b/src/keeper.cpp | |||
| @@ -876,7 +876,7 @@ void Keepers::initialize(Universe& U_, lua_State* L_, int const nbKeepers_, int | |||
| 876 | // attempt to call on_state_create(), if we have one and it is a C function | 876 | // attempt to call on_state_create(), if we have one and it is a C function |
| 877 | // (only support a C function because we can't transfer executable Lua code in keepers) | 877 | // (only support a C function because we can't transfer executable Lua code in keepers) |
| 878 | // will raise an error in L_ in case of problem | 878 | // will raise an error in L_ in case of problem |
| 879 | state::CallOnStateCreate(U, _K, L, LookupMode::ToKeeper); | 879 | U->callOnStateCreate(_K, L, LookupMode::ToKeeper); |
| 880 | 880 | ||
| 881 | // _R[kLindasRegKey] = {} | 881 | // _R[kLindasRegKey] = {} |
| 882 | kLindasRegKey.setValue(_K, [](lua_State* L_) { lua_newtable(L_); }); | 882 | kLindasRegKey.setValue(_K, [](lua_State* L_) { lua_newtable(L_); }); |
diff --git a/src/state.cpp b/src/state.cpp index 1975148..0757203 100644 --- a/src/state.cpp +++ b/src/state.cpp | |||
| @@ -41,10 +41,6 @@ THE SOFTWARE. | |||
| 41 | #include "universe.h" | 41 | #include "universe.h" |
| 42 | 42 | ||
| 43 | // ################################################################################################# | 43 | // ################################################################################################# |
| 44 | |||
| 45 | static constexpr std::string_view kOnStateCreate{ "on_state_create" }; // update lanes.lua if the name changes! | ||
| 46 | |||
| 47 | // ################################################################################################# | ||
| 48 | // ################################################################################################# | 44 | // ################################################################################################# |
| 49 | namespace { | 45 | namespace { |
| 50 | // ############################################################################################# | 46 | // ############################################################################################# |
| @@ -157,42 +153,6 @@ namespace state { | |||
| 157 | // ############################################################################################# | 153 | // ############################################################################################# |
| 158 | // ############################################################################################# | 154 | // ############################################################################################# |
| 159 | 155 | ||
| 160 | void CallOnStateCreate(Universe* const U_, lua_State* const L_, lua_State* const from_, LookupMode const mode_) | ||
| 161 | { | ||
| 162 | if (U_->onStateCreateFunc == nullptr) { | ||
| 163 | return; | ||
| 164 | } | ||
| 165 | |||
| 166 | STACK_CHECK_START_REL(L_, 0); | ||
| 167 | DEBUGSPEW_CODE(DebugSpew(U_) << "calling on_state_create()" << std::endl); | ||
| 168 | if (U_->onStateCreateFunc != reinterpret_cast<lua_CFunction>(InitializeOnStateCreate)) { | ||
| 169 | // C function: recreate a closure in the new state, bypassing the lookup scheme | ||
| 170 | lua_pushcfunction(L_, U_->onStateCreateFunc); // on_state_create() | ||
| 171 | } else { // Lua function located in the config table, copied when we opened "lanes.core" | ||
| 172 | if (mode_ != LookupMode::LaneBody) { | ||
| 173 | // if attempting to call in a keeper state, do nothing because the function doesn't exist there | ||
| 174 | // this doesn't count as an error though | ||
| 175 | STACK_CHECK(L_, 0); | ||
| 176 | return; | ||
| 177 | } | ||
| 178 | kConfigRegKey.pushValue(L_); // L_: {} | ||
| 179 | STACK_CHECK(L_, 1); | ||
| 180 | LuaType const _funcType{ luaG_getfield(L_, -1, kOnStateCreate) }; // L_: {} on_state_create() | ||
| 181 | if (_funcType != LuaType::FUNCTION) { | ||
| 182 | raise_luaL_error(L_, "INTERNAL ERROR: %s is a %s, not a function", kOnStateCreate.data(), luaG_typename(L_, _funcType).data()); | ||
| 183 | } | ||
| 184 | lua_remove(L_, -2); // L_: on_state_create() | ||
| 185 | } | ||
| 186 | STACK_CHECK(L_, 1); | ||
| 187 | // capture error and raise it in caller state | ||
| 188 | std::string_view const _stateType{ mode_ == LookupMode::LaneBody ? "lane" : "keeper" }; | ||
| 189 | luaG_pushstring(L_, _stateType); // L_: on_state_create() "<type>" | ||
| 190 | if (lua_pcall(L_, 1, 0, 0) != LUA_OK) { | ||
| 191 | raise_luaL_error(from_, "%s failed: \"%s\"", kOnStateCreate.data(), lua_isstring(L_, -1) ? luaG_tostring(L_, -1).data() : luaG_typename(L_, -1).data()); | ||
| 192 | } | ||
| 193 | STACK_CHECK(L_, 0); | ||
| 194 | } | ||
| 195 | |||
| 196 | // ############################################################################################# | 156 | // ############################################################################################# |
| 197 | 157 | ||
| 198 | lua_State* CreateState([[maybe_unused]] Universe* const U_, lua_State* const from_, std::string_view const& hint_) | 158 | lua_State* CreateState([[maybe_unused]] Universe* const U_, lua_State* const from_, std::string_view const& hint_) |
| @@ -219,33 +179,6 @@ namespace state { | |||
| 219 | 179 | ||
| 220 | // ############################################################################################# | 180 | // ############################################################################################# |
| 221 | 181 | ||
| 222 | void InitializeOnStateCreate(Universe* const U_, lua_State* const L_) | ||
| 223 | { | ||
| 224 | STACK_CHECK_START_REL(L_, 1); // L_: settings | ||
| 225 | if (luaG_getfield(L_, -1, kOnStateCreate) != LuaType::NIL) { // L_: settings on_state_create|nil | ||
| 226 | // store C function pointer in an internal variable | ||
| 227 | U_->onStateCreateFunc = lua_tocfunction(L_, -1); // L_: settings on_state_create | ||
| 228 | if (U_->onStateCreateFunc != nullptr) { | ||
| 229 | // make sure the function doesn't have upvalues | ||
| 230 | char const* _upname{ lua_getupvalue(L_, -1, 1) }; // L_: settings on_state_create upval? | ||
| 231 | if (_upname != nullptr) { // should be "" for C functions with upvalues if any | ||
| 232 | raise_luaL_error(L_, "%s shouldn't have upvalues", kOnStateCreate.data()); | ||
| 233 | } | ||
| 234 | // remove this C function from the config table so that it doesn't cause problems | ||
| 235 | // when we transfer the config table in newly created Lua states | ||
| 236 | lua_pushnil(L_); // L_: settings on_state_create nil | ||
| 237 | luaG_setfield(L_, -3, kOnStateCreate); // L_: settings on_state_create | ||
| 238 | } else { | ||
| 239 | // optim: store marker saying we have such a function in the config table | ||
| 240 | U_->onStateCreateFunc = reinterpret_cast<lua_CFunction>(InitializeOnStateCreate); | ||
| 241 | } | ||
| 242 | } | ||
| 243 | lua_pop(L_, 1); // L_: settings | ||
| 244 | STACK_CHECK(L_, 1); | ||
| 245 | } | ||
| 246 | |||
| 247 | // ############################################################################################# | ||
| 248 | |||
| 249 | /* | 182 | /* |
| 250 | * Like 'luaL_openlibs()' but allows the set of libraries be selected | 183 | * Like 'luaL_openlibs()' but allows the set of libraries be selected |
| 251 | * | 184 | * |
| @@ -274,7 +207,7 @@ namespace state { | |||
| 274 | STACK_CHECK(_L, 0); | 207 | STACK_CHECK(_L, 0); |
| 275 | 208 | ||
| 276 | // neither libs (not even 'base') nor special init func: we are done | 209 | // neither libs (not even 'base') nor special init func: we are done |
| 277 | if (!libs_.has_value() && U_->onStateCreateFunc == nullptr) { | 210 | if (!libs_.has_value() && std::holds_alternative<std::nullptr_t>(U_->onStateCreateFunc)) { |
| 278 | DEBUGSPEW_CODE(DebugSpew(U_) << "luaG_newstate(nullptr)" << std::endl); | 211 | DEBUGSPEW_CODE(DebugSpew(U_) << "luaG_newstate(nullptr)" << std::endl); |
| 279 | return _L; | 212 | return _L; |
| 280 | } | 213 | } |
| @@ -342,7 +275,7 @@ namespace state { | |||
| 342 | 275 | ||
| 343 | // call this after the base libraries are loaded and GC is restarted | 276 | // call this after the base libraries are loaded and GC is restarted |
| 344 | // will raise an error in from_ in case of problem | 277 | // will raise an error in from_ in case of problem |
| 345 | CallOnStateCreate(U_, _L, from_, LookupMode::LaneBody); | 278 | U_->callOnStateCreate(_L, from_, LookupMode::LaneBody); |
| 346 | 279 | ||
| 347 | STACK_CHECK(_L, 0); | 280 | STACK_CHECK(_L, 0); |
| 348 | // after all this, register everything we find in our name<->function database | 281 | // after all this, register everything we find in our name<->function database |
diff --git a/src/state.h b/src/state.h index 98bb47b..f809d50 100644 --- a/src/state.h +++ b/src/state.h | |||
| @@ -8,10 +8,6 @@ enum class LookupMode; | |||
| 8 | class Universe; | 8 | class Universe; |
| 9 | 9 | ||
| 10 | namespace state { | 10 | namespace state { |
| 11 | |||
| 12 | void CallOnStateCreate(Universe* U_, lua_State* L_, lua_State* from_, LookupMode mode_); | ||
| 13 | [[nodiscard]] lua_State* CreateState(Universe* U_, lua_State* from_, std::string_view const& hint_); | 11 | [[nodiscard]] lua_State* CreateState(Universe* U_, lua_State* from_, std::string_view const& hint_); |
| 14 | void InitializeOnStateCreate(Universe* U_, lua_State* L_); | ||
| 15 | [[nodiscard]] lua_State* NewLaneState(Universe* U_, SourceState from_, std::optional<std::string_view> const& libs_); | 12 | [[nodiscard]] lua_State* NewLaneState(Universe* U_, SourceState from_, std::optional<std::string_view> const& libs_); |
| 16 | |||
| 17 | } // namespace state | 13 | } // namespace state |
diff --git a/src/universe.cpp b/src/universe.cpp index 097c642..b63008a 100644 --- a/src/universe.cpp +++ b/src/universe.cpp | |||
| @@ -41,6 +41,10 @@ extern LUAG_FUNC(linda); | |||
| 41 | 41 | ||
| 42 | // ################################################################################################# | 42 | // ################################################################################################# |
| 43 | 43 | ||
| 44 | static constexpr std::string_view kOnStateCreate{ "on_state_create" }; // update lanes.lua if the name changes! | ||
| 45 | |||
| 46 | // ################################################################################################# | ||
| 47 | |||
| 44 | // xxh64 of string "kUniverseFullRegKey" generated at https://www.pelock.com/products/hash-calculator | 48 | // xxh64 of string "kUniverseFullRegKey" generated at https://www.pelock.com/products/hash-calculator |
| 45 | static constexpr RegistryUniqueKey kUniverseFullRegKey{ 0x1C2D76870DD9DD9Full }; | 49 | static constexpr RegistryUniqueKey kUniverseFullRegKey{ 0x1C2D76870DD9DD9Full }; |
| 46 | 50 | ||
| @@ -74,6 +78,48 @@ Universe::Universe() | |||
| 74 | 78 | ||
| 75 | // ################################################################################################# | 79 | // ################################################################################################# |
| 76 | 80 | ||
| 81 | void Universe::callOnStateCreate(lua_State* const L_, lua_State* const from_, LookupMode const mode_) | ||
| 82 | { | ||
| 83 | if (std::holds_alternative<std::nullptr_t>(onStateCreateFunc)) { | ||
| 84 | return; | ||
| 85 | } | ||
| 86 | |||
| 87 | STACK_CHECK_START_REL(L_, 0); | ||
| 88 | DEBUGSPEW_CODE(DebugSpew(U_) << "calling on_state_create()" << std::endl); | ||
| 89 | if (std::holds_alternative<lua_CFunction>(onStateCreateFunc)) { | ||
| 90 | |||
| 91 | // C function: recreate a closure in the new state, bypassing the lookup scheme | ||
| 92 | lua_pushcfunction(L_, std::get<lua_CFunction>(onStateCreateFunc)); // on_state_create() | ||
| 93 | } else { // Lua function located in the config table, copied when we opened "lanes.core" | ||
| 94 | LUA_ASSERT(from_, std::holds_alternative<uintptr_t>(onStateCreateFunc)); | ||
| 95 | if (mode_ != LookupMode::LaneBody) { | ||
| 96 | // if attempting to call in a keeper state, do nothing because the function doesn't exist there | ||
| 97 | // this doesn't count as an error though | ||
| 98 | STACK_CHECK(L_, 0); | ||
| 99 | return; | ||
| 100 | } | ||
| 101 | kConfigRegKey.pushValue(L_); // L_: config | ||
| 102 | STACK_CHECK(L_, 1); | ||
| 103 | LuaType const _funcType{ luaG_getfield(L_, -1, kOnStateCreate) }; // L_: config on_state_create() | ||
| 104 | if (_funcType != LuaType::FUNCTION) { | ||
| 105 | raise_luaL_error(L_, "INTERNAL ERROR: %s is a %s, not a function", kOnStateCreate.data(), luaG_typename(L_, _funcType).data()); | ||
| 106 | } | ||
| 107 | lua_remove(L_, -2); // L_: on_state_create() | ||
| 108 | } | ||
| 109 | STACK_CHECK(L_, 1); | ||
| 110 | // capture error and raise it in caller state | ||
| 111 | std::string_view const _stateType{ mode_ == LookupMode::LaneBody ? "lane" : "keeper" }; | ||
| 112 | luaG_pushstring(L_, _stateType); // L_: on_state_create() "<type>" | ||
| 113 | if (lua_pcall(L_, 1, 0, 0) != LUA_OK) { | ||
| 114 | raise_luaL_error(from_, "%s failed: \"%s\"", kOnStateCreate.data(), lua_isstring(L_, -1) ? luaG_tostring(L_, -1).data() : luaG_typename(L_, -1).data()); | ||
| 115 | } | ||
| 116 | STACK_CHECK(L_, 0); | ||
| 117 | } | ||
| 118 | |||
| 119 | |||
| 120 | |||
| 121 | // ################################################################################################# | ||
| 122 | |||
| 77 | // only called from the master state | 123 | // only called from the master state |
| 78 | [[nodiscard]] Universe* Universe::Create(lua_State* const L_) | 124 | [[nodiscard]] Universe* Universe::Create(lua_State* const L_) |
| 79 | { | 125 | { |
| @@ -125,7 +171,7 @@ Universe::Universe() | |||
| 125 | // Linked chains handling | 171 | // Linked chains handling |
| 126 | _U->selfdestructFirst = SELFDESTRUCT_END; | 172 | _U->selfdestructFirst = SELFDESTRUCT_END; |
| 127 | _U->initializeAllocatorFunction(L_); | 173 | _U->initializeAllocatorFunction(L_); |
| 128 | state::InitializeOnStateCreate(_U, L_); | 174 | _U->initializeOnStateCreate(L_); |
| 129 | _U->keepers.initialize(*_U, L_, _nbUserKeepers, _keepers_gc_threshold); | 175 | _U->keepers.initialize(*_U, L_, _nbUserKeepers, _keepers_gc_threshold); |
| 130 | STACK_CHECK(L_, 0); | 176 | STACK_CHECK(L_, 0); |
| 131 | 177 | ||
| @@ -252,6 +298,37 @@ int Universe::InitializeFinalizer(lua_State* const L_) | |||
| 252 | 298 | ||
| 253 | // ################################################################################################# | 299 | // ################################################################################################# |
| 254 | 300 | ||
| 301 | void Universe::initializeOnStateCreate(lua_State* const L_) | ||
| 302 | { | ||
| 303 | STACK_CHECK_START_REL(L_, 1); // L_: settings | ||
| 304 | if (luaG_getfield(L_, -1, kOnStateCreate) != LuaType::NIL) { // L_: settings on_state_create|nil | ||
| 305 | LUA_ASSERT(L_, luaG_type(L_, -1) == LuaType::FUNCTION); // ensured by lanes.lua parameter validation | ||
| 306 | // make sure the function doesn't have upvalues | ||
| 307 | char const* _upname{ lua_getupvalue(L_, -1, 1) }; // L_: settings on_state_create upval? | ||
| 308 | if (_upname != nullptr) { // should be "" for C functions with upvalues if any | ||
| 309 | raise_luaL_error(L_, "%s with upvalues are forbidden", kOnStateCreate.data()); | ||
| 310 | } | ||
| 311 | // store C function pointer in an internal variable | ||
| 312 | lua_CFunction const _func{ lua_tocfunction(L_, -1) }; // L_: settings on_state_create | ||
| 313 | if (_func) { | ||
| 314 | onStateCreateFunc.emplace<lua_CFunction>(_func); | ||
| 315 | // remove this C function from the config table so that it doesn't cause problems | ||
| 316 | // when we transfer the config table in newly created Lua states | ||
| 317 | lua_pushnil(L_); // L_: settings on_state_create nil | ||
| 318 | luaG_setfield(L_, -3, kOnStateCreate); // L_: settings on_state_create | ||
| 319 | } else { | ||
| 320 | // the function is still in the config table | ||
| 321 | onStateCreateFunc.emplace<uintptr_t>(std::bit_cast<uintptr_t>(kOnStateCreate.data())); | ||
| 322 | } | ||
| 323 | } else { | ||
| 324 | LUA_ASSERT(L_, std::holds_alternative<std::nullptr_t>(onStateCreateFunc)); | ||
| 325 | }; | ||
| 326 | lua_pop(L_, 1); // L_: settings | ||
| 327 | STACK_CHECK(L_, 1); | ||
| 328 | } | ||
| 329 | |||
| 330 | // ################################################################################################# | ||
| 331 | |||
| 255 | lanes::AllocatorDefinition Universe::resolveAllocator(lua_State* const L_, std::string_view const& hint_) const | 332 | lanes::AllocatorDefinition Universe::resolveAllocator(lua_State* const L_, std::string_view const& hint_) const |
| 256 | { | 333 | { |
| 257 | lanes::AllocatorDefinition _ret{ protectedAllocator }; | 334 | lanes::AllocatorDefinition _ret{ protectedAllocator }; |
diff --git a/src/universe.h b/src/universe.h index 6ccdaca..6374648 100644 --- a/src/universe.h +++ b/src/universe.h | |||
| @@ -84,7 +84,7 @@ class Universe | |||
| 84 | lua_CFunction provideAllocator{ nullptr }; | 84 | lua_CFunction provideAllocator{ nullptr }; |
| 85 | 85 | ||
| 86 | // after a state is created, this function will be called right after the bases libraries are loaded | 86 | // after a state is created, this function will be called right after the bases libraries are loaded |
| 87 | lua_CFunction onStateCreateFunc{ nullptr }; | 87 | std::variant<std::nullptr_t, uintptr_t, lua_CFunction> onStateCreateFunc; |
| 88 | 88 | ||
| 89 | // if allocator="protected" is found in the configuration settings, a wrapper allocator will protect all allocator calls with a mutex | 89 | // if allocator="protected" is found in the configuration settings, a wrapper allocator will protect all allocator calls with a mutex |
| 90 | // contains a mutex and the original allocator definition | 90 | // contains a mutex and the original allocator definition |
| @@ -131,10 +131,12 @@ class Universe | |||
| 131 | Universe& operator=(Universe const&) = delete; | 131 | Universe& operator=(Universe const&) = delete; |
| 132 | Universe& operator=(Universe&&) = delete; | 132 | Universe& operator=(Universe&&) = delete; |
| 133 | 133 | ||
| 134 | void callOnStateCreate(lua_State* const L_, lua_State* const from_, LookupMode const mode_); | ||
| 134 | [[nodiscard]] static Universe* Create(lua_State* L_); | 135 | [[nodiscard]] static Universe* Create(lua_State* L_); |
| 135 | [[nodiscard]] static inline Universe* Get(lua_State* L_); | 136 | [[nodiscard]] static inline Universe* Get(lua_State* L_); |
| 136 | void initializeAllocatorFunction(lua_State* L_); | 137 | void initializeAllocatorFunction(lua_State* L_); |
| 137 | static int InitializeFinalizer(lua_State* L_); | 138 | static int InitializeFinalizer(lua_State* L_); |
| 139 | void initializeOnStateCreate(lua_State* const L_); | ||
| 138 | lanes::AllocatorDefinition resolveAllocator(lua_State* const L_, std::string_view const& hint_) const; | 140 | lanes::AllocatorDefinition resolveAllocator(lua_State* const L_, std::string_view const& hint_) const; |
| 139 | static inline void Store(lua_State* L_, Universe* U_); | 141 | static inline void Store(lua_State* L_, Universe* U_); |
| 140 | void terminateFreeRunningLanes(lua_State* L_, lua_Duration shutdownTimeout_, CancelOp op_); | 142 | void terminateFreeRunningLanes(lua_State* L_, lua_Duration shutdownTimeout_, CancelOp op_); |
