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CHANGES:
CHANGE 2: BGe 11-Jun-24
* Lanes API changes
- Version is now 4.0.0
- Lanes configuration settings:
- demote_full_userdata removed. Use __lanesconvert instead.
- keepers_gc_threshold added. Controls when GC runs inside keepers.
- nb_keepers changed to nb_user_keepers. limited to 100 keepers on top of the internal keeper used by the timer Linda.
- shutdown_mode added. Controls how free running lanes are signalled at Lanes shutdown.
- strip_functions added. Only useful for Lua 5.3+.
- verbose_errors removed. Use lane error_trace_level instead.
- with_timers is false by default.
- Full userdata conversion:
- __lanesignore removed. Use __lanesconvert instead.
- __lanesconvert added.
- Lanes API and behavior:
- new function lanes.finally(). Installs a function that gets called at Lanes shutdown.
- lanes have a __close metamethod that calls join().
- lanes can no longer be "killed" by hard-stopping their thread without any resource cleanup (see lane:cancel()).
- lane:join(), linda:receive(), linda:send() return nil, error in case of problem.
- lane function body must return a non-nil first value on success if lane is waited upon with lane:join().
- lanes.sleep() accept a new argument "indefinitely" to block forever (until hard cancellation is received).
- Lindas:
- providing "auto" as name when constructing a Linda cause Lanes to provide a name built from the source location of the construction.
- specifying a group to lanes.linda() is mandatory when Lanes is configured with user Keepers.
- linda:deep() result no longer contains the raw C pointer of the Linda object.
- Lindas have a __close metamethod that calls any provided suitable handler at Linda creation.
- Lane generator settings:
- error_trace_level added. Replaces the global verbose_errors setting.
- name added. Can be used to set the name early (before the lane body calls set_debug_threadname()).
* Internal changes
- Lanes is implemented in C++20: jthread, condition_variable, mutex, string_view, variant, and more!
- Almost all platform-specific code is gone (only a small bit for thread priority and affinity remains).
- Decoda support inactive by default.
- Deep userdata interface fully revamped to C++20 too.
CHANGE 1: BGe 9-Apr-24
* reset changelog, next entry will list API changes since last C-implementation.
(end)
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